Player Matchup

Yemoja
Yemoja
C0ZyFarT
Yemoja
Level 28
God Stats
1W - 1L
1,715 SR
Queue Stats
16W - 13L
1,541 Elo+
Party 2
Ao Kuang
Ao Kuang
GODKINGCURT
Ao Kuang
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 51L
1,500 Elo+
Solo
Chiron
Chiron
Intensebug
Chiron
Level 104
God Stats
2W - 2L
1,544 SR
Queue Stats
65W - 66L
1,540 Elo+
Party 2
Kali
Kali
kllrshadow
Kali
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
299W - 315L
1,494 Elo+
Solo
Sol
Sol
melanie8890
Sol
Level 72
God Stats
3W - 3L
1,329 SR
Queue Stats
73W - 76L
1,548 Elo+
Solo
Team Averages
Level 83
1,518 SR
1,525 Elo+

VS

Team Averages
Level 61
1,487 SR
1,493 Elo+
Hel
Hel
IAMLOLCXTS123
Hel
Level 50
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 125L
1,485 Elo+
Party 3
Cerberus
Cerberus
SW Loky
Cerberus
Level 86
God Stats
7W - 7L
1,436 SR
Queue Stats
559W - 583L
1,488 Elo+
Solo
Zhong Kui
Zhong Kui
User9744782-
Zhong Kui
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,509 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
YRMOMSFAV
Ah Muzen Cab
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 126L
1,485 Elo+
Party 3
Anhur
Anhur
abi05-noCJugar
Anhur
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 74L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
C0ZyFarT
Yemoja
14
3 / 1 / 3
7,357
920
4,704
7,731
6,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
GODKINGCURT
Ao Kuang
13
4 / 3 / 3
7,027
878
5,311
9,329
3,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
Intensebug
Chiron
14
1 / 2 / 5
7,130
891
8,804
5,980
2,301
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

1
0 / 0 / 0
2,036
255
0
0
0
12
1 / 4 / 5
6,881
860
9,571
10,103
3,419
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 4
7,600
950
7,618
7,100
2,928
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
SW Loky
Cerberus
12
4 / 3 / 3
7,586
948
6,205
12,420
12,277
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
User9744782-
Zhong Kui
13
1 / 3 / 4
6,824
853
8,686
8,803
5,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
YRMOMSFAV
Ah Muzen Cab
13
0 / 0 / 6
7,072
884
3,574
1,231
481
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 2 / 7
7,306
913
4,174
6,402
2,069
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
34
9
Kills
10
10
Deaths
9
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Yemoja
C0ZyFarT
Yemoja
3
1
3
4.5
L
Ao Kuang
GODKINGCURT
Ao Kuang
4
3
3
1.83
W
4
1
4
6
L
Chiron
Intensebug
Chiron
1
2
5
1.75
W
Cerberus
SW Loky
Cerberus
4
3
3
1.83
W
Zhong Kui
User9744782-
Zhong Kui
1
3
4
1
W
Ah Muzen Cab
YRMOMSFAV
Ah Muzen Cab
0
0
6
3
W
1
2
7
2.25
L
0
0
0
0
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,390
Damage
30,257
33,143
Taken
35,956
15,810
Mitigated
23,149
15,113
Healing
16,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
C0ZyFarT
Yemoja
4,704
450
2,473
2,065
7,731
6,815
0
5,047
2,684
14,175
0
L
Ao Kuang
GODKINGCURT
Ao Kuang
5,311
1,391
83
2,878
9,329
3,275
0
6,819
2,510
5,222
397
W
7,618
444
2,747
3,002
7,100
2,928
0
4,221
2,879
15,835
0
L
Chiron
Intensebug
Chiron
8,804
1,194
1,689
2,055
5,980
2,301
0
4,413
1,567
0
21,857
W
Cerberus
SW Loky
Cerberus
6,205
234
707
2,898
12,420
12,277
11
5,742
6,678
11,238
0
W
Zhong Kui
User9744782-
Zhong Kui
8,686
407
921
2,107
8,803
5,394
0
4,839
3,964
12,245
0
W
Ah Muzen Cab
YRMOMSFAV
Ah Muzen Cab
3,574
905
1,414
793
1,231
481
475
704
527
0
13,908
W
4,174
2,430
644
1,147
6,402
2,069
677
3,691
2,711
0
15,615
L
0
0
0
0
0
0
0
0
0
0
0
L
9,571
2,672
176
3,694
10,103
3,419
0
6,230
3,873
18,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,431
Gold Earned
36,388
81
Minions Killed
94
0
Camps Cleared
0
591,924
Distance Traveled
871,269
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,357
920
13
2
0
161,429
1
L
Ao Kuang
7,027
878
1
0
0
131,544
0
W
Hel
7,600
950
17
2
0
173,864
0
L
Chiron
7,130
891
34
4
0
149,924
1
W
Cerberus
7,586
948
17
2
0
175,455
1
W
Zhong Kui
6,824
853
10
1
0
186,150
0
W
Ah Muzen Cab
7,072
884
25
3
0
180,336
0
W
Anhur
7,306
913
25
3
0
155,464
0
L
Kali
2,036
255
0
0
0
0
0
L
Sol
6,881
860
33
4
0
149,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role