Player Matchup

Baron Samedi
Baron Samedi
Aura_Games1
Baron Samedi
Level 40
God Stats
37W - 16L
1,587 SR
Queue Stats
231W - 246L
1,399 Elo+
Party 1
Shiva
Shiva
YourBossKrenko-
Shiva
Level 63
God Stats
11W - 7L
1,725 SR
Queue Stats
62W - 55L
1,411 Elo+
Party 1
Thor
Thor
zmankiller1
Thor
Level 14
God Stats
4W - 2L
1,701 SR
Queue Stats
478W - 579L
1,458 Elo+
Party 1
Team Averages
Level 39
1,671 SR
1,422 Elo+

VS

Team Averages
Level 46
1,500 SR
1,573 Elo+
Cerberus
Cerberus
BrotherNagis
Cerberus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,697 Elo+
Party 2
Cliodhna
Cliodhna
ComeSlobber
Cliodhna
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 51L
1,500 Elo+
Party 2
Hel
Hel
ILordAndSaviorI
Hel
Level 82
God Stats
3W - 5L
1,500 SR
Queue Stats
171W - 212L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aura_Games1
Baron Samedi
18
12 / 2 / 9
13,105
819
18,383
11,008
3,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
10 / 4 / 14
12,370
773
18,324
21,711
24,950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 5 / 15
11,104
694
10,759
15,937
7,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BrotherNagis
Cerberus
15
4 / 5 / 5
11,045
690
10,905
17,844
13,466
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
ComeSlobber
Cliodhna
14
4 / 10 / 4
10,845
678
11,929
18,420
6,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 10 / 6
10,624
664
9,149
16,533
8,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
25
25
Kills
10
11
Deaths
25
38
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Aura_Games1
Baron Samedi
12
2
9
8.25
L
Cerberus
BrotherNagis
Cerberus
4
5
5
1.3
L
Cliodhna
ComeSlobber
Cliodhna
4
10
4
0.6
L
2
10
6
0.5
W
10
4
14
4.25
W
3
5
15
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,466
Damage
31,983
48,656
Taken
52,797
35,865
Mitigated
28,870
21,357
Healing
14,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Aura_Games1
Baron Samedi
18,383
1,247
4,661
3,765
11,008
3,529
955
6,336
4,672
53,427
0
L
Cerberus
BrotherNagis
Cerberus
10,905
450
0
4,549
17,844
13,466
0
6,828
10,136
22,735
0
L
Cliodhna
ComeSlobber
Cliodhna
11,929
1,673
0
1,352
18,420
6,761
80
5,331
12,597
0
24,451
L
9,149
824
4,058
4,699
16,533
8,643
963
5,821
10,359
37,281
0
W
18,324
3,286
2,106
7,219
21,711
24,950
204
6,176
15,535
0
41,179
W
10,759
2,063
333
3,273
15,937
7,386
412
8,321
7,616
0
37,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,579
Gold Earned
32,514
153
Minions Killed
110
11
Camps Cleared
4
860,563
Distance Traveled
749,318
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,105
819
69
4
6
286,986
1
L
Cerberus
11,045
690
16
1
0
285,400
0
L
Cliodhna
10,845
678
33
2
3
214,067
1
L
Hel
10,624
664
61
4
1
249,851
3
W
Shiva
12,370
773
51
3
1
306,847
0
W
Thor
11,104
694
33
2
4
266,730
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role