Player Matchup

Nu Wa
Nu Wa
KerbMayn
Nu Wa
Level 129
God Stats
10W - 3L
1,945 SR
Queue Stats
176W - 134L
1,517 Elo+
Party 1
Izanami
Izanami
LittleWolf55
Izanami
Level 118
God Stats
14W - 5L
1,937 SR
Queue Stats
159W - 127L
1,527 Elo+
Party 1
Achilles
Achilles
Shxdoh
Achilles
Level 96
God Stats
4W - 2L
1,914 SR
Queue Stats
8W - 5L
1,782 Elo+
Party 1
Team Averages
Level 114
1,932 SR
1,609 Elo+

VS

Team Averages
Level 132
1,714 SR
1,588 Elo+
Shiva
Shiva
DarkAngel51015
Shiva
Level 144
God Stats
10W - 2L
1,910 SR
Queue Stats
60W - 47L
1,556 Elo+
Party 2
Izanami
Izanami
FleeingTick379
Izanami
Level 123
God Stats
11W - 8L
1,733 SR
Queue Stats
68W - 57L
1,562 Elo+
Party 2
Chang'e
Chang'e
Vivaskr
Chang'e
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 19L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
KerbMayn
Nu Wa
14
5 / 4 / 5
9,535
733
14,769
7,767
2,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Izanami
LittleWolf55
Izanami
14
2 / 3 / 7
9,343
719
7,758
9,299
2,569
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Shxdoh
Achilles
15
6 / 1 / 5
9,956
766
8,487
11,459
12,382
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 3
8,806
677
9,898
13,263
7,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
3 / 4 / 1
8,197
631
6,489
11,152
3,674
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Vivaskr
Chang'e
13
1 / 5 / 4
8,254
635
6,936
10,573
6,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
13
Kills
8
8
Deaths
13
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
4
3
1.38
L
3
4
1
0.88
W
Nu Wa
KerbMayn
Nu Wa
5
4
5
1.88
W
Izanami
LittleWolf55
Izanami
2
3
7
1.83
W
Achilles
Shxdoh
Achilles
6
1
5
8.5
L
Chang'e
Vivaskr
Chang'e
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,014
Damage
23,323
28,525
Taken
34,988
17,042
Mitigated
17,087
5,169
Healing
11,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,898
1,178
640
2,466
13,263
7,104
0
5,055
8,208
0
26,987
L
6,489
3,833
560
1,994
11,152
3,674
592
5,392
5,760
0
37,647
W
Nu Wa
KerbMayn
Nu Wa
14,769
2,696
72
1,374
7,767
2,091
830
1,810
5,860
29,752
0
W
Izanami
LittleWolf55
Izanami
7,758
4,344
0
2,512
9,299
2,569
192
2,045
6,946
0
42,415
W
Achilles
Shxdoh
Achilles
8,487
1,592
0
1,211
11,459
12,382
323
3,158
8,089
0
16,873
L
Chang'e
Vivaskr
Chang'e
6,936
231
3,239
3,066
10,573
6,309
105
4,670
5,903
23,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,834
Gold Earned
25,257
142
Minions Killed
149
4
Camps Cleared
6
697,975
Distance Traveled
644,523
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,806
677
42
3
3
224,914
1
L
Izanami
8,197
631
65
5
1
208,014
1
W
Nu Wa
9,535
733
32
2
2
205,452
0
W
Izanami
9,343
719
95
7
2
222,227
4
W
Achilles
9,956
766
15
1
0
270,296
2
L
Chang'e
8,254
635
42
3
2
211,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role