Player Matchup

Discordia
Discordia
DayreNG
Discordia
Level 44
God Stats
7W - 3L
1,710 SR
Queue Stats
66W - 81L
1,418 Elo+
Solo
Ganesha
Ganesha
FindingEye
Ganesha
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 126L
1,409 Elo+
Solo
Thanatos
Thanatos
PlesCarry
Thanatos
Level 61
God Stats
3W - 4L
1,413 SR
Queue Stats
18W - 16L
1,533 Elo+
Solo
Bellona
Bellona
SpamSandwich
Bellona
Level 69
God Stats
4W - 9L
1,336 SR
Queue Stats
25W - 43L
1,307 Elo+
Solo
Jing Wei
Jing Wei
XxCrusader610xX
Jing Wei
Level 87
God Stats
2W - 6L
1,319 SR
Queue Stats
11W - 12L
1,487 Elo+
Solo
Team Averages
Level 72
1,455 SR
1,431 Elo+

VS

Team Averages
Level 83
1,600 SR
1,530 Elo+
Bastet
Bastet
 
Bastet
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
LEONIIDUS
Zhong Kui
Level 85
God Stats
3W - 5L
1,716 SR
Queue Stats
86W - 89L
1,573 Elo+
Party 2
Charybdis
Charybdis
SmolLad12
Charybdis
Level 127
God Stats
3W - 2L
1,521 SR
Queue Stats
122W - 146L
1,476 Elo+
Party 2
Shiva
Shiva
Zanchos
Shiva
Level 68
God Stats
11W - 14L
1,550 SR
Queue Stats
84W - 92L
1,463 Elo+
Party 1
Sobek
Sobek
crah2013
Sobek
Level 66
God Stats
3W - 1L
1,710 SR
Queue Stats
101W - 110L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DayreNG
Discordia
15
0 / 5 / 2
9,656
460
10,609
13,072
4,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ganesha
FindingEye
Ganesha
15
0 / 3 / 3
8,590
409
6,746
20,258
18,547
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thanatos
PlesCarry
Thanatos
17
5 / 9 / 2
10,558
503
7,562
23,581
8,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
SpamSandwich
Bellona
17
7 / 4 / 0
11,155
531
17,658
21,715
19,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
16
1 / 2 / 2
9,918
472
7,901
10,871
3,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
6 / 4 / 1
11,196
533
12,815
17,325
8,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
LEONIIDUS
Zhong Kui
19
8 / 4 / 2
11,430
544
15,789
21,425
14,448
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
SmolLad12
Charybdis
16
1 / 2 / 7
9,526
454
12,706
14,266
4,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
Zanchos
Shiva
19
7 / 2 / 5
11,334
540
16,693
16,593
10,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
crah2013
Sobek
15
0 / 1 / 7
8,955
426
3,033
9,364
8,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
13
Kills
22
23
Deaths
13
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
4
1
1.63
L
Discordia
DayreNG
Discordia
0
5
2
0.2
L
Ganesha
FindingEye
Ganesha
0
3
3
0.5
W
Zhong Kui
LEONIIDUS
Zhong Kui
8
4
2
2.25
L
Thanatos
PlesCarry
Thanatos
5
9
2
0.67
W
Charybdis
SmolLad12
Charybdis
1
2
7
2.25
L
Bellona
SpamSandwich
Bellona
7
4
0
1.75
L
Jing Wei
1
2
2
1
W
Shiva
Zanchos
Shiva
7
2
5
4.75
W
Sobek
crah2013
Sobek
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,476
Damage
61,036
89,497
Taken
78,973
53,237
Mitigated
46,694
33,819
Healing
38,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
12,815
2,875
0
10,181
17,325
8,220
370
1,210
15,444
0
55,024
L
Discordia
DayreNG
Discordia
10,609
207
0
2,268
13,072
4,262
0
5,351
7,674
66,809
0
L
Ganesha
FindingEye
Ganesha
6,746
190
611
5,483
20,258
18,547
0
4,194
16,023
39,222
0
W
Zhong Kui
LEONIIDUS
Zhong Kui
15,789
990
0
10,731
21,425
14,448
1,110
8,819
12,474
74,190
5,349
L
Thanatos
PlesCarry
Thanatos
7,562
1,665
0
14,827
23,581
8,263
213
4,053
19,385
0
61,259
W
Charybdis
SmolLad12
Charybdis
12,706
7,443
0
8,366
14,266
4,382
1,486
3,132
11,000
0
76,429
L
Bellona
SpamSandwich
Bellona
17,658
7,684
0
6,818
21,715
19,060
0
3,941
17,205
0
63,974
L
Jing Wei
7,901
5,185
0
3,812
10,871
3,105
760
1,024
9,847
0
66,639
W
Shiva
Zanchos
Shiva
16,693
4,210
242
5,905
16,593
10,935
420
1,474
14,930
0
84,125
W
Sobek
crah2013
Sobek
3,033
120
55
2,626
9,364
8,709
330
2,720
6,644
19,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,877
Gold Earned
52,441
507
Minions Killed
562
0
Camps Cleared
0
1,969,883
Distance Traveled
2,001,213
35
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,196
533
106
5
0
428,176
2
L
Discordia
9,656
460
117
6
0
396,370
5
L
Ganesha
8,590
409
8
0
0
417,501
19
W
Zhong Kui
11,430
544
154
7
0
359,165
4
L
Thanatos
10,558
503
90
4
0
382,162
2
W
Charybdis
9,526
454
134
6
0
363,472
10
L
Bellona
11,155
531
124
6
0
397,584
1
L
Jing Wei
9,918
472
168
8
0
376,266
8
W
Shiva
11,334
540
131
6
0
434,236
0
W
Sobek
8,955
426
37
2
0
416,164
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role