Player Matchup

Sun Wukong
Sun Wukong
DmonicAtomic
Sun Wukong
Level 23
God Stats
8W - 5L
1,164 SR
Queue Stats
191W - 127L
1,503 Elo+
Party 1
Shiva
Shiva
Tigers81812920
Shiva
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,681 Elo+
Solo
Tiamat
Tiamat
Z3RO2DARLING
Tiamat
Level 147
God Stats
16W - 6L
1,865 SR
Queue Stats
162W - 66L
1,725 Elo+
Party 1
Team Averages
Level 83
1,510 SR
1,636 Elo+

VS

Team Averages
Level 63
1,468 SR
1,562 Elo+
Bastet
Bastet
Anubis4869
Bastet
Level 37
God Stats
6W - 10L
1,110 SR
Queue Stats
104W - 115L
1,313 Elo+
Solo
Poseidon
Poseidon
SmoggyFox7
Poseidon
Level 27
God Stats
17W - 5L
1,794 SR
Queue Stats
68W - 39L
1,643 Elo+
Party 2
Shiva
Shiva
TigerSpite
Shiva
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
334W - 178L
1,730 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DmonicAtomic
Sun Wukong
15
3 / 3 / 10
10,970
686
5,434
14,533
12,570
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
6 / 4 / 11
11,971
748
11,158
15,939
18,665
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
19
11 / 3 / 9
13,947
872
28,794
14,577
9,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Anubis4869
Bastet
13
1 / 7 / 9
9,669
604
8,541
16,126
4,969
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
SmoggyFox7
Poseidon
16
6 / 6 / 4
11,376
711
19,265
16,063
5,248
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shiva
15
3 / 7 / 7
10,739
671
10,745
19,164
20,848
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
30
20
Kills
10
10
Deaths
20
30
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bastet
Anubis4869
Bastet
1
7
9
0.79
W
Sun Wukong
DmonicAtomic
Sun Wukong
3
3
10
2.67
L
Poseidon
SmoggyFox7
Poseidon
6
6
4
1.33
L
Shiva
3
7
7
0.93
W
6
4
11
2.88
W
Tiamat
11
3
9
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,386
Damage
38,551
45,049
Taken
51,353
41,000
Mitigated
31,065
10,785
Healing
9,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Anubis4869
Bastet
8,541
1,834
121
1,946
16,126
4,969
0
8,845
6,847
0
20,685
W
Sun Wukong
DmonicAtomic
Sun Wukong
5,434
1,303
0
351
14,533
12,570
892
7,548
6,985
0
22,431
L
Poseidon
SmoggyFox7
Poseidon
19,265
1,771
0
3,062
16,063
5,248
0
10,054
5,681
68,409
0
L
Shiva
10,745
981
264
4,561
19,164
20,848
0
9,322
9,227
85
27,554
W
11,158
1,355
995
1,936
15,939
18,665
0
6,571
9,368
811
29,519
W
Tiamat
28,794
2,494
543
6,960
14,577
9,765
1,044
5,584
8,993
67,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,888
Gold Earned
31,784
182
Minions Killed
169
5
Camps Cleared
7
915,162
Distance Traveled
845,917
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,669
604
29
2
1
285,936
1
W
Sun Wukong
10,970
686
23
1
0
305,127
7
L
Poseidon
11,376
711
104
7
4
277,166
1
L
Shiva
10,739
671
36
2
2
282,815
0
W
Shiva
11,971
748
50
3
3
303,191
1
W
Tiamat
13,947
872
109
7
2
306,844
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role