Player Matchup

Hera
Hera
Hordehant
Hera
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 42L
1,462 Elo+
Solo
Jing Wei
Jing Wei
Pani_Fiedler
Jing Wei
Level 124
God Stats
1W - 3L
1,748 SR
Queue Stats
252W - 256L
1,414 Elo+
Party 1
Heimdallr
Heimdallr
Rafastan_Fiedler
Heimdallr
Level 160
God Stats
0W - 5L
1,500 SR
Queue Stats
229W - 239L
1,399 Elo+
Party 1
Yemoja
Yemoja
hellghost130
Yemoja
Level 89
God Stats
2W - 1L
1,789 SR
Queue Stats
28W - 24L
1,463 Elo+
Solo
Kali
Kali
xXZôôtXx
Kali
Level 43
God Stats
1W - 4L
1,499 SR
Queue Stats
195W - 171L
1,476 Elo+
Solo
Team Averages
Level 95
1,607 SR
1,443 Elo+

VS

Team Averages
Level 123
1,414 SR
1,425 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Indrute69
Atlas
Level 62
God Stats
29W - 12L
1,264 SR
Queue Stats
558W - 548L
1,431 Elo+
Party 2
Yemoja
Yemoja
Masonas
Yemoja
Level 126
God Stats
3W - 7L
1,522 SR
Queue Stats
523W - 524L
1,431 Elo+
Party 2
Cabrakan
Cabrakan
Smithers1808
Cabrakan
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
230W - 223L
1,475 Elo+
Solo
Nu Wa
Nu Wa
firehund
Nu Wa
Level 155
God Stats
1W - 0L
1,285 SR
Queue Stats
48W - 42L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
19
4 / 3 / 9
11,913
662
19,887
14,811
5,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jing Wei
Pani_Fiedler
Jing Wei
17
2 / 3 / 6
10,746
597
11,973
17,863
6,829
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
20
6 / 3 / 6
11,716
651
20,468
23,051
8,418
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
16
0 / 3 / 11
10,210
567
3,887
17,485
12,859
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 2 / 10
11,531
641
13,418
19,780
7,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
1 / 1 / 8
10,843
602
10,525
13,365
6,018
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
Indrute69
Atlas
18
1 / 4 / 11
11,017
612
15,664
26,030
29,439
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Yemoja
Masonas
Yemoja
19
2 / 2 / 12
11,958
664
19,965
15,255
8,473
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cabrakan
Smithers1808
Cabrakan
19
5 / 5 / 7
12,871
715
12,888
17,209
21,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
firehund
Nu Wa
20
5 / 2 / 9
12,508
695
28,411
14,640
7,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
61
14
Kills
14
14
Deaths
14
42
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
1
1
8
5
L
Hera
4
3
9
2.83
W
Atlas
Indrute69
Atlas
1
4
11
1.63
W
Yemoja
Masonas
Yemoja
2
2
12
4
L
Jing Wei
Pani_Fiedler
Jing Wei
2
3
6
1.67
L
Heimdallr
6
3
6
3
W
Cabrakan
Smithers1808
Cabrakan
5
5
7
1.7
W
Nu Wa
firehund
Nu Wa
5
2
9
4.75
L
Yemoja
0
3
11
1.83
L
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,633
Damage
87,453
92,990
Taken
86,499
41,478
Mitigated
72,060
56,359
Healing
36,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
10,525
470
867
1,318
13,365
6,018
1,693
4,041
9,324
0
34,493
L
Hera
19,887
3,556
1,058
1,501
14,811
5,669
1,053
12,131
2,556
58,541
0
W
Atlas
Indrute69
Atlas
15,664
5,494
1,747
2,338
26,030
29,439
497
4,061
21,969
35,206
0
W
Yemoja
Masonas
Yemoja
19,965
2,111
14,876
5,449
15,255
8,473
1,350
6,478
8,777
34,851
0
L
Jing Wei
Pani_Fiedler
Jing Wei
11,973
7,945
1,114
3,129
17,863
6,829
1,349
15,569
2,118
0
46,525
L
Heimdallr
20,468
8,173
4,608
7,725
23,051
8,418
1,849
18,460
4,491
0
58,190
W
Cabrakan
Smithers1808
Cabrakan
12,888
0
1,277
2,145
17,209
21,088
667
3,752
13,453
26,594
0
W
Nu Wa
firehund
Nu Wa
28,411
11,387
2,180
3,986
14,640
7,042
1,475
5,442
9,198
62,983
0
L
Yemoja
3,887
93
24,681
6,378
17,485
12,859
544
14,619
2,648
13,609
0
L
13,418
3,697
1,535
4,630
19,780
7,703
856
15,331
4,249
0
36,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,116
Gold Earned
59,197
295
Minions Killed
189
0
Camps Cleared
0
1,435,414
Distance Traveled
1,566,105
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,843
602
47
3
0
260,337
7
L
Hera
11,913
662
94
5
0
248,359
1
W
Atlas
11,017
612
29
2
0
334,862
1
W
Yemoja
11,958
664
18
1
0
354,229
0
L
Jing Wei
10,746
597
84
5
0
287,286
0
L
Heimdallr
11,716
651
61
3
0
294,176
0
W
Cabrakan
12,871
715
24
1
0
329,053
0
W
Nu Wa
12,508
695
71
4
0
287,624
1
L
Yemoja
10,210
567
13
1
0
301,878
0
L
Kali
11,531
641
43
2
0
303,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role