Player Matchup

Gilgamesh
Gilgamesh
Gold II
EddieOnJungle
Gilgamesh
Gold II
Level 121
God Stats
5W - 1L
1,940 SR
Queue Stats
36W - 24L
1,797 MMR
Solo
Athena
Athena
Platinum II
ICheGuevara
Athena
Platinum II
Level 149
God Stats
20W - 15L
1,794 SR
Queue Stats
126W - 108L
1,923 MMR
Party 1
Medusa
Medusa
Gold I
Penaltyy
Medusa
Gold I
Level 46
God Stats
2W - 2L
1,388 SR
Queue Stats
23W - 14L
1,815 MMR
Solo
Ra
Ra
Platinum III
SirBomberMan
Ra
Platinum III
Level 154
God Stats
15W - 11L
1,708 SR
Queue Stats
335W - 319L
1,802 MMR
Solo
Nike
Nike
Platinum IV
spaceeeeeeeee
Nike
Platinum IV
Level 129
God Stats
9W - 4L
1,778 SR
Queue Stats
451W - 441L
1,743 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 120
1,722 SR
1,816 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 147
1,734 SR
1,747 MMR
The Morrigan
The Morrigan
Platinum II
 
The Morrigan
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Platinum III
Chronosphere666
Loki
Platinum III
Level 159
God Stats
26W - 30L
1,630 SR
Queue Stats
618W - 628L
1,826 MMR
Solo
Tyr
Tyr
Gold I
CulonasCancun
Tyr
Gold I
Level 98
God Stats
4W - 5L
1,877 SR
Queue Stats
539W - 519L
1,778 MMR
Solo
Ganesha
Ganesha
Platinum IV
ItsStormGod
Ganesha
Platinum IV
Level 160
God Stats
6W - 4L
1,801 SR
Queue Stats
319W - 304L
1,743 MMR
Party 2
Apollo
Apollo
Platinum III
MikeZahard
Apollo
Platinum III
Level 160
God Stats
4W - 2L
1,864 SR
Queue Stats
175W - 142L
1,889 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EddieOnJungle
Gilgamesh
13
3 / 1 / 8
7,441
620
4,308
6,147
2,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Athena
10
1 / 0 / 7
6,248
521
2,923
8,382
5,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Penaltyy
Medusa
11
2 / 2 / 2
6,624
552
6,509
7,680
1,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 0 / 5
8,440
703
5,704
4,814
1,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 1 / 3
7,669
639
7,147
10,251
9,860
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bans
CamazotzBastetOdin

VS

Bans
PersephoneThothAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
0 / 4 / 1
5,626
469
3,123
6,358
1,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 3 / 0
5,806
484
810
6,534
1,723
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

12
1 / 2 / 0
6,928
577
5,380
10,101
9,130
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
ItsStormGod
Ganesha
10
0 / 2 / 2
5,980
498
3,088
8,749
5,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
MikeZahard
Apollo
12
3 / 1 / 0
6,756
563
8,322
8,016
2,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
12
Kills
4
4
Deaths
12
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
4
1
0.13
L
0
3
0
0
L
1
2
0
0.5
W
Gilgamesh
EddieOnJungle
Gilgamesh
3
1
8
7
W
Athena
1
0
7
4.5
L
Ganesha
ItsStormGod
Ganesha
0
2
2
0.5
L
Apollo
MikeZahard
Apollo
3
1
0
3
W
Medusa
Penaltyy
Medusa
2
2
2
1.5
W
4
0
5
6.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,591
Damage
20,723
37,274
Taken
39,758
20,794
Mitigated
20,449
11,178
Healing
15,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
3,123
852
0
832
6,358
1,586
0
2,767
3,467
37,635
163
L
810
86
0
2,475
6,534
1,723
0
1,325
5,170
0
31,922
L
5,380
1,430
0
4,482
10,101
9,130
0
199
9,902
0
49,628
W
Gilgamesh
EddieOnJungle
Gilgamesh
4,308
1,390
0
607
6,147
2,007
0
1,759
4,388
0
54,656
W
Athena
2,923
858
0
2,084
8,382
5,744
0
1,712
6,670
11,532
0
L
Ganesha
ItsStormGod
Ganesha
3,088
550
151
3,384
8,749
5,638
0
3,171
5,458
18,783
0
L
Apollo
MikeZahard
Apollo
8,322
4,591
0
4,024
8,016
2,372
0
850
7,134
0
52,259
W
Medusa
Penaltyy
Medusa
6,509
2,881
0
2,706
7,680
1,525
0
1,095
6,585
0
40,292
W
5,704
708
1,127
1,768
4,814
1,658
60
1,482
3,332
64,997
0
W
7,147
697
0
2,886
10,251
9,860
0
0
10,251
0
55,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,422
Gold Earned
31,096
443
Minions Killed
396
0
Camps Cleared
0
1,298,352
Distance Traveled
1,232,407
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,626
469
97
8
0
209,796
4
L
Loki
5,806
484
74
6
0
283,217
3
L
Tyr
6,928
577
116
10
0
264,020
3
W
Gilgamesh
7,441
620
89
7
0
284,348
3
W
Athena
6,248
521
18
2
0
269,840
4
L
Ganesha
5,980
498
0
0
0
239,321
3
L
Apollo
6,756
563
109
9
0
236,053
4
W
Medusa
6,624
552
75
6
0
220,290
5
W
Ra
8,440
703
141
12
0
278,454
4
W
Nike
7,669
639
120
10
0
245,420
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role