Player Matchup

Awilix
Awilix
Platinum IV
Brain2Small
Awilix
Platinum IV
Level 88
God Stats
2W - 2L
1,671 SR
Queue Stats
21W - 14L
1,902 MMR
Solo
Hercules
Hercules
Platinum V
GrowTortillaxX
Hercules
Platinum V
Level 145
God Stats
1W - 3L
1,288 SR
Queue Stats
366W - 354L
1,769 MMR
Party 2
Izanami
Izanami
Platinum IV
Rhaye
Izanami
Platinum IV
Level 156
God Stats
25W - 24L
1,600 SR
Queue Stats
121W - 106L
1,834 MMR
Solo
Vulcan
Vulcan
Platinum V
ZhongWickk
Vulcan
Platinum V
Level 160
God Stats
0W - 1L
1,746 SR
Queue Stats
49W - 47L
1,815 MMR
Solo
Osiris
Osiris
Platinum V
creppyplayer987
Osiris
Platinum V
Level 123
God Stats
3W - 1L
1,796 SR
Queue Stats
89W - 93L
1,818 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 134
1,620 SR
1,828 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 153
1,608 SR
1,768 MMR
Ne Zha
Ne Zha
Gold I
 
Ne Zha
Gold I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond V
ALEJANDROMT44
Tsukuyomi
Diamond V
Level 157
God Stats
14W - 16L
1,489 SR
Queue Stats
492W - 461L
2,036 MMR
Party 1
Fenrir
Fenrir
Gold II
B1akeyy
Fenrir
Gold II
Level 140
God Stats
11W - 8L
1,644 SR
Queue Stats
218W - 201L
1,596 MMR
Party 1
Raijin
Raijin
Gold III
Meokio
Raijin
Gold III
Level 160
God Stats
8W - 3L
1,951 SR
Queue Stats
336W - 328L
1,820 MMR
Solo
Atlas
Atlas
Platinum V
VastLake
Atlas
Platinum V
Level 160
God Stats
8W - 3L
1,458 SR
Queue Stats
279W - 264L
1,886 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
1 / 8 / 2
8,245
434
10,545
18,392
5,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
10
0 / 4 / 2
7,181
378
3,548
11,415
7,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
Rhaye
Izanami
14
0 / 10 / 2
8,776
462
9,419
17,355
3,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
ZhongWickk
Vulcan
15
2 / 5 / 0
9,316
490
8,520
11,171
3,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 5 / 1
7,940
418
6,963
14,769
10,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
KaliCliodhnaGebThoth

VS

Bans
SerqetArtioGilgameshBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
3 / 2 / 10
11,328
596
8,339
16,504
7,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
ALEJANDROMT44
Tsukuyomi
20
10 / 1 / 5
13,545
713
13,804
14,466
7,015
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
B1akeyy
Fenrir
17
5 / 0 / 14
11,683
615
8,863
18,047
14,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
Meokio
Raijin
19
12 / 0 / 4
12,333
649
17,372
10,614
4,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Atlas
VastLake
Atlas
18
2 / 0 / 9
11,274
593
13,356
17,787
19,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
74
3
Kills
32
32
Deaths
3
7
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
2
10
4
W
Tsukuyomi
ALEJANDROMT44
Tsukuyomi
10
1
5
12.5
W
Fenrir
B1akeyy
Fenrir
5
0
14
12
L
Awilix
1
8
2
0.25
L
Hercules
0
4
2
0.25
W
Raijin
Meokio
Raijin
12
0
4
14
L
Izanami
Rhaye
Izanami
0
10
2
0.1
W
Atlas
VastLake
Atlas
2
0
9
6.5
L
Vulcan
ZhongWickk
Vulcan
2
5
0
0.4
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,995
Damage
61,734
73,102
Taken
77,418
30,757
Mitigated
52,495
14,818
Healing
28,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
8,339
2,564
0
6,587
16,504
7,044
1,938
1,091
15,287
0
83,136
W
Tsukuyomi
ALEJANDROMT44
Tsukuyomi
13,804
2,521
0
5,386
14,466
7,015
4,584
61
13,871
0
110,818
W
Fenrir
B1akeyy
Fenrir
8,863
2,247
2,915
6,743
18,047
14,902
1,187
4,538
13,118
0
39,686
L
Awilix
10,545
4,126
0
3,620
18,392
5,095
0
7,392
10,878
0
55,839
L
Hercules
3,548
1,077
0
4,214
11,415
7,375
0
4,696
6,719
0
12,630
W
Raijin
Meokio
Raijin
17,372
2,510
211
1,029
10,614
4,068
1,920
2,210
8,404
98,042
0
L
Izanami
Rhaye
Izanami
9,419
5,354
0
2,420
17,355
3,774
0
4,285
12,974
0
70,290
W
Atlas
VastLake
Atlas
13,356
5,304
0
5,435
17,787
19,466
466
620
17,167
61,759
0
L
Vulcan
ZhongWickk
Vulcan
8,520
510
0
812
11,171
3,840
0
4,689
6,424
64,566
0
L
6,963
3,073
0
3,752
14,769
10,673
296
8,709
5,379
0
44,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,458
Gold Earned
60,163
470
Minions Killed
654
0
Camps Cleared
0
1,637,342
Distance Traveled
2,065,785
17
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,328
596
125
7
0
438,728
4
W
Tsukuyomi
13,545
713
190
10
0
450,634
3
W
Fenrir
11,683
615
53
3
0
419,163
11
L
Awilix
8,245
434
93
5
0
379,786
3
L
Hercules
7,181
378
16
1
0
269,980
1
W
Raijin
12,333
649
161
8
0
385,946
7
L
Izanami
8,776
462
135
7
0
316,871
4
W
Atlas
11,274
593
125
7
0
371,314
4
L
Vulcan
9,316
490
130
7
0
335,262
5
L
Osiris
7,940
418
96
5
0
335,443
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role