Player Matchup

Sobek
Sobek
Diamond IV
BlackCetus
Sobek
Diamond IV
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 104L
2,259 MMR
Solo
Sol
Sol
Diamond III
ClxssicEU-
Sol
Diamond III
Level 155
God Stats
2W - 4L
1,473 SR
Queue Stats
109W - 95L
2,226 MMR
Solo
Mulan
Mulan
Diamond IV
NotHpy
Mulan
Diamond IV
Level 129
God Stats
3W - 2L
1,799 SR
Queue Stats
207W - 193L
2,286 MMR
Solo
Osiris
Osiris
Masters
Zeгef
Osiris
Masters
Level 144
God Stats
3W - 5L
1,671 SR
Queue Stats
292W - 298L
2,259 MMR
Solo
Nu Wa
Nu Wa
Diamond III
coolnezzzz
Nu Wa
Diamond III
Level 160
God Stats
23W - 12L
1,718 SR
Queue Stats
707W - 687L
2,270 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 149
1,632 SR
2,260 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 130
1,570 SR
2,077 MMR
Nemesis
Nemesis
Grandmaster
 
Nemesis
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Athena
Athena
Diamond III
 
Athena
Diamond III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bellona
Bellona
Grandmaster
Panjanko
Bellona
Grandmaster
Level 118
God Stats
7W - 3L
1,787 SR
Queue Stats
199W - 126L
3,026 MMR
Party 2
The Morrigan
The Morrigan
Diamond III
Xx_candlewall_xX
The Morrigan
Diamond III
Level 110
God Stats
16W - 25L
1,636 SR
Queue Stats
412W - 402L
2,136 MMR
Solo
Hou Yi
Hou Yi
Diamond III
raid_uwu
Hou Yi
Diamond III
Level 159
God Stats
9W - 6L
1,427 SR
Queue Stats
343W - 330L
2,224 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
7
1 / 1 / 3
4,966
497
2,649
7,122
3,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
3 / 3 / 1
6,008
601
5,579
5,758
2,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
NotHpy
Mulan
9
0 / 4 / 0
5,450
545
2,781
9,459
7,359
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
Zeгef
Osiris
9
0 / 2 / 3
5,091
509
2,777
6,839
2,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Nu Wa
10
0 / 2 / 1
5,565
557
3,578
3,967
827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bans
KaliLokiBastet

VS

Bans
MedusaPersephoneCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
3 / 1 / 3
6,111
611
6,712
6,708
2,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
 
Athena
10
2 / 1 / 5
5,949
595
1,927
7,377
3,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
Panjanko
Bellona
12
2 / 0 / 2
6,813
681
6,754
6,483
5,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Morrigan
Xx_candlewall_xX
The Morrigan
12
1 / 0 / 2
6,345
635
1,837
4,239
1,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Hou Yi
raid_uwu
Hou Yi
11
4 / 2 / 0
6,449
645
4,986
6,382
2,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
4
Kills
12
12
Deaths
4
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
1
3
4.5
W
Athena
 
Athena
2
1
5
4.5
L
Sobek
1
1
3
2.5
L
3
3
1
1.17
L
Mulan
NotHpy
Mulan
0
4
0
0
W
Bellona
Panjanko
Bellona
2
0
2
3
W
The Morrigan
Xx_candlewall_xX
The Morrigan
1
0
2
2
L
Osiris
Zeгef
Osiris
0
2
3
0.75
L
Nu Wa
0
2
1
0.25
W
Hou Yi
raid_uwu
Hou Yi
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,364
Damage
22,216
33,145
Taken
31,189
17,788
Mitigated
14,407
8,366
Healing
10,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,712
3,339
0
420
6,708
2,066
0
2,280
4,378
0
45,805
W
Athena
 
Athena
1,927
468
177
2,387
7,377
3,139
0
3,628
2,915
11,675
1,053
L
Sobek
2,649
456
147
2,756
7,122
3,848
0
582
6,534
9,412
0
L
5,579
3,000
0
1,610
5,758
2,906
0
983
4,775
36,082
0
L
Mulan
NotHpy
Mulan
2,781
260
0
2,523
9,459
7,359
0
217
9,236
0
32,911
W
Bellona
Panjanko
Bellona
6,754
2,985
0
3,319
6,483
5,937
0
341
6,116
0
46,795
W
The Morrigan
Xx_candlewall_xX
The Morrigan
1,837
289
0
2,210
4,239
1,202
0
1,420
2,683
46,771
421
L
Osiris
Zeгef
Osiris
2,777
856
0
1,000
6,839
2,848
0
947
5,886
0
29,219
L
Nu Wa
3,578
659
0
330
3,967
827
70
639
3,322
36,234
0
W
Hou Yi
raid_uwu
Hou Yi
4,986
3,295
0
2,216
6,382
2,063
0
3,833
2,523
0
38,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,080
Gold Earned
31,667
304
Minions Killed
389
0
Camps Cleared
0
915,750
Distance Traveled
1,090,101
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,111
611
84
8
0
241,248
4
W
Athena
5,949
595
15
2
0
234,741
3
L
Sobek
4,966
497
8
1
0
201,264
2
L
Sol
6,008
601
79
8
0
173,511
3
L
Mulan
5,450
545
79
8
0
165,897
3
W
Bellona
6,813
681
104
10
0
213,758
5
W
The Morrigan
6,345
635
111
11
0
213,556
4
L
Osiris
5,091
509
57
6
0
195,121
3
L
Nu Wa
5,565
557
81
8
0
179,957
4
W
Hou Yi
6,449
645
75
8
0
186,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role