Player Matchup

Ares
Ares
 
Ares
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Derpyyolo
Sobek
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Ullr
Ullr
OMGitshemish
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,401 Elo+
Solo
Janus
Janus
Rhys-412
Janus
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
156W - 160L
1,520 Elo+
Solo
Discordia
Discordia
sac59
Discordia
Level 145
God Stats
1W - 4L
1,500 SR
Queue Stats
294W - 324L
1,463 Elo+
Solo
Team Averages
Level 86
1,500 SR
1,477 Elo+

VS

Team Averages
Level 107
1,500 SR
1,474 Elo+
Kuzenbo
Kuzenbo
Brittanyyy
Kuzenbo
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 51L
1,447 Elo+
Party 1
Anubis
Anubis
JudgeJonJ
Anubis
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 197L
1,424 Elo+
Solo
Bacchus
Bacchus
MusTeey
Bacchus
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 117L
1,432 Elo+
Party 1
Camazotz
Camazotz
UbbeLothbrok
Camazotz
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
He Bo
He Bo
XikGaming
He Bo
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 26L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
4 / 6 / 6
9,831
756
10,456
17,277
22,453
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
Derpyyolo
Sobek
13
1 / 8 / 6
8,386
645
7,854
23,440
26,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
3 / 6 / 5
9,122
702
11,168
14,247
5,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
Rhys-412
Janus
16
4 / 8 / 3
10,104
777
19,076
15,144
7,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
sac59
Discordia
17
0 / 5 / 9
9,148
704
13,724
12,543
4,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Brittanyyy
Kuzenbo
15
2 / 2 / 15
10,277
791
6,869
16,854
21,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
JudgeJonJ
Anubis
17
3 / 3 / 11
10,246
788
10,897
9,829
5,841
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
MusTeey
Bacchus
18
8 / 3 / 18
12,117
932
11,896
28,055
31,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Camazotz
UbbeLothbrok
Camazotz
19
12 / 3 / 18
11,884
914
28,036
21,331
9,399
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

He Bo
XikGaming
He Bo
19
8 / 3 / 16
11,217
863
17,292
13,184
5,967
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
111
12
Kills
33
33
Deaths
14
29
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
4
6
6
1.17
W
Kuzenbo
Brittanyyy
Kuzenbo
2
2
15
4.75
L
Sobek
Derpyyolo
Sobek
1
8
6
0.5
W
Anubis
JudgeJonJ
Anubis
3
3
11
2.83
W
Bacchus
MusTeey
Bacchus
8
3
18
5.67
L
3
6
5
0.92
L
Janus
Rhys-412
Janus
4
8
3
0.69
W
Camazotz
UbbeLothbrok
Camazotz
12
3
18
7
W
He Bo
XikGaming
He Bo
8
3
16
5.33
L
Discordia
sac59
Discordia
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,278
Damage
74,990
82,651
Taken
89,253
66,126
Mitigated
74,151
19,061
Healing
50,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
10,456
525
1,729
1,335
17,277
22,453
0
8,681
8,596
16,325
0
W
Kuzenbo
Brittanyyy
Kuzenbo
6,869
1,658
5,516
5,945
16,854
21,442
329
8,984
7,519
14,765
0
L
Sobek
Derpyyolo
Sobek
7,854
862
354
4,649
23,440
26,821
0
14,220
9,220
12,795
0
W
Anubis
JudgeJonJ
Anubis
10,897
390
1,212
2,323
9,829
5,841
1,257
7,561
2,090
33,383
0
W
Bacchus
MusTeey
Bacchus
11,896
942
4,386
11,687
28,055
31,502
222
12,731
15,040
19,439
0
L
11,168
6,371
889
2,887
14,247
5,507
0
9,436
4,811
0
17,920
L
Janus
Rhys-412
Janus
19,076
1,057
1,136
2,176
15,144
7,218
0
8,139
7,005
37,033
0
W
Camazotz
UbbeLothbrok
Camazotz
28,036
7,838
2,518
10,703
21,331
9,399
1,517
13,031
8,078
0
47,136
W
He Bo
XikGaming
He Bo
17,292
2,300
2,537
4,105
13,184
5,967
1,191
7,646
5,416
30,382
0
L
Discordia
sac59
Discordia
13,724
253
969
2,937
12,543
4,127
102
6,478
6,065
36,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,591
Gold Earned
55,741
132
Minions Killed
128
0
Camps Cleared
0
1,070,046
Distance Traveled
1,279,995
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,831
756
12
1
0
219,049
3
W
Kuzenbo
10,277
791
11
1
0
271,615
6
L
Sobek
8,386
645
9
1
0
206,077
0
W
Anubis
10,246
788
28
2
0
251,957
0
W
Bacchus
12,117
932
12
1
0
241,175
0
L
Ullr
9,122
702
20
2
0
219,156
0
L
Janus
10,104
777
34
3
0
191,314
0
W
Camazotz
11,884
914
42
3
0
263,313
0
W
He Bo
11,217
863
35
3
0
251,935
0
L
Discordia
9,148
704
57
4
0
234,450
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role