Player Matchup

Sun Wukong
Sun Wukong
Diamond V
Auronos
Sun Wukong
Diamond V
Level 160
God Stats
4W - 4L
1,828 SR
Queue Stats
721W - 712L
1,958 MMR
Solo
Mercury
Mercury
Platinum IV
Brain2Small
Mercury
Platinum IV
Level 88
God Stats
1W - 3L
1,434 SR
Queue Stats
21W - 14L
1,948 MMR
Party 1
Geb
Geb
Platinum I
Frostbite
Geb
Platinum I
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
224W - 223L
1,922 MMR
Solo
Anhur
Anhur
Platinum V
Nogendary
Anhur
Platinum V
Level 127
God Stats
2W - 2L
1,627 SR
Queue Stats
152W - 103L
1,992 MMR
Party 1
Merlin
Merlin
Diamond V
Odiesel
Merlin
Diamond V
Level 160
God Stats
8W - 4L
1,661 SR
Queue Stats
483W - 496L
1,985 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 139
1,610 SR
1,961 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 152
1,530 SR
1,867 MMR
Eset
Eset
Diamond V
 
Eset
Diamond V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Platinum II
AlternativeF4
Jing Wei
Platinum II
Level 159
God Stats
4W - 3L
1,244 SR
Queue Stats
188W - 165L
2,003 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum II
Churn
Morgan Le Fay
Platinum II
Level 143
God Stats
5W - 6L
1,451 SR
Queue Stats
246W - 247L
1,975 MMR
Solo
Osiris
Osiris
Platinum I
GlizzyMcGuire
Osiris
Platinum I
Level 160
God Stats
7W - 0L
1,768 SR
Queue Stats
131W - 112L
1,901 MMR
Solo
Cliodhna
Cliodhna
Platinum II
pudgepug
Cliodhna
Platinum II
Level 147
God Stats
3W - 2L
1,689 SR
Queue Stats
119W - 96L
1,956 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Auronos
Sun Wukong
16
1 / 7 / 5
9,643
482
9,828
22,426
16,864
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
Brain2Small
Mercury
18
5 / 7 / 6
10,718
536
10,956
18,068
5,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 5 / 8
9,118
456
5,912
15,287
16,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Anhur
Nogendary
Anhur
18
4 / 5 / 2
10,643
532
7,487
14,287
4,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Odiesel
Merlin
16
3 / 5 / 9
10,349
517
11,041
11,990
3,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ArachneCamazotzGilgameshBastet

VS

Bans
FenrirPersephoneThothAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
0 / 4 / 11
10,957
548
5,295
14,781
12,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
AlternativeF4
Jing Wei
20
6 / 1 / 5
14,730
737
10,083
14,449
5,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Churn
Morgan Le Fay
19
5 / 3 / 11
12,844
642
15,221
12,282
5,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
5 / 2 / 9
12,297
615
11,020
17,697
20,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
pudgepug
Cliodhna
19
12 / 5 / 6
13,176
659
20,676
14,943
6,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
70
15
Kills
28
29
Deaths
15
30
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
0
4
11
1.38
W
Jing Wei
AlternativeF4
Jing Wei
6
1
5
8.5
L
Sun Wukong
Auronos
Sun Wukong
1
7
5
0.5
L
Mercury
Brain2Small
Mercury
5
7
6
1.14
W
Morgan Le Fay
Churn
Morgan Le Fay
5
3
11
3.5
L
2
5
8
1.2
W
5
2
9
4.75
L
Anhur
Nogendary
Anhur
4
5
2
1
L
Merlin
Odiesel
Merlin
3
5
9
1.5
W
Cliodhna
pudgepug
Cliodhna
12
5
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,224
Damage
62,295
82,058
Taken
74,152
46,521
Mitigated
49,512
14,378
Healing
30,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
5,295
1,108
1,298
4,224
14,781
12,332
744
5,099
9,420
33,516
0
W
Jing Wei
AlternativeF4
Jing Wei
10,083
8,369
0
6,904
14,449
5,711
8,163
1,071
13,378
0
133,856
L
Sun Wukong
Auronos
Sun Wukong
9,828
2,207
0
4,557
22,426
16,864
0
5,217
17,209
0
62,631
L
Mercury
Brain2Small
Mercury
10,956
6,517
0
1,411
18,068
5,690
0
4,836
13,232
0
93,864
W
Morgan Le Fay
Churn
Morgan Le Fay
15,221
1,813
0
3,326
12,282
5,319
1,325
3,473
8,809
93,079
0
L
5,912
538
0
1,930
15,287
16,020
0
5,570
9,717
22,003
0
W
11,020
5,023
0
9,726
17,697
20,142
911
3,585
14,112
0
69,450
L
Anhur
Nogendary
Anhur
7,487
3,396
0
4,514
14,287
4,416
0
593
13,694
0
70,523
L
Merlin
Odiesel
Merlin
11,041
735
280
1,686
11,990
3,531
0
4,300
7,690
75,950
0
W
Cliodhna
pudgepug
Cliodhna
20,676
3,675
0
4,986
14,943
6,008
1,205
4,002
10,941
0
89,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,471
Gold Earned
64,004
607
Minions Killed
633
0
Camps Cleared
0
1,862,980
Distance Traveled
1,961,904
27
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,957
548
30
2
0
354,109
4
W
Jing Wei
14,730
737
219
11
0
388,523
3
L
Sun Wukong
9,643
482
132
7
0
359,922
6
L
Mercury
10,718
536
152
8
0
429,060
3
W
Morgan Le Fay
12,844
642
164
8
0
395,167
10
L
Geb
9,118
456
28
1
0
410,953
9
W
Osiris
12,297
615
112
6
0
378,940
10
L
Anhur
10,643
532
142
7
0
320,782
1
L
Merlin
10,349
517
153
8
0
342,263
8
W
Cliodhna
13,176
659
108
5
0
445,165
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role