Player Matchup

The Morrigan
The Morrigan
Platinum II
 
The Morrigan
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Platinum V
SparEsmart
Atlas
Platinum V
Level 147
God Stats
6W - 5L
1,437 SR
Queue Stats
231W - 245L
1,815 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum II
TheBurgahMan
Ah Muzen Cab
Platinum II
Level 155
God Stats
36W - 24L
1,825 SR
Queue Stats
169W - 149L
1,872 MMR
Solo
Bellona
Bellona
Gold II
iAndrohmeda
Bellona
Gold II
Level 145
God Stats
13W - 5L
1,468 SR
Queue Stats
159W - 137L
1,827 MMR
Party 1
Bakasura
Bakasura
Gold II
sigifredo22
Bakasura
Gold II
Level 81
God Stats
10W - 5L
2,013 SR
Queue Stats
316W - 264L
1,827 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,649 SR
1,768 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 124
1,603 SR
1,842 MMR
Zhong Kui
Zhong Kui
Gold II
EddieOnJungle
Zhong Kui
Gold II
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 24L
1,844 MMR
Party 2
Medusa
Medusa
Platinum I
Fenix
Medusa
Platinum I
Level 158
God Stats
3W - 5L
1,710 SR
Queue Stats
331W - 328L
1,875 MMR
Party 2
Gilgamesh
Gilgamesh
Gold II
Penaltyy
Gilgamesh
Gold II
Level 46
God Stats
8W - 2L
1,983 SR
Queue Stats
23W - 14L
1,861 MMR
Solo
Ne Zha
Ne Zha
Platinum IV
awesomesauce6789
Ne Zha
Platinum IV
Level 145
God Stats
0W - 6L
1,262 SR
Queue Stats
532W - 533L
1,788 MMR
Solo
Ra
Ra
Platinum II
lazyapple2
Ra
Platinum II
Level 149
God Stats
3W - 17L
1,562 SR
Queue Stats
489W - 483L
1,844 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
20
8 / 4 / 9
16,058
618
21,153
15,407
5,777
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
18
4 / 3 / 10
14,018
539
11,230
32,117
44,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Muzen Cab
TheBurgahMan
Ah Muzen Cab
20
4 / 3 / 8
16,917
651
24,022
19,520
8,856
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
iAndrohmeda
Bellona
20
4 / 1 / 7
16,436
632
17,304
23,512
29,769
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
sigifredo22
Bakasura
20
13 / 2 / 7
19,398
746
29,310
23,078
16,692
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
ThothBastetLoki

VS

Bans
CliodhnaChronosOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
EddieOnJungle
Zhong Kui
20
3 / 6 / 4
14,184
546
20,214
25,465
29,840
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Fenix
Medusa
20
6 / 8 / 2
13,503
519
16,381
26,401
9,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Penaltyy
Gilgamesh
19
3 / 5 / 4
11,988
461
15,154
29,765
17,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
0 / 5 / 7
10,852
417
7,500
29,004
31,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
1 / 9 / 4
12,284
472
11,136
17,682
13,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
34
33
Kills
13
13
Deaths
33
41
Assists
21
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
8
4
9
3.13
L
Zhong Kui
EddieOnJungle
Zhong Kui
3
6
4
0.83
L
Medusa
Fenix
Medusa
6
8
2
0.88
L
Gilgamesh
Penaltyy
Gilgamesh
3
5
4
1
W
Atlas
4
3
10
3
W
Ah Muzen Cab
TheBurgahMan
Ah Muzen Cab
4
3
8
2.67
L
0
5
7
0.7
W
Bellona
iAndrohmeda
Bellona
4
1
7
7.5
L
1
9
4
0.33
W
Bakasura
sigifredo22
Bakasura
13
2
7
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,019
Damage
70,385
113,634
Taken
128,317
105,319
Mitigated
101,413
52,292
Healing
25,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
21,153
2,817
0
2,865
15,407
5,777
1,319
5,308
10,090
122,465
4,808
L
Zhong Kui
EddieOnJungle
Zhong Kui
20,214
1,031
0
9,856
25,465
29,840
1,010
2,866
22,059
124,190
0
L
Medusa
Fenix
Medusa
16,381
9,143
0
6,295
26,401
9,021
1,497
7,644
17,550
0
115,137
L
Gilgamesh
Penaltyy
Gilgamesh
15,154
3,513
0
1,390
29,765
17,953
0
7,886
20,193
0
111,933
W
Atlas
11,230
2,992
717
10,950
32,117
44,225
224
6,726
25,391
36,675
795
W
Ah Muzen Cab
TheBurgahMan
Ah Muzen Cab
24,022
11,349
0
13,379
19,520
8,856
9,811
6,145
13,375
0
183,912
L
7,500
1,316
0
3,396
29,004
31,071
0
8,035
20,348
0
62,825
W
Bellona
iAndrohmeda
Bellona
17,304
7,624
0
12,554
23,512
29,769
2,042
8,736
14,776
0
113,124
L
11,136
355
1,486
3,226
17,682
13,528
194
3,655
13,259
104,932
0
W
Bakasura
sigifredo22
Bakasura
29,310
19,341
0
11,827
23,078
16,692
5,015
6,779
16,017
0
166,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,827
Gold Earned
62,811
909
Minions Killed
894
0
Camps Cleared
0
2,657,872
Distance Traveled
2,469,775
38
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
16,058
618
202
8
0
462,246
11
L
Zhong Kui
14,184
546
242
9
0
470,270
5
L
Medusa
13,503
519
223
9
0
446,039
4
L
Gilgamesh
11,988
461
164
6
0
556,828
1
W
Atlas
14,018
539
18
1
0
499,979
4
W
Ah Muzen Cab
16,917
651
242
9
0
486,160
8
L
Ne Zha
10,852
417
79
3
0
515,522
0
W
Bellona
16,436
632
191
7
0
552,876
15
L
Ra
12,284
472
186
7
0
481,116
6
W
Bakasura
19,398
746
256
10
0
656,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role