Player Matchup

Ganesha
Ganesha
AH_Arrow
Ganesha
Level 77
God Stats
1W - 0L
1,366 SR
Queue Stats
38W - 32L
1,507 Elo+
Party 1
Shiva
Shiva
DobsonLeo
Shiva
Level 121
God Stats
4W - 3L
1,402 SR
Queue Stats
152W - 173L
1,464 Elo+
Solo
Rama
Rama
PlatinumAce50
Rama
Level 122
God Stats
4W - 2L
1,634 SR
Queue Stats
126W - 121L
1,528 Elo+
Party 1
Sol
Sol
Sam111111111
Sol
Level 109
God Stats
1W - 1L
1,946 SR
Queue Stats
30W - 26L
1,397 Elo+
Solo
Bellona
Bellona
eMAGIC_MIKE
Bellona
Level 121
God Stats
121W - 87L
1,660 SR
Queue Stats
356W - 342L
1,451 Elo+
Solo
Team Averages
Level 110
1,601 SR
1,470 Elo+

VS

Team Averages
Level 127
1,640 SR
1,448 Elo+
Achilles
Achilles
 
Achilles
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
ARVETON74
Freya
Level 137
God Stats
5W - 6L
1,745 SR
Queue Stats
440W - 462L
1,453 Elo+
Solo
Shiva
Shiva
Jangllle
Shiva
Level 89
God Stats
14W - 19L
1,500 SR
Queue Stats
51W - 65L
1,454 Elo+
Solo
Skadi
Skadi
eddy046
Skadi
Level 123
God Stats
9W - 5L
1,720 SR
Queue Stats
71W - 74L
1,387 Elo+
Solo
Discordia
Discordia
mandyhell
Discordia
Level 160
God Stats
16W - 22L
1,734 SR
Queue Stats
731W - 846L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AH_Arrow
Ganesha
11
1 / 2 / 9
6,717
611
4,916
8,163
5,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shiva
DobsonLeo
Shiva
12
1 / 1 / 5
6,729
612
3,938
6,437
4,831
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
8 / 2 / 2
8,111
737
8,446
6,579
2,010
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
1 / 3 / 0
6,799
618
3,081
8,148
2,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
eMAGIC_MIKE
Bellona
11
7 / 1 / 3
7,197
654
7,283
8,403
5,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
1 / 3 / 1
5,074
461
3,258
8,837
5,964
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
ARVETON74
Freya
10
1 / 5 / 2
5,927
539
2,817
7,987
1,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
Jangllle
Shiva
9
0 / 4 / 1
5,685
517
4,316
8,400
6,518
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
eddy046
Skadi
11
5 / 5 / 1
6,990
635
5,658
9,295
2,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Discordia
mandyhell
Discordia
11
2 / 2 / 3
6,583
598
5,834
5,856
1,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
18
Kills
9
9
Deaths
19
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
3
1
0.5
W
Ganesha
AH_Arrow
Ganesha
1
2
9
2.75
L
Freya
ARVETON74
Freya
1
5
2
0.4
W
Shiva
DobsonLeo
Shiva
1
1
5
3.5
L
Shiva
Jangllle
Shiva
0
4
1
0.13
W
8
2
2
4.5
W
1
3
0
0.33
W
Bellona
eMAGIC_MIKE
Bellona
7
1
3
8.5
L
Skadi
eddy046
Skadi
5
5
1
1.1
L
Discordia
mandyhell
Discordia
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,664
Damage
21,883
37,730
Taken
40,375
19,862
Mitigated
18,749
12,293
Healing
9,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,258
939
298
594
8,837
5,964
0
1,595
7,242
0
12,758
W
Ganesha
AH_Arrow
Ganesha
4,916
1,035
261
1,724
8,163
5,192
0
2,154
5,869
16,671
7,286
L
Freya
ARVETON74
Freya
2,817
1,117
0
2,442
7,987
1,713
0
1,198
6,789
30,502
0
W
Shiva
DobsonLeo
Shiva
3,938
119
267
2,189
6,437
4,831
469
0
6,437
2,380
27,076
L
Shiva
Jangllle
Shiva
4,316
792
0
1,500
8,400
6,518
0
659
7,741
0
28,868
W
8,446
7,540
0
2,102
6,579
2,010
429
2,547
3,952
0
51,341
W
3,081
897
0
3,482
8,148
2,344
1,278
3,134
4,724
38,162
0
W
Bellona
eMAGIC_MIKE
Bellona
7,283
2,757
0
2,268
8,403
5,485
405
306
8,097
0
34,291
L
Skadi
eddy046
Skadi
5,658
2,005
0
2,680
9,295
2,782
0
1,639
7,656
0
32,127
L
Discordia
mandyhell
Discordia
5,834
381
42
1,497
5,856
1,772
533
2,464
3,392
40,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,553
Gold Earned
30,259
364
Minions Killed
286
0
Camps Cleared
0
1,093,407
Distance Traveled
1,032,961
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,074
461
16
1
0
199,800
4
W
Ganesha
6,717
611
8
1
0
212,174
4
L
Freya
5,927
539
68
6
0
208,080
4
W
Shiva
6,729
612
71
6
0
219,162
7
L
Shiva
5,685
517
51
5
0
216,305
4
W
Rama
8,111
737
118
11
0
223,187
4
W
Sol
6,799
618
97
9
0
203,067
4
W
Bellona
7,197
654
70
6
0
235,817
0
L
Skadi
6,990
635
71
6
0
190,948
0
L
Discordia
6,583
598
80
7
0
217,828
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role