Player Matchup

Hera
Hera
Godofwar6001036
Hera
Level 35
God Stats
3W - 3L
1,620 SR
Queue Stats
100W - 128L
1,591 Elo+
Solo
Arachne
Arachne
ImDaBoardMan
Arachne
Level 32
God Stats
0W - 2L
1,221 SR
Queue Stats
12W - 17L
1,464 Elo+
Solo
Hades
Hades
Nameless Emu
Hades
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,845 Elo+
Party 2
Apollo
Apollo
SLY RAM 21
Apollo
Level 28
God Stats
1W - 1L
1,624 SR
Queue Stats
2W - 1L
1,767 Elo+
Party 2
Ymir
Ymir
samaria_ari
Ymir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,530 Elo+
Solo
Team Averages
Level 42
1,493 SR
1,639 Elo+

VS

Team Averages
Level 109
1,603 SR
1,634 Elo+
Hou Yi
Hou Yi
DasšSloth
Hou Yi
Level 156
God Stats
15W - 9L
1,703 SR
Queue Stats
863W - 523L
1,650 Elo+
Party 1
Atlas
Atlas
H173KR3DN3K
Atlas
Level 124
God Stats
25W - 13L
1,507 SR
Queue Stats
266W - 158L
1,606 Elo+
Party 1
Pele
Pele
kypsirk
Pele
Level 114
God Stats
25W - 4L
1,807 SR
Queue Stats
170W - 69L
1,636 Elo+
Party 1
Anubis
Anubis
s3xis4loserz
Anubis
Level 22
God Stats
3W - 2L
1,500 SR
Queue Stats
361W - 93L
1,832 Elo+
Party 1
Shiva
Shiva
supersayin199
Shiva
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 35L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 11 / 6
9,045
431
10,471
13,558
3,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
ImDaBoardMan
Arachne
16
5 / 11 / 3
10,608
505
13,897
20,646
6,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
7 / 7 / 1
10,504
500
10,650
21,182
16,171
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
SLY RAM 21
Apollo
14
1 / 10 / 7
9,413
448
8,961
14,949
4,525
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 3 / 5
10,636
506
10,702
13,782
16,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DasšSloth
Hou Yi
18
10 / 4 / 9
12,516
596
14,817
19,688
7,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 4 / 16
11,559
550
7,949
23,469
25,843
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
kypsirk
Pele
17
5 / 4 / 19
11,353
541
11,391
20,290
7,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
20
22 / 0 / 9
13,981
666
25,894
19,099
10,298
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
1 / 5 / 2
11,213
534
5,327
16,608
11,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
97
15
Kills
42
42
Deaths
17
22
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
DasšSloth
Hou Yi
10
4
9
3.63
L
1
11
6
0.36
W
4
4
16
3
L
Arachne
ImDaBoardMan
Arachne
5
11
3
0.59
L
7
7
1
1.07
L
Apollo
SLY RAM 21
Apollo
1
10
7
0.45
W
Pele
kypsirk
Pele
5
4
19
3.63
W
Anubis
22
0
9
26.5
L
1
3
5
1.17
W
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,681
Damage
65,378
84,117
Taken
99,154
47,805
Mitigated
63,240
13,431
Healing
42,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
DasšSloth
Hou Yi
14,817
9,210
0
7,628
19,688
7,606
1,438
6,042
13,598
0
78,123
L
10,471
2,768
0
810
13,558
3,768
0
5,962
7,596
43,826
0
W
7,949
2,757
4,414
5,742
23,469
25,843
461
7,731
15,431
34,298
0
L
Arachne
ImDaBoardMan
Arachne
13,897
7,900
0
4,350
20,646
6,438
0
10,304
10,342
0
66,251
L
10,650
632
368
4,087
21,182
16,171
171
9,685
11,497
55,558
0
L
Apollo
SLY RAM 21
Apollo
8,961
6,777
0
1,117
14,949
4,525
253
4,121
10,828
0
40,889
W
Pele
kypsirk
Pele
11,391
2,905
0
5,957
20,290
7,875
1,253
6,783
13,081
0
65,339
W
Anubis
25,894
3,094
0
14,175
19,099
10,298
3,670
6,630
12,213
109,359
0
L
10,702
1,722
0
2,699
13,782
16,903
60
3,771
10,011
71,474
0
W
5,327
909
0
4,229
16,608
11,618
646
7,228
8,836
0
68,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,206
Gold Earned
60,622
459
Minions Killed
535
0
Camps Cleared
0
1,828,431
Distance Traveled
1,986,218
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,516
596
137
7
0
355,430
1
L
Hera
9,045
431
74
4
0
353,512
0
W
Atlas
11,559
550
40
2
0
375,740
4
L
Arachne
10,608
505
94
4
0
381,432
0
L
Hades
10,504
500
65
3
0
384,600
5
L
Apollo
9,413
448
88
4
0
381,674
0
W
Pele
11,353
541
83
4
0
444,756
3
W
Anubis
13,981
666
144
7
0
409,428
5
L
Ymir
10,636
506
138
7
0
327,213
0
W
Shiva
11,213
534
131
6
0
400,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role