Player Matchup

Shiva
Shiva
 
Shiva
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Davanco69
Ganesha
Level 68
God Stats
4W - 2L
1,759 SR
Queue Stats
29W - 22L
1,694 Elo+
Party 2
Merlin
Merlin
GodOfLosers18000
Merlin
Level 127
God Stats
29W - 30L
1,606 SR
Queue Stats
383W - 392L
1,539 Elo+
Party 2
Charybdis
Charybdis
UwU_Jugg
Charybdis
Level 89
God Stats
8W - 2L
1,597 SR
Queue Stats
57W - 40L
1,595 Elo+
Party 2
Tsukuyomi
Tsukuyomi
X-Lil_Chubbz-X
Tsukuyomi
Level 23
God Stats
1W - 2L
1,184 SR
Queue Stats
18W - 24L
1,516 Elo+
Party 2
Team Averages
Level 82
1,529 SR
1,569 Elo+

VS

Team Averages
Level 101
1,537 SR
1,544 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Hatred-Soul11
Charybdis
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,612 Elo+
Party 1
Ares
Ares
Sweatt324
Ares
Level 135
God Stats
0W - 2L
1,873 SR
Queue Stats
10W - 9L
1,612 Elo+
Party 1
Odin
Odin
l llluminati
Odin
Level 37
God Stats
0W - 1L
1,314 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
sum randum guy1
Kukulkan
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 130L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
7 / 2 / 1
8,190
585
9,471
10,140
7,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
Davanco69
Ganesha
11
0 / 0 / 9
7,215
515
3,416
7,674
6,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 0 / 1
7,624
545
4,459
4,546
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
UwU_Jugg
Charybdis
15
4 / 2 / 1
8,694
621
8,589
10,067
2,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
X-Lil_Chubbz-X
Tsukuyomi
16
6 / 0 / 4
9,167
655
10,709
11,408
6,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
1 / 4 / 1
7,416
530
8,194
11,920
11,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
Hatred-Soul11
Charybdis
11
2 / 4 / 0
6,882
492
6,732
11,745
1,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ares
10
1 / 2 / 2
7,006
500
4,554
11,593
8,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 5 / 0
5,506
393
1,734
8,957
2,014
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Kukulkan
11
0 / 3 / 1
6,685
478
3,934
5,965
2,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
18
Kills
4
4
Deaths
18
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
7
2
1
3.75
L
Jormungandr
 
Jormungandr
1
4
1
0.38
W
Ganesha
Davanco69
Ganesha
0
0
9
4.5
W
1
0
1
1.5
L
Charybdis
Hatred-Soul11
Charybdis
2
4
0
0.5
L
Ares
1
2
2
1
W
Charybdis
UwU_Jugg
Charybdis
4
2
1
2.25
W
Tsukuyomi
X-Lil_Chubbz-X
Tsukuyomi
6
0
4
8
L
0
5
0
0
L
Kukulkan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,644
Damage
25,148
43,835
Taken
50,180
23,756
Mitigated
25,432
14,888
Healing
9,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
9,471
1,204
65
1,336
10,140
7,029
0
4,367
5,773
0
53,976
L
Jormungandr
 
Jormungandr
8,194
2,798
0
3,020
11,920
11,248
0
895
11,025
45,751
0
W
Ganesha
Davanco69
Ganesha
3,416
319
0
2,421
7,674
6,696
0
3,394
4,280
11,211
3,402
W
4,459
186
0
2,164
4,546
1,610
851
1,287
3,259
55,618
0
L
Charybdis
Hatred-Soul11
Charybdis
6,732
3,883
0
2,429
11,745
1,930
0
394
11,351
0
46,422
L
Ares
4,554
327
0
2,190
11,593
8,004
0
4,705
6,888
15,084
0
W
Charybdis
UwU_Jugg
Charybdis
8,589
4,606
0
4,056
10,067
2,377
2,546
825
9,242
0
65,719
W
Tsukuyomi
X-Lil_Chubbz-X
Tsukuyomi
10,709
3,599
0
4,846
11,408
6,044
0
6,809
4,599
0
67,345
L
1,734
279
0
832
8,957
2,014
0
198
8,759
0
26,383
L
Kukulkan
3,934
413
0
850
5,965
2,236
0
1,194
4,771
44,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,890
Gold Earned
33,495
476
Minions Killed
343
0
Camps Cleared
0
1,466,570
Distance Traveled
1,289,990
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,190
585
96
7
0
318,178
0
L
Jormungandr
7,416
530
102
7
0
227,252
4
W
Ganesha
7,215
515
2
0
0
302,466
4
W
Merlin
7,624
545
108
8
0
278,680
4
L
Charybdis
6,882
492
80
6
0
232,015
6
L
Ares
7,006
500
25
2
0
282,825
3
W
Charybdis
8,694
621
140
10
0
264,255
2
W
Tsukuyomi
9,167
655
130
9
0
302,991
1
L
Odin
5,506
393
51
4
0
266,977
0
L
Kukulkan
6,685
478
85
6
0
280,921
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role