Player Matchup

Geb
Geb
 
Geb
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Garlib
Sol
Level 125
God Stats
5W - 3L
1,500 SR
Queue Stats
372W - 398L
1,535 Elo+
Solo
Achilles
Achilles
Hendø
Achilles
Level 129
God Stats
2W - 0L
1,747 SR
Queue Stats
86W - 71L
1,830 Elo+
Party 2
Medusa
Medusa
NaCl1094
Medusa
Level 113
God Stats
2W - 0L
1,285 SR
Queue Stats
35W - 29L
1,830 Elo+
Party 2
Cernunnos
Cernunnos
Salamaceras
Cernunnos
Level 118
God Stats
3W - 0L
1,923 SR
Queue Stats
58W - 43L
1,693 Elo+
Solo
Team Averages
Level 122
1,591 SR
1,677 Elo+

VS

Team Averages
Level 153
1,515 SR
1,616 Elo+
Achilles
Achilles
Interfectorem
Achilles
Level 159
God Stats
2W - 4L
1,285 SR
Queue Stats
189W - 203L
1,481 Elo+
Solo
Chiron
Chiron
Marcuza
Chiron
Level 140
God Stats
3W - 1L
1,839 SR
Queue Stats
101W - 80L
1,685 Elo+
Party 1
Da Ji
Da Ji
NoLifeKingT
Da Ji
Level 156
God Stats
4W - 3L
1,686 SR
Queue Stats
323W - 330L
1,583 Elo+
Solo
Sobek
Sobek
NotSoWolf
Sobek
Level 154
God Stats
0W - 6L
1,264 SR
Queue Stats
104W - 88L
1,660 Elo+
Solo
Persephone
Persephone
payj
Persephone
Level 154
God Stats
1W - 3L
1,500 SR
Queue Stats
143W - 123L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
2 / 3 / 10
9,517
793
6,968
11,431
11,047
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sol
Garlib
Sol
17
7 / 2 / 5
10,408
867
15,988
10,323
4,409
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Hendø
Achilles
15
2 / 4 / 12
9,044
754
9,356
19,000
25,023
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
NaCl1094
Medusa
17
2 / 4 / 12
9,558
797
12,671
12,615
5,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
Salamaceras
Cernunnos
17
2 / 2 / 10
10,178
848
13,631
10,048
4,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Interfectorem
Achilles
15
3 / 4 / 8
8,838
737
8,152
17,241
23,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
Marcuza
Chiron
16
3 / 2 / 9
8,813
734
14,944
10,101
4,655
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
5 / 4 / 7
9,066
756
10,847
13,100
7,478
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
NotSoWolf
Sobek
14
2 / 3 / 8
8,535
711
6,338
17,667
20,459
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
payj
Persephone
16
2 / 2 / 7
8,925
744
15,368
8,908
3,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
54
15
Kills
15
15
Deaths
15
49
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
3
10
2.33
W
Sol
Garlib
Sol
7
2
5
4.75
W
Achilles
Hendø
Achilles
2
4
12
2
L
Achilles
Interfectorem
Achilles
3
4
8
1.75
L
Chiron
Marcuza
Chiron
3
2
9
3.75
W
Medusa
NaCl1094
Medusa
2
4
12
2
L
5
4
7
2.13
L
Sobek
NotSoWolf
Sobek
2
3
8
2
W
Cernunnos
Salamaceras
Cernunnos
2
2
10
3.5
L
Persephone
payj
Persephone
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,614
Damage
55,649
63,417
Taken
67,017
50,684
Mitigated
59,887
15,827
Healing
20,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,968
251
464
608
11,431
11,047
81
2,972
8,287
13,880
0
W
Sol
Garlib
Sol
15,988
4,255
514
2,896
10,323
4,409
3,514
3,396
6,773
29,238
0
W
Achilles
Hendø
Achilles
9,356
1,321
1,187
4,283
19,000
25,023
104
6,393
12,334
0
12,732
L
Achilles
Interfectorem
Achilles
8,152
1,268
1,065
2,709
17,241
23,411
0
5,945
11,296
0
10,540
L
Chiron
Marcuza
Chiron
14,944
4,529
3,918
2,826
10,101
4,655
1,891
4,276
5,825
0
30,342
W
Medusa
NaCl1094
Medusa
12,671
4,721
299
2,534
12,615
5,394
1,390
4,499
8,010
0
36,295
L
10,847
2,392
81
759
13,100
7,478
72
5,468
7,632
0
14,558
L
Sobek
NotSoWolf
Sobek
6,338
304
1,465
5,848
17,667
20,459
0
4,727
12,940
14,015
0
W
Cernunnos
Salamaceras
Cernunnos
13,631
5,842
1,791
1,251
10,048
4,811
684
4,446
5,468
0
31,411
L
Persephone
payj
Persephone
15,368
664
380
1,928
8,908
3,884
627
2,539
6,367
35,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,705
Gold Earned
44,177
137
Minions Killed
112
0
Camps Cleared
0
1,212,957
Distance Traveled
1,012,626
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,517
793
10
1
0
254,544
1
W
Sol
10,408
867
37
3
0
242,904
5
W
Achilles
9,044
754
4
0
0
244,309
1
L
Achilles
8,838
737
3
0
0
178,926
1
L
Chiron
8,813
734
37
3
0
213,547
0
W
Medusa
9,558
797
32
3
0
247,579
4
L
Da Ji
9,066
756
14
1
0
175,033
2
L
Sobek
8,535
711
6
1
0
215,873
3
W
Cernunnos
10,178
848
54
5
0
223,621
0
L
Persephone
8,925
744
52
4
0
229,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role