Player Matchup

Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Arteeemiiis
Ares
Level 24
God Stats
23W - 19L
1,494 SR
Queue Stats
429W - 502L
1,432 Elo+
Party 1
Neith
Neith
ChulaSithMaster
Neith
Level 149
God Stats
31W - 25L
1,718 SR
Queue Stats
155W - 163L
1,295 Elo+
Party 2
Nemesis
Nemesis
JayOmegaFGC
Nemesis
Level 8
God Stats
4W - 7L
1,267 SR
Queue Stats
5W - 10L
1,244 Elo+
Party 2
Zeus
Zeus
diegofcb2015
Zeus
Level 53
God Stats
153W - 148L
1,529 SR
Queue Stats
158W - 162L
1,504 Elo+
Solo
Team Averages
Level 78
1,502 SR
1,395 Elo+

VS

Team Averages
Level 102
1,498 SR
1,460 Elo+
Neith
Neith
GrimXaos
Neith
Level 30
God Stats
4W - 2L
1,500 SR
Queue Stats
9W - 10L
1,241 Elo+
Solo
Sylvanus
Sylvanus
Urielpapailan77
Sylvanus
Level 146
God Stats
3W - 0L
1,710 SR
Queue Stats
15W - 8L
1,656 Elo+
Party 3
Zhong Kui
Zhong Kui
brunnyman
Zhong Kui
Level 157
God Stats
32W - 36L
1,498 SR
Queue Stats
285W - 289L
1,418 Elo+
Solo
Nu Wa
Nu Wa
gman71147114
Nu Wa
Level 49
God Stats
5W - 5L
1,284 SR
Queue Stats
25W - 27L
1,328 Elo+
Solo
Shiva
Shiva
lethem
Shiva
Level 126
God Stats
6W - 0L
1,500 SR
Queue Stats
24W - 20L
1,656 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
1 / 3 / 1
11,193
1,018
10,537
12,079
3,263
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
0 / 11 / 2
10,493
954
5,045
20,435
14,803
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
0 / 1 / 2
11,004
1,000
10,579
10,575
3,383
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nemesis
JayOmegaFGC
Nemesis
16
0 / 8 / 1
10,780
980
5,666
21,410
13,133
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 0 / 1
11,015
1,001
16,624
10,310
2,509
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

141

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GrimXaos
Neith
18
3 / 0 / 12
11,689
1,063
8,263
6,344
2,631
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
19
5 / 1 / 17
13,639
1,240
14,526
17,290
23,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zhong Kui
brunnyman
Zhong Kui
18
5 / 0 / 15
12,261
1,115
14,633
10,621
8,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 0 / 16
12,433
1,130
22,335
5,873
3,191
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
lethem
Shiva
18
7 / 1 / 10
12,045
1,095
12,258
12,896
16,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
93
2
Kills
23
23
Deaths
2
7
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
3
1
0.5
L
0
11
2
0.09
L
0
1
2
1
W
Neith
GrimXaos
Neith
3
0
12
9
L
Nemesis
JayOmegaFGC
Nemesis
0
8
1
0.06
W
Sylvanus
5
1
17
13.5
W
Zhong Kui
brunnyman
Zhong Kui
5
0
15
12.5
L
1
0
1
1.5
W
3
0
16
11
W
Shiva
lethem
Shiva
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,451
Damage
72,015
74,809
Taken
53,024
37,091
Mitigated
53,639
7,276
Healing
21,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
10,537
613
1,082
1,846
12,079
3,263
0
8,570
3,306
45,441
0
L
5,045
541
0
0
20,435
14,803
0
13,067
7,217
13,239
0
L
10,579
2,920
0
3,106
10,575
3,383
0
8,522
2,012
0
35,391
W
Neith
GrimXaos
Neith
8,263
3,594
0
1,335
6,344
2,631
0
3,741
2,603
0
32,395
L
Nemesis
JayOmegaFGC
Nemesis
5,666
1,581
0
1,133
21,410
13,133
0
15,920
5,381
0
25,537
W
Sylvanus
14,526
688
4,584
7,016
17,290
23,031
0
10,406
6,884
20,062
0
W
Zhong Kui
brunnyman
Zhong Kui
14,633
2,672
130
3,342
10,621
8,639
0
6,600
4,021
33,044
0
L
16,624
1,269
0
109
10,310
2,509
0
5,643
4,567
45,638
0
W
22,335
5,025
240
1,050
5,873
3,191
0
2,990
2,883
49,975
0
W
Shiva
lethem
Shiva
12,258
1,318
1,306
2,261
12,896
16,147
0
8,469
4,427
395
24,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,485
Gold Earned
62,067
263
Minions Killed
212
7
Camps Cleared
8
934,264
Distance Traveled
933,409
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,193
1,018
104
9
1
187,080
0
L
Ares
10,493
954
9
1
0
156,606
0
L
Neith
11,004
1,000
55
5
3
163,228
1
W
Neith
11,689
1,063
67
6
3
168,666
0
L
Nemesis
10,780
980
38
3
1
199,078
0
W
Sylvanus
13,639
1,240
6
1
1
175,248
1
W
Zhong Kui
12,261
1,115
51
5
3
189,972
1
L
Zeus
11,015
1,001
57
5
2
228,272
1
W
Nu Wa
12,433
1,130
59
5
1
193,654
0
W
Shiva
12,045
1,095
29
3
0
205,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role