Player Matchup

Sol
Sol
Silver II
Crzy donkey777
Sol
Silver II
Level 46
God Stats
2W - 0L
1,715 SR
Queue Stats
6W - 0L
1,656 MMR
Party 1
Nemesis
Nemesis
Silver I
Playboii Vonnie
Nemesis
Silver I
Level 125
God Stats
1W - 0L
1,397 SR
Queue Stats
4W - 1L
1,641 MMR
Party 1
Amaterasu
Amaterasu
Silver I
littlebird2006
Amaterasu
Silver I
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,455 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 98
1,537 SR
1,584 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,646 SR
1,569 MMR
Jormungandr
Jormungandr
Gold III
MuhamadUnchained
Jormungandr
Gold III
Level 125
God Stats
85W - 52L
1,725 SR
Queue Stats
218W - 206L
1,524 MMR
Party 2
Vamana
Vamana
Gold I
PENNetration
Vamana
Gold I
Level 149
God Stats
26W - 13L
1,759 SR
Queue Stats
224W - 216L
1,683 MMR
Party 2
Artemis
Artemis
Bronze III
reverse_crow69
Artemis
Bronze III
Level 108
God Stats
1W - 1L
1,455 SR
Queue Stats
1W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 9
10,022
911
10,639
11,021
4,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
6 / 2 / 7
8,801
800
12,488
10,125
4,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amaterasu
littlebird2006
Amaterasu
14
5 / 1 / 8
9,739
885
11,786
14,842
8,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
FenrirKumbhakarnaGilgameshZeusBacchus

VS

Bans
Ah PuchThothYmirScyllaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MuhamadUnchained
Jormungandr
12
2 / 4 / 1
7,682
698
14,479
12,167
6,104
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
10
1 / 5 / 1
6,966
633
4,510
15,566
6,914
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 9 / 2
6,707
610
7,621
10,747
2,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
18
Kills
3
3
Deaths
18
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
0
9
11.5
L
Jormungandr
MuhamadUnchained
Jormungandr
2
4
1
0.63
L
Vamana
1
5
1
0.3
W
6
2
7
4.75
W
Amaterasu
littlebird2006
Amaterasu
5
1
8
9
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,913
Damage
26,610
35,988
Taken
38,480
17,614
Mitigated
15,665
16,414
Healing
5,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,639
3,694
0
6,880
11,021
4,578
1,395
6,177
4,844
47,011
4,357
L
Jormungandr
MuhamadUnchained
Jormungandr
14,479
2,375
0
1,822
12,167
6,104
0
5,138
7,029
35,452
0
L
Vamana
4,510
1,611
0
3,390
15,566
6,914
0
2,107
13,459
0
14,943
W
12,488
4,749
0
2,223
10,125
4,739
735
4,239
5,886
0
27,489
W
Amaterasu
littlebird2006
Amaterasu
11,786
6,448
0
7,311
14,842
8,297
325
4,622
10,220
0
32,306
L
7,621
3,147
0
160
10,747
2,647
0
2,274
8,473
0
17,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,562
Gold Earned
21,355
149
Minions Killed
104
10
Camps Cleared
2
687,418
Distance Traveled
561,625
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,022
911
82
7
3
225,590
1
L
Jormungandr
7,682
698
51
5
0
182,458
3
L
Vamana
6,966
633
30
3
1
203,639
0
W
Nemesis
8,801
800
26
2
4
209,259
0
W
Amaterasu
9,739
885
41
4
3
252,569
0
L
Artemis
6,707
610
23
2
1
175,528
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role