Player Matchup

Anubis
Anubis
Tasty DreamWolf
Anubis
Level 126
God Stats
22W - 8L
1,210 SR
Queue Stats
365W - 289L
1,624 Elo+
Party 1
Artio
Artio
YankieBar
Artio
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
358W - 267L
1,567 Elo+
Party 1
Shiva
Shiva
littledillsey
Shiva
Level 145
God Stats
18W - 9L
1,574 SR
Queue Stats
203W - 121L
1,703 Elo+
Party 1
Team Averages
Level 136
1,428 SR
1,632 Elo+

VS

Team Averages
Level 106
1,543 SR
1,584 Elo+
Hel
Hel
 
Hel
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Cmon_YuKnow
Thanatos
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,578 Elo+
Party 2
Shiva
Shiva
R-W-H-R
Shiva
Level 129
God Stats
1W - 3L
1,629 SR
Queue Stats
27W - 23L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 13
10,587
706
8,314
8,560
3,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
YankieBar
Artio
17
3 / 1 / 12
10,628
709
6,792
16,927
19,686
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
12 / 3 / 5
12,480
832
25,974
17,715
8,180
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
2 / 6 / 3
9,855
657
12,139
15,635
3,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Cmon_YuKnow
Thanatos
13
1 / 7 / 4
8,919
595
8,525
12,829
3,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
R-W-H-R
Shiva
14
3 / 4 / 3
9,883
659
10,877
17,425
16,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
17
Kills
6
6
Deaths
17
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
6
3
0.58
L
Thanatos
Cmon_YuKnow
Thanatos
1
7
4
0.43
L
Shiva
R-W-H-R
Shiva
3
4
3
1.13
W
2
2
13
4.25
W
Artio
YankieBar
Artio
3
1
12
9
W
12
3
5
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,080
Damage
31,541
43,202
Taken
45,889
31,519
Mitigated
24,507
18,412
Healing
20,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
12,139
649
5,915
6,715
15,635
3,930
310
3,731
11,904
45,065
0
L
Thanatos
Cmon_YuKnow
Thanatos
8,525
141
0
4,305
12,829
3,617
412
4,548
8,281
0
14,130
L
Shiva
R-W-H-R
Shiva
10,877
1,234
1,350
2,477
17,425
16,960
268
6,827
10,598
0
20,291
W
8,314
210
0
1,197
8,560
3,653
533
2,377
6,008
54,281
0
W
Artio
YankieBar
Artio
6,792
566
1,780
7,015
16,927
19,686
522
4,304
12,202
20,420
0
W
25,974
3,924
1,216
7,204
17,715
8,180
1,141
6,062
11,403
0
60,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,695
Gold Earned
28,657
173
Minions Killed
123
11
Camps Cleared
1
872,903
Distance Traveled
801,759
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,855
657
89
6
1
273,681
5
L
Thanatos
8,919
595
7
0
0
268,407
4
L
Shiva
9,883
659
27
2
0
259,671
0
W
Anubis
10,587
706
85
6
5
260,705
2
W
Artio
10,628
709
21
1
1
312,008
2
W
Shiva
12,480
832
67
4
5
300,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role