Player Matchup

Hercules
Hercules
BallsIn2Deep
Hercules
Level 160
God Stats
2W - 3L
1,606 SR
Queue Stats
137W - 127L
1,582 Elo+
Party 2
Charybdis
Charybdis
C0ZyFarT
Charybdis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,511 Elo+
Party 3
Janus
Janus
DaddyMunyayo
Janus
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 48L
1,593 Elo+
Solo
Athena
Athena
Intensebug
Athena
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 66L
1,526 Elo+
Party 3
Ah Puch
Ah Puch
SaItTheWound
Ah Puch
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 28L
1,437 Elo+
Party 2
Team Averages
Level 69
1,521 SR
1,530 Elo+

VS

Team Averages
Level 40
1,552 SR
1,584 Elo+
Poseidon
Poseidon
 
Poseidon
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
FSDemon89
Izanami
Level 28
God Stats
8W - 4L
1,857 SR
Queue Stats
641W - 493L
1,623 Elo+
Party 1
Hun Batz
Hun Batz
Jacksonisok
Hun Batz
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 61L
1,679 Elo+
Solo
Neith
Neith
N0TS0SUPERMARI0
Neith
Level 26
God Stats
4W - 7L
1,401 SR
Queue Stats
448W - 321L
1,617 Elo+
Party 1
Geb
Geb
Senseiľ
Geb
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BallsIn2Deep
Hercules
17
9 / 4 / 14
11,113
1,010
10,647
17,557
18,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
C0ZyFarT
Charybdis
15
1 / 2 / 14
8,795
800
5,298
7,355
3,135
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 4 / 13
9,618
874
10,281
7,569
3,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
Intensebug
Athena
16
3 / 3 / 10
9,702
882
3,498
13,852
14,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
SaItTheWound
Ah Puch
16
8 / 2 / 11
9,412
856
9,540
12,672
13,553
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
4 / 5 / 4
8,421
766
11,219
7,199
2,609
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
FSDemon89
Izanami
16
3 / 5 / 2
9,159
833
7,901
7,907
2,729
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
Jacksonisok
Hun Batz
16
2 / 5 / 7
8,741
795
6,657
9,638
3,601
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
6 / 2 / 6
9,055
823
14,440
8,477
3,405
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

10
0 / 9 / 5
6,831
621
581
10,744
3,807

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
39
25
Kills
15
15
Deaths
26
62
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
4
5
4
1.2
W
Hercules
BallsIn2Deep
Hercules
9
4
14
4
W
Charybdis
C0ZyFarT
Charybdis
1
2
14
4
W
4
4
13
2.63
L
Izanami
FSDemon89
Izanami
3
5
2
0.8
W
Athena
Intensebug
Athena
3
3
10
2.67
L
Hun Batz
Jacksonisok
Hun Batz
2
5
7
1.1
L
6
2
6
4.5
W
Ah Puch
SaItTheWound
Ah Puch
8
2
11
6.75
L
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,264
Damage
40,798
59,005
Taken
43,965
52,532
Mitigated
16,151
19,899
Healing
7,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
11,219
1,546
833
829
7,199
2,609
0
2,285
4,743
22,558
0
W
Hercules
BallsIn2Deep
Hercules
10,647
2,488
238
5,640
17,557
18,561
234
4,672
12,885
0
19,073
W
Charybdis
C0ZyFarT
Charybdis
5,298
1,771
989
1,963
7,355
3,135
2,050
1,691
5,664
0
18,753
W
10,281
315
178
644
7,569
3,104
264
1,330
6,239
26,803
0
L
Izanami
FSDemon89
Izanami
7,901
4,191
554
451
7,907
2,729
0
4,600
3,132
0
19,225
W
Athena
Intensebug
Athena
3,498
613
362
3,646
13,852
14,179
1,354
2,655
11,197
8,939
0
L
Hun Batz
Jacksonisok
Hun Batz
6,657
844
692
1,406
9,638
3,601
0
5,481
3,977
0
16,341
L
14,440
3,803
267
2,108
8,477
3,405
0
4,919
3,301
0
24,421
W
Ah Puch
SaItTheWound
Ah Puch
9,540
76
717
5,522
12,672
13,553
56
1,452
11,220
18,704
0
L
581
136
0
0
10,744
3,807
0
5,038
5,493
1,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,640
Gold Earned
42,207
122
Minions Killed
122
0
Camps Cleared
0
1,115,175
Distance Traveled
993,868
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,421
766
29
3
0
198,706
0
W
Hercules
11,113
1,010
16
1
0
201,233
0
W
Charybdis
8,795
800
36
3
0
232,538
2
W
Janus
9,618
874
46
4
0
236,706
1
L
Izanami
9,159
833
39
4
0
188,145
0
W
Athena
9,702
882
15
1
0
223,691
1
L
Hun Batz
8,741
795
22
2
0
223,004
2
L
Neith
9,055
823
32
3
0
188,853
0
W
Ah Puch
9,412
856
9
1
0
221,007
4
L
Geb
6,831
621
0
0
0
195,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role