Player Matchup

Sol
Sol
 
Sol
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
AFunnyCookie
Thanatos
Level 47
God Stats
26W - 33L
1,267 SR
Queue Stats
82W - 82L
1,420 Elo+
Party 2
Guan Yu
Guan Yu
Bobynou
Guan Yu
Level 41
God Stats
1W - 2L
1,192 SR
Queue Stats
26W - 30L
1,497 Elo+
Party 4
Anhur
Anhur
Noutella
Anhur
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 24L
1,480 Elo+
Party 4
Team Averages
Level 81
1,392 SR
1,479 Elo+

VS

Team Averages
Level 83
1,375 SR
1,367 Elo+
Skadi
Skadi
JelliBelly69
Skadi
Level 29
God Stats
5W - 11L
1,286 SR
Queue Stats
87W - 105L
1,160 Elo+
Party 1
Kali
Kali
NortonKiller17
Kali
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 79L
1,531 Elo+
Party 3
Ares
Ares
Skullma
Ares
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
367W - 245L
1,582 Elo+
Party 3
Amaterasu
Amaterasu
WellsyFPS
Amaterasu
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 46L
1,259 Elo+
Party 1
Hera
Hera
setherington
Hera
Level 66
God Stats
2W - 3L
1,089 SR
Queue Stats
64W - 39L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
11 / 1 / 5
9,795
700
19,730
11,831
5,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
 
Fenrir
12
7 / 1 / 6
8,255
590
5,425
11,342
8,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thanatos
AFunnyCookie
Thanatos
13
2 / 1 / 7
7,978
570
3,756
6,955
3,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Bobynou
Guan Yu
15
2 / 0 / 1
8,363
597
7,311
10,597
7,633
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Noutella
Anhur
13
5 / 2 / 8
8,523
609
8,517
8,762
3,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
6,564
469
5,438
11,438
2,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 7 / 2
7,290
521
5,628
14,481
5,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ares
Skullma
Ares
8
1 / 7 / 3
5,976
427
6,659
17,558
13,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
WellsyFPS
Amaterasu
12
0 / 4 / 1
6,613
472
4,770
11,990
10,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

5
0 / 3 / 0
5,027
359
573
2,217
672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
27
Kills
5
5
Deaths
27
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
11
1
5
13.5
W
Fenrir
 
Fenrir
7
1
6
10
W
Thanatos
AFunnyCookie
Thanatos
2
1
7
5.5
W
Guan Yu
Bobynou
Guan Yu
2
0
1
2.5
L
1
6
1
0.25
L
3
7
2
0.57
W
Anhur
Noutella
Anhur
5
2
8
4.5
L
Ares
Skullma
Ares
1
7
3
0.36
L
Amaterasu
WellsyFPS
Amaterasu
0
4
1
0.13
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,739
Damage
23,068
49,487
Taken
57,684
27,803
Mitigated
32,930
23,902
Healing
10,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
19,730
8,050
0
8,520
11,831
5,146
4,306
2,829
9,002
62,307
7,895
W
Fenrir
 
Fenrir
5,425
1,911
0
2,062
11,342
8,860
567
1,640
9,702
0
20,328
W
Thanatos
AFunnyCookie
Thanatos
3,756
572
0
6,632
6,955
3,072
0
791
6,164
0
46,888
W
Guan Yu
Bobynou
Guan Yu
7,311
1,344
225
3,531
10,597
7,633
130
0
10,597
0
43,307
L
5,438
1,932
0
1,143
11,438
2,767
0
2,460
8,978
0
26,546
L
5,628
2,775
0
2,479
14,481
5,586
0
6,253
8,228
0
39,393
W
Anhur
Noutella
Anhur
8,517
4,681
0
2,932
8,762
3,092
1,194
1,972
6,790
0
47,590
L
Ares
Skullma
Ares
6,659
264
0
2,680
17,558
13,479
0
7,601
9,957
14,531
0
L
Amaterasu
WellsyFPS
Amaterasu
4,770
1,961
115
4,317
11,990
10,426
0
0
11,990
0
33,993
L
573
244
0
260
2,217
672
0
1,564
653
13,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,914
Gold Earned
31,470
406
Minions Killed
238
0
Camps Cleared
0
1,390,015
Distance Traveled
1,149,156
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,795
700
108
8
0
273,588
3
W
Fenrir
8,255
590
23
2
0
274,917
4
W
Thanatos
7,978
570
89
6
0
321,213
0
W
Guan Yu
8,363
597
91
7
0
268,852
5
L
Skadi
6,564
469
50
4
0
262,642
0
L
Kali
7,290
521
77
6
0
261,300
1
W
Anhur
8,523
609
95
7
0
251,445
3
L
Ares
5,976
427
16
1
0
281,657
3
L
Amaterasu
6,613
472
64
5
0
264,703
3
L
Hera
5,027
359
31
2
0
78,854
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role