Player Matchup

Bastet
Bastet
A7OOH__
Bastet
Level 64
God Stats
27W - 19L
1,610 SR
Queue Stats
550W - 504L
1,552 Elo+
Solo
Shiva
Shiva
AnthonyRispoli
Shiva
Level 115
God Stats
8W - 4L
1,769 SR
Queue Stats
166W - 162L
1,559 Elo+
Party 2
Chang'e
Chang'e
Blones
Chang'e
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
201W - 197L
1,548 Elo+
Party 2
Sol
Sol
Lobo2295
Sol
Level 149
God Stats
7W - 5L
1,745 SR
Queue Stats
331W - 300L
1,546 Elo+
Party 2
Gilgamesh
Gilgamesh
Maccena95
Gilgamesh
Level 96
God Stats
18W - 7L
1,588 SR
Queue Stats
214W - 196L
1,545 Elo+
Party 2
Team Averages
Level 113
1,642 SR
1,550 Elo+

VS

Team Averages
Level 113
1,565 SR
1,512 Elo+
Khepri
Khepri
AnimeLoverBoy
Khepri
Level 128
God Stats
13W - 7L
1,667 SR
Queue Stats
145W - 148L
1,435 Elo+
Party 1
Izanami
Izanami
ImDaBoardMan
Izanami
Level 32
God Stats
5W - 6L
1,614 SR
Queue Stats
12W - 17L
1,489 Elo+
Solo
Vulcan
Vulcan
KinGxLeandro_30
Vulcan
Level 147
God Stats
3W - 3L
1,500 SR
Queue Stats
37W - 29L
1,377 Elo+
Solo
Persephone
Persephone
Pumbo
Persephone
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,708 Elo+
Solo
Shiva
Shiva
Va1i
Shiva
Level 131
God Stats
5W - 6L
1,544 SR
Queue Stats
40W - 35L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
A7OOH__
Bastet
13
5 / 2 / 5
7,978
532
8,112
9,993
2,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
1 / 1 / 9
7,741
516
3,892
11,113
6,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chang'e
Blones
Chang'e
11
0 / 4 / 2
6,962
464
2,617
11,491
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
10 / 1 / 0
9,210
614
12,895
9,852
4,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Maccena95
Gilgamesh
14
1 / 1 / 3
8,377
558
3,735
16,558
8,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
6,839
456
2,910
11,817
7,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
ImDaBoardMan
Izanami
12
1 / 6 / 2
7,139
476
5,122
9,360
2,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 1 / 2
7,123
475
9,099
5,988
1,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Persephone
Pumbo
Persephone
14
2 / 2 / 0
8,815
588
10,931
6,942
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
Va1i
Shiva
10
3 / 3 / 1
7,182
479
5,253
8,140
2,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
17
Kills
9
9
Deaths
17
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bastet
A7OOH__
Bastet
5
2
5
3.75
L
1
5
2
0.4
W
1
1
9
5.5
W
Chang'e
Blones
Chang'e
0
4
2
0.25
L
Izanami
ImDaBoardMan
Izanami
1
6
2
0.33
L
2
1
2
3
W
10
1
0
10
W
Gilgamesh
Maccena95
Gilgamesh
1
1
3
2.5
L
Persephone
Pumbo
Persephone
2
2
0
1
L
Shiva
Va1i
Shiva
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,251
Damage
33,315
59,007
Taken
42,247
25,452
Mitigated
16,940
23,638
Healing
8,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
A7OOH__
Bastet
8,112
1,419
0
2,842
9,993
2,853
0
2,846
6,983
0
38,539
L
2,910
427
1,326
1,187
11,817
7,694
0
4,633
7,184
16,966
0
W
3,892
949
1,280
3,341
11,113
6,750
544
5,377
5,516
0
22,100
W
Chang'e
Blones
Chang'e
2,617
335
164
3,920
11,491
2,862
0
2,556
8,743
44,833
1,968
L
Izanami
ImDaBoardMan
Izanami
5,122
3,294
0
1,075
9,360
2,770
0
5,659
3,701
0
44,343
L
9,099
4,109
0
968
5,988
1,869
0
1,956
4,032
41,643
0
W
12,895
5,981
0
6,405
9,852
4,220
3,174
2,547
7,237
64,843
7,768
W
Gilgamesh
Maccena95
Gilgamesh
3,735
1,016
0
5,686
16,558
8,767
437
8,475
7,588
0
56,239
L
Persephone
Pumbo
Persephone
10,931
1,075
0
2,915
6,942
1,692
278
0
6,940
55,161
0
L
Shiva
Va1i
Shiva
5,253
1,726
85
492
8,140
2,915
194
1,875
6,265
0
38,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,268
Gold Earned
37,098
455
Minions Killed
393
0
Camps Cleared
0
1,467,225
Distance Traveled
1,338,195
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,978
532
71
5
0
320,267
6
L
Khepri
6,839
456
22
1
0
291,121
3
W
Shiva
7,741
516
37
2
0
289,662
2
W
Chang'e
6,962
464
80
5
0
278,776
1
L
Izanami
7,139
476
92
6
0
257,692
2
L
Vulcan
7,123
475
74
5
0
304,879
5
W
Sol
9,210
614
130
9
0
273,242
3
W
Gilgamesh
8,377
558
137
9
0
305,278
2
L
Persephone
8,815
588
123
8
0
267,838
3
L
Shiva
7,182
479
82
5
0
216,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role