Player Matchup

Mulan
Mulan
Gold I
 
Mulan
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold III
 
Sylvanus
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold II
Fr4nkanö
Artemis
Gold II
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 20L
1,661 MMR
Solo
Hercules
Hercules
Gold II
IAlestI
Hercules
Gold II
Level 148
God Stats
1W - 0L
1,628 SR
Queue Stats
70W - 58L
1,522 MMR
Solo
Hera
Hera
Gold III
Z4R4KI
Hera
Gold III
Level 157
God Stats
7W - 4L
1,846 SR
Queue Stats
122W - 129L
1,461 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 142
1,595 SR
1,529 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,670 SR
1,485 MMR
Thoth
Thoth
Gold II
 
Thoth
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold IV
 
Geb
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Silver I
DestroyerV98
Ne Zha
Silver I
Level 100
God Stats
18W - 14L
1,720 SR
Queue Stats
232W - 232L
1,509 MMR
Solo
Cupid
Cupid
Gold IV
FullOnn
Cupid
Gold IV
Level 103
God Stats
7W - 8L
1,785 SR
Queue Stats
270W - 284L
1,503 MMR
Solo
Chaac
Chaac
Silver I
Mordecaiazull
Chaac
Silver I
Level 101
God Stats
1W - 1L
1,843 SR
Queue Stats
81W - 82L
1,413 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
4 / 0 / 2
6,862
624
5,855
7,755
8,092
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
 
Sylvanus
11
2 / 0 / 4
6,342
577
5,393
7,886
5,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
Fr4nkanö
Artemis
12
4 / 1 / 0
7,097
645
3,429
5,027
1,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
IAlestI
Hercules
9
0 / 0 / 4
5,823
529
2,881
7,466
3,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hera
Z4R4KI
Hera
11
3 / 0 / 2
6,286
571
6,510
5,505
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
ArtioCliodhnaBastetSol

VS

Bans
AnhurAchillesLokiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
0 / 2 / 0
5,227
475
3,817
3,550
1,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
 
Geb
7
0 / 2 / 0
4,663
424
1,882
7,959
4,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
8
0 / 4 / 0
5,093
463
5,361
9,590
2,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
FullOnn
Cupid
6
1 / 2 / 0
4,747
432
1,277
3,611
396
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 3 / 0
5,476
498
5,205
8,670
5,101
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
13
Kills
1
1
Deaths
13
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
0
2
5
W
Sylvanus
 
Sylvanus
2
0
4
4
L
Thoth
 
Thoth
0
2
0
0
L
Geb
 
Geb
0
2
0
0
L
Ne Zha
0
4
0
0
W
Artemis
Fr4nkanö
Artemis
4
1
0
4
L
Cupid
FullOnn
Cupid
1
2
0
0.5
W
Hercules
IAlestI
Hercules
0
0
4
2
L
0
3
0
0
W
Hera
Z4R4KI
Hera
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,068
Damage
17,542
33,639
Taken
33,380
19,401
Mitigated
13,592
17,553
Healing
7,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,855
1,004
0
3,821
7,755
8,092
400
195
7,560
0
37,495
W
Sylvanus
 
Sylvanus
5,393
1,399
1,558
5,433
7,886
5,107
0
1,424
6,462
25,401
9,984
L
Thoth
 
Thoth
3,817
0
0
250
3,550
1,180
0
2,401
1,149
35,601
0
L
Geb
 
Geb
1,882
94
150
1,840
7,959
4,146
0
3,509
4,450
7,914
0
L
Ne Zha
5,361
1,194
0
1,370
9,590
2,769
0
4,265
5,325
0
37,983
W
Artemis
Fr4nkanö
Artemis
3,429
1,565
0
2,281
5,027
1,523
2,940
209
4,818
0
47,705
L
Cupid
FullOnn
Cupid
1,277
707
0
1,004
3,611
396
0
0
3,611
0
13,104
W
Hercules
IAlestI
Hercules
2,881
1,520
421
2,757
7,466
3,220
0
2,314
4,826
0
14,570
L
5,205
1,065
0
2,867
8,670
5,101
0
1,170
7,500
0
35,915
W
Hera
Z4R4KI
Hera
6,510
1,229
0
1,282
5,505
1,459
0
1,557
3,830
39,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,410
Gold Earned
25,206
335
Minions Killed
249
0
Camps Cleared
0
1,082,682
Distance Traveled
975,831
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,862
624
86
8
0
208,458
4
W
Sylvanus
6,342
577
66
6
0
227,064
6
L
Thoth
5,227
475
73
7
0
195,328
1
L
Geb
4,663
424
7
1
0
209,502
3
L
Ne Zha
5,093
463
68
6
0
238,726
3
W
Artemis
7,097
645
89
8
0
197,827
1
L
Cupid
4,747
432
31
3
0
132,443
2
W
Hercules
5,823
529
23
2
0
223,478
3
L
Chaac
5,476
498
70
6
0
199,832
5
W
Hera
6,286
571
71
6
0
225,855
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role