Player Matchup

He Bo
He Bo
FBIAgentLitler
He Bo
Level 148
God Stats
1W - 1L
1,290 SR
Queue Stats
68W - 49L
1,686 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KaiserWindhelm
Tsukuyomi
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Poseidon
Poseidon
Ninja m0nkey10
Poseidon
Level 132
God Stats
1W - 3L
1,702 SR
Queue Stats
58W - 41L
1,677 Elo+
Party 2
Cabrakan
Cabrakan
OhhTerry-
Cabrakan
Level 129
God Stats
11W - 8L
1,513 SR
Queue Stats
407W - 410L
1,485 Elo+
Party 2
Skadi
Skadi
carfoozle
Skadi
Level 145
God Stats
1W - 2L
1,734 SR
Queue Stats
100W - 85L
1,693 Elo+
Party 2
Team Averages
Level 132
1,548 SR
1,608 Elo+

VS

Team Averages
Level 118
1,512 SR
1,450 Elo+
Tyr
Tyr
 
Tyr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
DIG3ST
Ganesha
Level 127
God Stats
2W - 3L
1,536 SR
Queue Stats
169W - 172L
1,531 Elo+
Solo
Ah Puch
Ah Puch
Falby30
Ah Puch
Level 126
God Stats
18W - 4L
1,525 SR
Queue Stats
283W - 291L
1,306 Elo+
Party 1
Nu Wa
Nu Wa
TyJeDo
Nu Wa
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 86L
1,446 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
leftherdrippinn
Ah Muzen Cab
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 25L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 10 / 10
12,672
745
11,523
14,128
4,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
KaiserWindhelm
Tsukuyomi
20
13 / 6 / 8
13,062
768
26,602
24,790
10,297
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
20
7 / 9 / 13
12,933
761
16,002
20,682
6,062
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
OhhTerry-
Cabrakan
20
1 / 5 / 24
12,077
710
7,894
31,532
34,105
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
carfoozle
Skadi
19
3 / 7 / 16
11,985
705
15,331
16,691
4,820
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
19
5 / 8 / 19
12,219
719
13,223
26,126
32,981
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
DIG3ST
Ganesha
20
0 / 6 / 24
11,349
668
8,344
20,378
18,315
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
Falby30
Ah Puch
20
14 / 4 / 19
14,494
853
30,401
17,690
7,501
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
TyJeDo
Nu Wa
20
8 / 7 / 18
13,651
803
27,116
11,525
3,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
leftherdrippinn
Ah Muzen Cab
20
10 / 6 / 13
13,601
800
20,165
13,990
6,390
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
130
30
Kills
37
37
Deaths
31
71
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
8
19
1.81
W
Ganesha
DIG3ST
Ganesha
0
6
24
2
L
6
10
10
1.1
W
Ah Puch
Falby30
Ah Puch
14
4
19
5.88
L
Tsukuyomi
KaiserWindhelm
Tsukuyomi
13
6
8
2.83
L
Poseidon
7
9
13
1.5
L
Cabrakan
OhhTerry-
Cabrakan
1
5
24
2.6
W
Nu Wa
TyJeDo
Nu Wa
8
7
18
2.43
L
Skadi
carfoozle
Skadi
3
7
16
1.57
W
Ah Muzen Cab
leftherdrippinn
Ah Muzen Cab
10
6
13
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,352
Damage
99,249
107,823
Taken
89,709
59,694
Mitigated
69,129
39,088
Healing
26,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
13,223
672
175
8,773
26,126
32,981
1,013
10,024
15,914
2,163
23,059
W
Ganesha
DIG3ST
Ganesha
8,344
563
1,174
2,031
20,378
18,315
235
5,239
14,959
21,959
0
L
11,523
187
1,623
1,119
14,128
4,410
78
7,195
6,512
16,610
0
W
Ah Puch
Falby30
Ah Puch
30,401
1,716
1,927
7,240
17,690
7,501
1,128
8,218
9,200
53,043
0
L
Tsukuyomi
KaiserWindhelm
Tsukuyomi
26,602
5,913
1,407
10,301
24,790
10,297
467
15,191
9,008
0
50,964
L
Poseidon
16,002
1,526
2,207
5,625
20,682
6,062
987
11,721
8,362
50,774
0
L
Cabrakan
OhhTerry-
Cabrakan
7,894
930
1,878
9,535
31,532
34,105
440
19,826
10,641
18,064
0
W
Nu Wa
TyJeDo
Nu Wa
27,116
4,476
1,139
570
11,525
3,942
2,586
3,580
7,797
44,167
0
L
Skadi
carfoozle
Skadi
15,331
5,253
3,556
1,837
16,691
4,820
1,103
10,719
5,368
0
39,590
W
Ah Muzen Cab
leftherdrippinn
Ah Muzen Cab
20,165
3,306
1,713
2,030
13,990
6,390
1,504
7,306
6,420
0
40,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,729
Gold Earned
65,314
236
Minions Killed
183
0
Camps Cleared
0
1,479,623
Distance Traveled
1,428,629
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,219
719
30
2
0
286,752
0
W
Ganesha
11,349
668
1
0
0
306,053
6
L
He Bo
12,672
745
23
1
0
260,946
0
W
Ah Puch
14,494
853
56
3
0
272,132
0
L
Tsukuyomi
13,062
768
44
3
0
339,749
0
L
Poseidon
12,933
761
67
4
0
279,336
0
L
Cabrakan
12,077
710
21
1
0
302,308
0
W
Nu Wa
13,651
803
43
3
0
274,227
1
L
Skadi
11,985
705
81
5
0
297,284
0
W
Ah Muzen Cab
13,601
800
53
3
0
289,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role