Player Matchup

Shiva
Shiva
 
Shiva
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Ext ShkNBake
Izanami
Level 27
God Stats
1W - 2L
1,159 SR
Queue Stats
8W - 9L
1,487 Elo+
Party 3
Thanatos
Thanatos
Kortesa
Thanatos
Level 110
God Stats
8W - 4L
1,718 SR
Queue Stats
65W - 62L
1,569 Elo+
Party 3
Thoth
Thoth
Spence4ever
Thoth
Level 32
God Stats
18W - 32L
1,360 SR
Queue Stats
125W - 173L
1,431 Elo+
Solo
Artio
Artio
xSpliffs
Artio
Level 44
God Stats
2W - 1L
1,442 SR
Queue Stats
49W - 44L
1,579 Elo+
Solo
Team Averages
Level 71
1,436 SR
1,513 Elo+

VS

Team Averages
Level 51
1,453 SR
1,554 Elo+
Hou Yi
Hou Yi
Haydude2000
Hou Yi
Level 29
God Stats
0W - 3L
1,525 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Skull Master42
Jormungandr
Level 39
God Stats
0W - 2L
1,367 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Izanami
Izanami
Wazzatazza
Izanami
Level 15
God Stats
15W - 8L
1,375 SR
Queue Stats
59W - 81L
1,500 Elo+
Party 2
Achilles
Achilles
bhdh
Achilles
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
327W - 129L
1,637 Elo+
Party 1
Merlin
Merlin
jupinlyf12
Merlin
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
321W - 68L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
12 / 3 / 10
9,282
546
16,120
17,779
9,067
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
Ext ShkNBake
Izanami
13
1 / 2 / 1
8,174
481
5,986
8,913
2,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Kortesa
Thanatos
15
9 / 5 / 10
9,665
569
10,815
12,626
4,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
10 / 4 / 3
9,816
577
10,407
9,786
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
xSpliffs
Artio
12
2 / 0 / 12
7,843
461
3,568
10,302
8,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
1 / 4 / 0
7,607
447
3,955
10,694
2,171
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Skull Master42
Jormungandr
10
1 / 9 / 0
7,033
414
6,195
14,504
5,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Wazzatazza
Izanami
11
0 / 8 / 2
7,242
426
2,878
9,202
1,993
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
bhdh
Achilles
14
7 / 8 / 2
10,084
593
11,083
14,313
4,196
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Merlin
jupinlyf12
Merlin
14
5 / 5 / 5
9,584
564
13,331
12,087
3,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
23
34
Kills
14
14
Deaths
34
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
12
3
10
5.67
W
Izanami
Ext ShkNBake
Izanami
1
2
1
0.75
L
Hou Yi
1
4
0
0.25
W
Thanatos
Kortesa
Thanatos
9
5
10
2.8
L
Jormungandr
Skull Master42
Jormungandr
1
9
0
0.11
W
10
4
3
2.88
L
Izanami
Wazzatazza
Izanami
0
8
2
0.13
L
Achilles
bhdh
Achilles
7
8
2
1
L
Merlin
jupinlyf12
Merlin
5
5
5
1.5
W
Artio
xSpliffs
Artio
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,896
Damage
37,442
59,406
Taken
60,800
27,179
Mitigated
17,391
22,035
Healing
5,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
16,120
3,407
667
2,571
17,779
9,067
536
8,688
9,091
0
53,254
W
Izanami
Ext ShkNBake
Izanami
5,986
3,472
0
2,594
8,913
2,789
663
191
8,722
0
58,712
L
Hou Yi
3,955
2,934
0
2,450
10,694
2,171
1,066
2,053
8,641
0
36,652
W
Thanatos
Kortesa
Thanatos
10,815
2,766
0
11,624
12,626
4,226
0
3,278
9,348
0
57,853
L
Jormungandr
Skull Master42
Jormungandr
6,195
1,443
0
204
14,504
5,575
88
3,339
11,165
22,953
0
W
10,407
580
204
1,069
9,786
2,760
301
2,858
6,928
57,967
2,067
L
Izanami
Wazzatazza
Izanami
2,878
2,012
0
84
9,202
1,993
2,422
1,062
8,140
0
37,005
L
Achilles
bhdh
Achilles
11,083
3,628
0
994
14,313
4,196
0
3,813
10,500
0
47,646
L
Merlin
jupinlyf12
Merlin
13,331
984
0
1,939
12,087
3,456
0
3,612
8,475
53,082
0
W
Artio
xSpliffs
Artio
3,568
402
560
2,746
10,302
8,337
76
4,511
5,791
9,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,780
Gold Earned
41,550
410
Minions Killed
324
0
Camps Cleared
0
1,624,016
Distance Traveled
1,428,986
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,282
546
95
6
0
300,285
0
W
Izanami
8,174
481
109
6
0
317,223
0
L
Hou Yi
7,607
447
71
4
0
278,473
0
W
Thanatos
9,665
569
97
6
0
355,758
4
L
Jormungandr
7,033
414
33
2
0
272,910
0
W
Thoth
9,816
577
96
6
0
310,377
6
L
Izanami
7,242
426
70
4
0
285,229
0
L
Achilles
10,084
593
63
4
0
306,344
2
L
Merlin
9,584
564
87
5
0
286,030
2
W
Artio
7,843
461
13
1
0
340,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role