Player Matchup

Arachne
Arachne
 
Arachne
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Aidon23
Hades
Level 69
God Stats
7W - 4L
1,574 SR
Queue Stats
29W - 27L
1,325 Elo+
Solo
Baron Samedi
Baron Samedi
ElFilly0
Baron Samedi
Level 61
God Stats
9W - 15L
1,395 SR
Queue Stats
195W - 200L
1,416 Elo+
Solo
Poseidon
Poseidon
StubbleDaGreat
Poseidon
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,293 Elo+
Party 1
Ares
Ares
tryptosis
Ares
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 29L
1,325 Elo+
Party 1
Team Averages
Level 66
1,494 SR
1,372 Elo+

VS

Team Averages
Level 93
1,511 SR
1,344 Elo+
Thanatos
Thanatos
CHECK2003
Thanatos
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 30L
1,265 Elo+
Solo
Shiva
Shiva
Princehatake
Shiva
Level 86
God Stats
62W - 61L
1,362 SR
Queue Stats
357W - 410L
1,371 Elo+
Solo
Cthulhu
Cthulhu
gingersithis
Cthulhu
Level 88
God Stats
23W - 13L
1,541 SR
Queue Stats
197W - 209L
1,342 Elo+
Solo
Sun Wukong
Sun Wukong
juwelztown05
Sun Wukong
Level 147
God Stats
2W - 0L
1,777 SR
Queue Stats
129W - 141L
1,381 Elo+
Solo
Skadi
Skadi
kidee_kat
Skadi
Level 79
God Stats
108W - 116L
1,373 SR
Queue Stats
758W - 851L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
1 / 2 / 0
5,964
542
2,359
7,093
2,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hades
Aidon23
Hades
11
2 / 2 / 1
6,714
610
6,060
8,121
3,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
ElFilly0
Baron Samedi
10
0 / 3 / 0
5,679
516
3,318
6,486
2,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
9
1 / 3 / 0
5,323
484
3,228
6,437
1,713
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ares
8
0 / 0 / 1
5,261
478
2,940
6,280
3,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CHECK2003
Thanatos
12
4 / 1 / 3
7,077
643
6,341
8,665
2,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
2 / 0 / 1
5,545
504
2,190
5,350
2,898
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
gingersithis
Cthulhu
10
2 / 2 / 0
6,123
557
3,862
7,705
3,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
juwelztown05
Sun Wukong
11
1 / 0 / 3
6,421
584
4,393
7,046
3,252
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
kidee_kat
Skadi
10
1 / 1 / 2
5,878
534
4,237
6,138
1,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
4
Kills
10
10
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
2
0
0.5
L
Hades
Aidon23
Hades
2
2
1
1.25
W
Thanatos
CHECK2003
Thanatos
4
1
3
5.5
L
Baron Samedi
ElFilly0
Baron Samedi
0
3
0
0
W
2
0
1
2.5
L
Poseidon
1
3
0
0.33
W
Cthulhu
gingersithis
Cthulhu
2
2
0
1
W
Sun Wukong
juwelztown05
Sun Wukong
1
0
3
2.5
W
Skadi
kidee_kat
Skadi
1
1
2
2
L
Ares
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,905
Damage
21,023
34,417
Taken
34,904
14,051
Mitigated
14,421
13,957
Healing
17,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,359
1,255
142
2,653
7,093
2,523
136
233
6,836
0
35,652
L
Hades
Aidon23
Hades
6,060
997
0
5,052
8,121
3,832
370
3,157
4,516
34,757
0
W
Thanatos
CHECK2003
Thanatos
6,341
2,037
0
8,619
8,665
2,688
265
2,536
6,129
0
41,016
L
Baron Samedi
ElFilly0
Baron Samedi
3,318
158
85
2,590
6,486
2,446
0
0
6,486
27,279
0
W
2,190
863
368
900
5,350
2,898
46
2,116
3,234
0
16,763
L
Poseidon
3,228
885
155
2,022
6,437
1,713
732
0
6,437
26,646
0
W
Cthulhu
gingersithis
Cthulhu
3,862
72
0
3,612
7,705
3,768
412
4,473
3,232
28,571
0
W
Sun Wukong
juwelztown05
Sun Wukong
4,393
359
0
2,116
7,046
3,252
0
3,318
3,728
0
32,639
W
Skadi
kidee_kat
Skadi
4,237
2,184
0
1,953
6,138
1,815
0
2,637
3,501
0
26,161
L
Ares
2,940
160
0
1,258
6,280
3,537
0
0
6,280
11,702
2,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,941
Gold Earned
31,044
278
Minions Killed
285
0
Camps Cleared
0
1,020,444
Distance Traveled
975,824
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,964
542
77
7
0
218,718
0
L
Hades
6,714
610
76
7
0
195,134
1
W
Thanatos
7,077
643
81
7
0
228,976
3
L
Baron Samedi
5,679
516
53
5
0
182,246
0
W
Shiva
5,545
504
31
3
0
125,243
3
L
Poseidon
5,323
484
49
4
0
202,279
0
W
Cthulhu
6,123
557
52
5
0
216,749
1
W
Sun Wukong
6,421
584
70
6
0
206,848
0
W
Skadi
5,878
534
51
5
0
198,008
3
L
Ares
5,261
478
23
2
0
222,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role