Player Matchup

Scylla
Scylla
CF-KillerBlackja
Scylla
Level 59
God Stats
1W - 2L
1,767 SR
Queue Stats
255W - 279L
1,409 Elo+
Solo
Cerberus
Cerberus
Jeremththe3
Cerberus
Level 24
God Stats
16W - 33L
1,181 SR
Queue Stats
100W - 135L
1,232 Elo+
Party 1
Thanatos
Thanatos
SweatySockCamsy
Thanatos
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 67L
1,193 Elo+
Party 1
Ullr
Ullr
stalebread0
Ullr
Level 44
God Stats
3W - 1L
1,228 SR
Queue Stats
216W - 248L
1,288 Elo+
Party 1
Bellona
Bellona
virtud-rodante
Bellona
Level 47
God Stats
20W - 19L
1,469 SR
Queue Stats
67W - 76L
1,364 Elo+
Solo
Team Averages
Level 39
1,429 SR
1,297 Elo+

VS

Team Averages
Level 37
1,490 SR
1,451 Elo+
Ymir
Ymir
HoodieShmack
Ymir
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 2L
1,741 Elo+
Party 2
Eset
Eset
Madam_Skelly
Eset
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 34L
1,250 Elo+
Party 2
He Bo
He Bo
Onenutt
He Bo
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,338 Elo+
Solo
Ratatoskr
Ratatoskr
USmellLikeFilth
Ratatoskr
Level 39
God Stats
18W - 11L
1,574 SR
Queue Stats
53W - 45L
1,503 Elo+
Party 2
Zeus
Zeus
iMissContacts-_-
Zeus
Level 27
God Stats
2W - 1L
1,377 SR
Queue Stats
11W - 11L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,311
443
528
4,749
1,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Jeremththe3
Cerberus
8
0 / 3 / 1
5,517
460
2,675
8,642
4,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thanatos
8
0 / 5 / 2
5,141
428
2,050
8,224
2,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 3 / 0
5,545
462
3,966
7,807
2,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 3 / 0
7,060
588
3,909
7,499
4,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 4
5,638
470
2,303
5,617
4,240
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
5 / 0 / 0
7,301
608
2,610
4,604
1,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

He Bo
Onenutt
He Bo
10
1 / 5 / 2
6,116
510
3,747
5,364
1,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
USmellLikeFilth
Ratatoskr
11
4 / 0 / 2
6,600
550
5,288
8,810
2,446
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
3 / 1 / 3
6,309
526
8,521
4,850
1,409
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
7
Kills
16
17
Deaths
7
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
3
1
4
5
L
Cerberus
Jeremththe3
Cerberus
0
3
1
0.17
W
5
0
0
5
W
He Bo
Onenutt
He Bo
1
5
2
0.4
L
Thanatos
0
5
2
0.2
W
Ratatoskr
USmellLikeFilth
Ratatoskr
4
0
2
5
W
3
1
3
4.5
L
2
3
0
0.67
L
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,128
Damage
22,469
36,921
Taken
29,245
14,428
Mitigated
10,903
11,262
Healing
6,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
528
53
0
750
4,749
1,188
112
1,871
2,584
22,736
0
W
2,303
738
0
0
5,617
4,240
757
1,642
3,975
6,463
0
L
Cerberus
Jeremththe3
Cerberus
2,675
200
333
2,144
8,642
4,708
0
4,552
3,710
11,134
0
W
2,610
289
0
568
4,604
1,440
397
528
4,076
32,972
0
W
He Bo
Onenutt
He Bo
3,747
620
0
791
5,364
1,368
0
0
5,364
23,160
0
L
Thanatos
2,050
911
0
4,076
8,224
2,177
0
1,688
6,446
0
16,829
W
Ratatoskr
USmellLikeFilth
Ratatoskr
5,288
2,134
0
3,866
8,810
2,446
0
690
8,120
0
45,153
W
8,521
1,509
33
1,005
4,850
1,409
675
343
4,507
35,079
0
L
3,966
1,280
0
1,532
7,807
2,137
0
4,062
3,501
0
27,472
L
3,909
1,694
0
2,427
7,499
4,218
149
3,957
3,499
0
35,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,574
Gold Earned
31,964
223
Minions Killed
291
0
Camps Cleared
0
1,022,810
Distance Traveled
1,056,925
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,311
443
36
3
0
220,307
3
W
Ymir
5,638
470
14
1
0
199,338
0
L
Cerberus
5,517
460
16
1
0
186,493
1
W
Eset
7,301
608
78
7
0
228,234
0
W
He Bo
6,116
510
47
4
0
195,011
1
L
Thanatos
5,141
428
44
4
0
212,945
1
W
Ratatoskr
6,600
550
77
6
0
236,484
3
W
Zeus
6,309
526
75
6
0
197,858
0
L
Ullr
5,545
462
52
4
0
213,874
1
L
Bellona
7,060
588
75
6
0
189,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role