Player Matchup

Mulan
Mulan
ItsZule
Mulan
Level 114
God Stats
0W - 4L
1,153 SR
Queue Stats
45W - 45L
1,394 Elo+
Party 2
Shiva
Shiva
NotWrath
Shiva
Level 124
God Stats
39W - 30L
1,670 SR
Queue Stats
175W - 194L
1,547 Elo+
Party 2
Gilgamesh
Gilgamesh
Ryne
Gilgamesh
Level 147
God Stats
21W - 12L
1,545 SR
Queue Stats
96W - 91L
1,567 Elo+
Party 2
Cthulhu
Cthulhu
With the Ghosts
Cthulhu
Level 129
God Stats
1W - 1L
1,756 SR
Queue Stats
89W - 94L
1,552 Elo+
Party 2
Merlin
Merlin
spooky13saint
Merlin
Level 109
God Stats
5W - 7L
1,222 SR
Queue Stats
235W - 258L
1,501 Elo+
Solo
Team Averages
Level 125
1,469 SR
1,512 Elo+

VS

Team Averages
Level 71
1,463 SR
1,439 Elo+
Shiva
Shiva
LionBlaze43
Shiva
Level 122
God Stats
7W - 7L
1,589 SR
Queue Stats
143W - 125L
1,540 Elo+
Party 1
Neith
Neith
ReliablePassion
Neith
Level 31
God Stats
8W - 8L
1,563 SR
Queue Stats
166W - 186L
1,378 Elo+
Solo
Hera
Hera
SKULL BLAST JJ
Hera
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 50L
1,457 Elo+
Solo
Bastet
Bastet
iSeeSaggyCraps
Bastet
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
tKSquid
Gilgamesh
Level 124
God Stats
4W - 2L
1,165 SR
Queue Stats
272W - 242L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ItsZule
Mulan
17
2 / 8 / 2
10,402
473
8,340
20,463
25,778
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shiva
NotWrath
Shiva
17
6 / 4 / 2
10,358
471
16,191
20,551
8,349
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilgamesh
Ryne
Gilgamesh
16
4 / 5 / 3
10,099
459
10,824
17,227
7,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 7 / 6
9,161
416
9,218
18,887
21,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 8 / 4
9,462
430
7,922
14,687
4,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 9
14,238
647
22,146
21,359
24,976
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 5 / 9
11,553
525
12,085
15,000
4,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 7 / 7
10,549
480
6,182
13,138
3,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
9 / 1 / 9
12,832
583
16,937
18,068
7,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilgamesh
tKSquid
Gilgamesh
18
10 / 3 / 9
12,593
572
15,287
18,115
13,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
75
17
Kills
32
32
Deaths
17
17
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Mulan
ItsZule
Mulan
2
8
2
0.38
W
9
1
9
13.5
L
Shiva
NotWrath
Shiva
6
4
2
1.75
W
4
5
9
1.7
L
Gilgamesh
Ryne
Gilgamesh
4
5
3
1.1
W
0
7
7
0.5
L
2
7
6
0.71
W
9
1
9
13.5
L
3
8
4
0.63
W
Gilgamesh
tKSquid
Gilgamesh
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,495
Damage
72,637
91,815
Taken
85,680
67,556
Mitigated
54,179
19,854
Healing
33,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
ItsZule
Mulan
8,340
1,114
0
4,255
20,463
25,778
0
1,336
19,127
0
69,287
W
22,146
5,203
160
9,719
21,359
24,976
1,654
3,351
17,851
0
97,340
L
Shiva
NotWrath
Shiva
16,191
2,162
1,015
6,815
20,551
8,349
0
816
19,735
0
62,957
W
12,085
3,716
0
6,121
15,000
4,680
1,770
3,059
11,859
0
68,216
L
Gilgamesh
Ryne
Gilgamesh
10,824
4,125
0
3,894
17,227
7,753
264
1,274
15,953
0
69,304
W
6,182
1,634
0
2,711
13,138
3,910
1,894
1,717
11,147
72,108
0
L
9,218
663
440
1,762
18,887
21,244
0
1,478
16,825
32,622
0
W
16,937
3,252
0
8,892
18,068
7,088
3,012
2,399
15,607
0
107,074
L
7,922
139
134
1,539
14,687
4,432
528
1,278
13,409
51,262
0
W
Gilgamesh
tKSquid
Gilgamesh
15,287
4,672
0
5,661
18,115
13,525
506
5,761
12,076
0
54,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,482
Gold Earned
61,765
465
Minions Killed
620
0
Camps Cleared
0
1,989,485
Distance Traveled
2,187,557
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,402
473
139
6
0
375,551
3
W
Shiva
14,238
647
183
8
0
443,493
0
L
Shiva
10,358
471
89
4
0
431,719
6
W
Neith
11,553
525
103
5
0
392,838
2
L
Gilgamesh
10,099
459
111
5
0
420,693
0
W
Hera
10,549
480
119
5
0
368,488
3
L
Cthulhu
9,161
416
42
2
0
413,145
2
W
Bastet
12,832
583
138
6
0
517,631
3
L
Merlin
9,462
430
84
4
0
348,377
2
W
Gilgamesh
12,593
572
77
4
0
465,107
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role