Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
PapiDaSlayer
Ymir
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Danzaburou
Danzaburou
The_Shoobinator
Danzaburou
Level 68
God Stats
9W - 10L
1,635 SR
Queue Stats
26W - 37L
1,408 Elo+
Party 1
Shiva
Shiva
Xexilia
Shiva
Level 48
God Stats
0W - 2L
1,428 SR
Queue Stats
23W - 45L
1,302 Elo+
Solo
Poseidon
Poseidon
xancoldiron
Poseidon
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
175W - 174L
1,453 Elo+
Party 1
Team Averages
Level 85
1,513 SR
1,433 Elo+

VS

Team Averages
Level 89
1,502 SR
1,381 Elo+
Gilgamesh
Gilgamesh
KSB Luffy
Gilgamesh
Level 65
God Stats
2W - 1L
1,323 SR
Queue Stats
15W - 11L
1,523 Elo+
Party 2
Terra
Terra
daveenus
Terra
Level 128
God Stats
2W - 1L
1,388 SR
Queue Stats
10W - 11L
1,403 Elo+
Party 2
Shiva
Shiva
earellano6789
Shiva
Level 149
God Stats
5W - 1L
1,796 SR
Queue Stats
34W - 22L
1,439 Elo+
Party 3
Atlas
Atlas
z-Alexx29
Atlas
Level 97
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 7L
1,242 Elo+
Party 3
Artemis
Artemis
zZer0 Sympathy
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
3 / 2 / 0
6,942
534
5,350
9,028
2,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

8
0 / 3 / 0
5,842
449
2,076
12,134
5,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
The_Shoobinator
Danzaburou
10
0 / 4 / 0
6,242
480
3,180
8,438
2,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shiva
Xexilia
Shiva
12
2 / 4 / 0
7,767
597
6,670
10,516
8,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poseidon
xancoldiron
Poseidon
11
0 / 4 / 1
6,749
519
4,859
5,390
1,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KSB Luffy
Gilgamesh
15
4 / 2 / 0
8,375
644
6,640
9,174
6,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Terra
daveenus
Terra
12
2 / 2 / 4
7,408
570
3,236
7,164
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
8 / 0 / 2
8,285
637
8,588
9,999
4,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
z-Alexx29
Atlas
11
1 / 0 / 7
7,096
546
3,772
8,360
7,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 1 / 6
7,399
569
8,484
7,020
1,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
5
Kills
17
17
Deaths
5
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
2
0
1.5
W
Gilgamesh
KSB Luffy
Gilgamesh
4
2
0
2
L
0
3
0
0
L
Danzaburou
The_Shoobinator
Danzaburou
0
4
0
0
L
Shiva
Xexilia
Shiva
2
4
0
0.5
W
Terra
daveenus
Terra
2
2
4
2
W
8
0
2
9
L
Poseidon
xancoldiron
Poseidon
0
4
1
0.13
W
Atlas
z-Alexx29
Atlas
1
0
7
4.5
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,135
Damage
30,720
45,506
Taken
41,717
20,302
Mitigated
23,572
10,462
Healing
13,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,350
1,408
0
3,408
9,028
2,869
292
2,107
6,921
0
29,023
W
Gilgamesh
KSB Luffy
Gilgamesh
6,640
2,534
0
3,245
9,174
6,397
202
1,101
7,441
0
43,402
L
2,076
282
192
2,917
12,134
5,547
175
2,802
9,332
14,837
0
L
Danzaburou
The_Shoobinator
Danzaburou
3,180
880
187
1,835
8,438
2,172
392
1,375
7,063
0
34,851
L
Shiva
Xexilia
Shiva
6,670
1,484
0
1,433
10,516
8,634
280
0
10,516
5,896
35,966
W
Terra
daveenus
Terra
3,236
467
872
2,035
7,164
2,627
0
3,154
4,010
34,899
0
W
8,588
2,004
612
828
9,999
4,633
290
2,376
7,623
0
63,427
L
Poseidon
xancoldiron
Poseidon
4,859
619
199
291
5,390
1,080
584
724
4,666
38,925
0
W
Atlas
z-Alexx29
Atlas
3,772
1,020
0
1,887
8,360
7,942
68
865
7,495
22,176
0
W
8,484
3,996
0
3,976
7,020
1,973
1,068
540
6,480
0
54,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,542
Gold Earned
38,563
327
Minions Killed
394
0
Camps Cleared
0
1,173,380
Distance Traveled
1,327,685
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,942
534
60
5
0
280,152
1
W
Gilgamesh
8,375
644
98
8
0
231,158
1
L
Ymir
5,842
449
28
2
0
220,961
1
L
Danzaburou
6,242
480
70
5
0
225,580
0
L
Shiva
7,767
597
85
7
0
260,605
0
W
Terra
7,408
570
68
5
0
290,115
1
W
Shiva
8,285
637
104
8
0
307,033
0
L
Poseidon
6,749
519
84
6
0
186,082
6
W
Atlas
7,096
546
30
2
0
264,036
0
W
Artemis
7,399
569
94
7
0
235,343
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role