Player Matchup

Cernunnos
Cernunnos
Gold I
CapIV-YT
Cernunnos
Gold I
Level 129
God Stats
8W - 9L
1,856 SR
Queue Stats
377W - 456L
1,710 MMR
Solo
Achilles
Achilles
Gold II
DismayRuthless
Achilles
Gold II
Level 128
God Stats
2W - 3L
1,806 SR
Queue Stats
16W - 15L
1,834 MMR
Party 1
Sol
Sol
Platinum V
PureElion
Sol
Platinum V
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,990 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 132
1,720 SR
1,845 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 145
1,596 SR
1,665 MMR
Baron Samedi
Baron Samedi
Platinum I
 
Baron Samedi
Platinum I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chaac
Chaac
Platinum IV
BriefDespair
Chaac
Platinum IV
Level 157
God Stats
7W - 7L
1,582 SR
Queue Stats
48W - 37L
1,864 MMR
Party 2
Ullr
Ullr
Gold II
Puddle Hawk
Ullr
Gold II
Level 122
God Stats
4W - 10L
1,706 SR
Queue Stats
156W - 147L
1,630 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CapIV-YT
Cernunnos
11
0 / 6 / 4
7,565
630
7,929
9,839
3,297
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
12
1 / 6 / 4
7,813
651
7,098
14,345
16,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 6 / 1
8,745
729
11,772
9,958
3,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bans
BastetFenrirAh Muzen CabCabrakanOdin

VS

Bans
AtlasGaneshaCerberusArtioSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
4 / 2 / 12
9,502
792
9,335
10,046
4,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
5 / 1 / 11
9,347
779
12,049
13,159
8,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

14
9 / 2 / 6
9,808
817
8,590
9,757
3,099
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
5
Kills
18
18
Deaths
5
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
2
12
5
W
5
1
11
10.5
L
Cernunnos
CapIV-YT
Cernunnos
0
6
4
0.33
L
Achilles
1
6
4
0.5
W
9
2
6
6
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,799
Damage
29,974
34,142
Taken
32,962
23,503
Mitigated
16,102
6,777
Healing
16,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
9,335
705
2,169
5,660
10,046
4,105
426
3,957
5,955
37,993
0
W
12,049
1,584
290
6,167
13,159
8,898
102
5,553
7,389
0
29,574
L
Cernunnos
CapIV-YT
Cernunnos
7,929
3,860
0
1,546
9,839
3,297
0
2,290
7,325
0
25,539
L
Achilles
7,098
1,169
344
3,027
14,345
16,882
0
3,780
10,186
0
11,920
W
8,590
3,962
0
1,894
9,757
3,099
1,007
3,372
6,122
0
28,411
L
11,772
1,496
0
1,860
9,958
3,324
0
3,321
6,485
29,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,123
Gold Earned
28,657
105
Minions Killed
133
1
Camps Cleared
10
631,878
Distance Traveled
677,651
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,502
792
64
5
5
220,678
4
W
Chaac
9,347
779
29
2
3
232,312
5
L
Cernunnos
7,565
630
57
5
1
199,505
0
L
Achilles
7,813
651
12
1
0
226,789
1
W
Ullr
9,808
817
40
3
2
224,661
0
L
Sol
8,745
729
36
3
0
205,584
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role