Player Matchup

Horus
Horus
 
Horus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
ChumbexProx
Vulcan
Level 83
God Stats
6W - 15L
1,486 SR
Queue Stats
69W - 89L
1,532 Elo+
Party 1
Izanami
Izanami
popisita
Izanami
Level 31
God Stats
5W - 10L
1,420 SR
Queue Stats
38W - 63L
1,489 Elo+
Party 1
Team Averages
Level 91
1,469 SR
1,507 Elo+

VS

Team Averages
Level 146
1,616 SR
1,642 Elo+
Shiva
Shiva
Absolutesense
Shiva
Level 135
God Stats
16W - 3L
1,550 SR
Queue Stats
386W - 271L
1,706 Elo+
Party 2
Discordia
Discordia
MorCri
Discordia
Level 148
God Stats
8W - 2L
1,620 SR
Queue Stats
14W - 11L
1,530 Elo+
Solo
Neith
Neith
ScyllasAjax
Neith
Level 156
God Stats
10W - 4L
1,679 SR
Queue Stats
399W - 257L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
4 / 7 / 4
9,157
763
6,026
17,986
12,799
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Vulcan
13
1 / 6 / 2
8,334
695
7,063
11,521
3,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
popisita
Izanami
12
2 / 6 / 4
8,415
701
5,911
15,566
5,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 3 / 7
9,770
814
15,301
15,378
13,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
MorCri
Discordia
13
1 / 3 / 11
8,740
728
7,925
8,359
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
9 / 3 / 6
10,163
847
18,176
9,984
3,361
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
7
Kills
19
19
Deaths
9
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
4
7
4
0.86
W
9
3
7
4.17
L
Vulcan
1
6
2
0.33
W
Discordia
MorCri
Discordia
1
3
11
2.17
W
9
3
6
4
L
Izanami
popisita
Izanami
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,000
Damage
41,402
45,073
Taken
33,721
21,660
Mitigated
19,976
5,137
Healing
7,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,026
2,747
1,390
2,785
17,986
12,799
120
2,741
14,821
0
17,474
W
15,301
3,119
930
2,761
15,378
13,888
196
3,371
10,087
0
31,663
L
Vulcan
7,063
3,493
0
882
11,521
3,485
138
3,067
8,310
30,528
0
W
Discordia
MorCri
Discordia
7,925
123
0
473
8,359
2,727
512
2,420
5,895
39,076
0
W
18,176
7,574
0
3,284
9,984
3,361
1,520
1,845
8,021
0
39,401
L
Izanami
popisita
Izanami
5,911
2,725
0
80
15,566
5,376
0
2,298
13,098
0
12,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,906
Gold Earned
28,673
95
Minions Killed
154
2
Camps Cleared
9
540,889
Distance Traveled
636,545
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,157
763
25
2
0
192,273
3
W
Shiva
9,770
814
36
3
5
228,015
3
L
Vulcan
8,334
695
56
5
1
181,829
4
W
Discordia
8,740
728
62
5
4
211,025
3
W
Neith
10,163
847
56
5
0
197,505
1
L
Izanami
8,415
701
14
1
1
166,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role