Player Matchup

Olorun
Olorun
A BlackStallion
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Scylla
Scylla
Chasebenjis3965
Scylla
Level 46
God Stats
4W - 5L
1,480 SR
Queue Stats
21W - 21L
1,465 Elo+
Solo
Shiva
Shiva
DatBoiSav
Shiva
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,500 Elo+
Party 2
Bacchus
Bacchus
Heryamsout
Bacchus
Level 30
God Stats
0W - 1L
1,733 SR
Queue Stats
7W - 10L
1,232 Elo+
Party 2
Bastet
Bastet
OhBaconi
Bastet
Level 129
God Stats
0W - 2L
1,325 SR
Queue Stats
3W - 8L
1,232 Elo+
Party 2
Team Averages
Level 68
1,508 SR
1,386 Elo+

VS

Team Averages
Level 94
1,508 SR
1,404 Elo+
Scylla
Scylla
BlackCondor0418
Scylla
Level 123
God Stats
1W - 0L
1,270 SR
Queue Stats
11W - 16L
1,371 Elo+
Party 1
Nemesis
Nemesis
SWA_SugarNuts
Nemesis
Level 142
God Stats
2W - 1L
1,770 SR
Queue Stats
16W - 16L
1,511 Elo+
Party 1
Shiva
Shiva
SaintOhana
Shiva
Level 48
God Stats
46W - 35L
1,483 SR
Queue Stats
146W - 153L
1,361 Elo+
Solo
Atlas
Atlas
UPR_Unimeme
Atlas
Level 129
God Stats
2W - 2L
1,489 SR
Queue Stats
16W - 22L
1,407 Elo+
Party 1
Chiron
Chiron
oOGothamOo
Chiron
Level 27
God Stats
6W - 5L
1,527 SR
Queue Stats
9W - 12L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
8,424
383
5,292
7,372
3,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 3 / 0
10,783
490
6,409
9,320
2,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
DatBoiSav
Shiva
18
0 / 2 / 0
10,453
475
9,802
20,697
14,368
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bacchus
Heryamsout
Bacchus
14
0 / 1 / 1
8,975
408
7,176
12,339
15,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bastet
OhBaconi
Bastet
14
0 / 3 / 1
8,962
407
4,251
14,974
4,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 1
11,811
537
4,081
6,412
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
20
4 / 0 / 4
12,493
568
12,286
13,296
5,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
18
3 / 1 / 0
11,724
533
14,760
20,916
16,356
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 0 / 4
10,663
485
9,543
12,312
11,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
oOGothamOo
Chiron
17
1 / 1 / 1
9,903
450
2,649
6,603
3,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
12
12
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
3
1
1
3.5
L
3
3
0
1
L
Shiva
DatBoiSav
Shiva
0
2
0
0
L
Bacchus
Heryamsout
Bacchus
0
1
1
0.5
L
Bastet
OhBaconi
Bastet
0
3
1
0.17
W
Nemesis
4
0
4
6
W
Shiva
3
1
0
3
W
1
0
4
3
W
Chiron
oOGothamOo
Chiron
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,930
Damage
43,319
64,702
Taken
59,539
40,442
Mitigated
38,583
19,107
Healing
24,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,292
1,697
57
1,693
7,372
3,254
0
3,749
3,577
53,397
4,563
W
4,081
180
0
1,885
6,412
1,844
342
2,594
3,818
78,939
0
L
6,409
0
0
2,956
9,320
2,711
820
1,383
7,850
84,096
0
L
Shiva
DatBoiSav
Shiva
9,802
1,484
149
6,762
20,697
14,368
180
4,851
14,883
15,672
57,516
L
Bacchus
Heryamsout
Bacchus
7,176
533
0
1,519
12,339
15,583
126
3,960
8,379
30,325
0
L
Bastet
OhBaconi
Bastet
4,251
876
0
5,971
14,974
4,526
120
1,012
13,922
0
55,154
W
Nemesis
12,286
4,747
0
7,745
13,296
5,775
1,018
2,209
11,087
0
124,865
W
Shiva
14,760
3,304
0
8,679
20,916
16,356
988
4,333
16,248
12,623
71,919
W
9,543
2,734
90
2,870
12,312
11,347
0
6,688
5,624
35,295
6,748
W
Chiron
oOGothamOo
Chiron
2,649
587
1,084
2,166
6,603
3,261
0
4,802
1,801
0
59,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,597
Gold Earned
56,594
541
Minions Killed
684
0
Camps Cleared
0
2,038,234
Distance Traveled
2,243,459
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,424
383
110
5
0
364,308
5
W
Scylla
11,811
537
162
7
0
401,611
3
L
Scylla
10,783
490
147
7
0
398,791
2
L
Shiva
10,453
475
142
6
0
443,305
2
L
Bacchus
8,975
408
43
2
0
404,585
4
L
Bastet
8,962
407
99
5
0
427,245
2
W
Nemesis
12,493
568
175
8
0
518,156
2
W
Shiva
11,724
533
150
7
0
457,933
1
W
Atlas
10,663
485
57
3
0
463,828
5
W
Chiron
9,903
450
140
6
0
401,931
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role