Player Matchup

Shiva
Shiva
Didsaster
Shiva
Level 72
God Stats
6W - 2L
1,714 SR
Queue Stats
243W - 252L
1,414 Elo+
Solo
Athena
Athena
Leffe41
Athena
Level 87
God Stats
3W - 2L
1,477 SR
Queue Stats
41W - 38L
1,454 Elo+
Party 1
Nu Wa
Nu Wa
Medussaa
Nu Wa
Level 156
God Stats
31W - 48L
1,186 SR
Queue Stats
226W - 238L
1,472 Elo+
Solo
Mulan
Mulan
TomahawkBear
Mulan
Level 29
God Stats
3W - 2L
1,851 SR
Queue Stats
16W - 17L
1,468 Elo+
Party 1
Izanami
Izanami
dawsonlc
Izanami
Level 27
God Stats
4W - 0L
1,727 SR
Queue Stats
5W - 4L
1,587 Elo+
Party 1
Team Averages
Level 74
1,591 SR
1,479 Elo+

VS

Team Averages
Level 99
1,554 SR
1,505 Elo+
Camazotz
Camazotz
 
Camazotz
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Get_em_Tommy
Kukulkan
Level 92
God Stats
3W - 3L
1,500 SR
Queue Stats
196W - 235L
1,527 Elo+
Party 2
Bacchus
Bacchus
J1ffr0
Bacchus
Level 106
God Stats
9W - 17L
1,500 SR
Queue Stats
430W - 451L
1,466 Elo+
Party 2
Medusa
Medusa
werh22
Medusa
Level 68
God Stats
12W - 17L
1,769 SR
Queue Stats
481W - 516L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Didsaster
Shiva
17
3 / 3 / 7
10,311
491
11,726
18,061
7,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
Leffe41
Athena
17
5 / 1 / 13
11,426
544
10,576
20,667
20,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
Medussaa
Nu Wa
19
7 / 4 / 10
12,090
576
18,405
15,006
5,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
7 / 1 / 4
11,991
571
12,880
11,214
10,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
dawsonlc
Izanami
17
1 / 2 / 6
10,737
511
5,453
11,355
4,223
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
17
2 / 5 / 3
10,449
498
8,669
21,549
8,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Horus
 
Horus
15
1 / 4 / 8
10,078
480
5,559
23,204
21,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Get_em_Tommy
Kukulkan
17
0 / 6 / 3
10,355
493
12,922
12,731
4,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
J1ffr0
Bacchus
16
2 / 4 / 2
10,284
490
7,732
15,977
18,469
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
werh22
Medusa
16
6 / 4 / 2
10,954
522
13,730
16,974
6,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
29
23
Kills
11
11
Deaths
23
40
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
2
5
3
0.7
L
Horus
 
Horus
1
4
8
1.25
W
Shiva
Didsaster
Shiva
3
3
7
2.17
L
Kukulkan
Get_em_Tommy
Kukulkan
0
6
3
0.25
L
Bacchus
J1ffr0
Bacchus
2
4
2
0.75
W
Athena
Leffe41
Athena
5
1
13
11.5
W
Nu Wa
Medussaa
Nu Wa
7
4
10
3
W
7
1
4
9
W
Izanami
dawsonlc
Izanami
1
2
6
2
L
Medusa
werh22
Medusa
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,040
Damage
48,612
76,303
Taken
90,435
48,455
Mitigated
59,623
22,202
Healing
33,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
8,669
2,111
0
11,717
21,549
8,025
0
6,471
14,828
0
77,841
L
Horus
 
Horus
5,559
1,140
2,181
6,104
23,204
21,619
299
6,644
16,245
5,106
37,180
W
Shiva
Didsaster
Shiva
11,726
2,377
163
2,002
18,061
7,899
96
3,382
14,679
0
86,915
L
Kukulkan
Get_em_Tommy
Kukulkan
12,922
1,276
0
3,125
12,731
4,587
522
4,965
7,246
94,246
0
L
Bacchus
J1ffr0
Bacchus
7,732
1,194
0
4,834
15,977
18,469
687
5,314
10,071
48,207
0
W
Athena
Leffe41
Athena
10,576
2,850
1,113
4,900
20,667
20,637
544
6,324
14,343
36,244
0
W
Nu Wa
Medussaa
Nu Wa
18,405
4,122
698
6,118
15,006
5,652
3,598
4,847
10,159
71,229
0
W
12,880
1,764
0
5,208
11,214
10,044
305
4,224
6,990
10,271
62,533
W
Izanami
dawsonlc
Izanami
5,453
3,908
0
2,000
11,355
4,223
3,143
2,408
8,947
0
71,856
L
Medusa
werh22
Medusa
13,730
5,574
0
5,176
16,974
6,923
2,314
6,420
10,308
0
76,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,555
Gold Earned
52,120
573
Minions Killed
534
0
Camps Cleared
0
2,070,949
Distance Traveled
1,900,474
18
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
10,449
498
117
6
0
401,357
8
L
Horus
10,078
480
49
2
0
370,497
6
W
Shiva
10,311
491
100
5
0
405,804
2
L
Kukulkan
10,355
493
158
8
0
374,460
8
L
Bacchus
10,284
490
79
4
0
390,847
5
W
Athena
11,426
544
54
3
0
442,433
5
W
Nu Wa
12,090
576
130
6
0
379,701
5
W
Mulan
11,991
571
154
7
0
433,923
4
W
Izanami
10,737
511
135
6
0
409,088
2
L
Medusa
10,954
522
131
6
0
363,313
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role