Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold IV
LiveLifeRight
Ah Muzen Cab
Gold IV
Level 128
God Stats
62W - 17L
1,805 SR
Queue Stats
274W - 253L
1,620 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,805 SR
1,620 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 31
1,795 SR
1,600 MMR
Sol
Sol
Bronze III
Jaded-_-Massacre
Sol
Bronze III
Level 31
God Stats
3W - 0L
1,795 SR
Queue Stats
4W - 0L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
LiveLifeRight
Ah Muzen Cab
14
1 / 2 / 0
8,725
793
10,472
14,141
10,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
BakasuraAnubisHe BoSkadiKali

VS

Bans
ArachneBastetBellonaChronosChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 0
9,246
841
9,078
12,990
4,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
2
2
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
L
Ah Muzen Cab
LiveLifeRight
Ah Muzen Cab
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,472
Damage
9,078
14,141
Taken
12,990
10,102
Mitigated
4,059
5,729
Healing
6,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,078
4,942
0
6,983
12,990
4,059
1,669
198
11,820
42,624
4,749
L
Ah Muzen Cab
LiveLifeRight
Ah Muzen Cab
10,472
3,943
0
5,729
14,141
10,102
624
7,613
6,528
0
48,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,725
Gold Earned
9,246
86
Minions Killed
103
5
Camps Cleared
2
194,388
Distance Traveled
168,110
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,246
841
103
9
2
168,110
3
L
Ah Muzen Cab
8,725
793
86
8
5
194,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role