Player Matchup

Merlin
Merlin
BLUE_10_01
Merlin
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 79L
1,419 Elo+
Solo
Kumbhakarna
Kumbhakarna
Bicca2276
Kumbhakarna
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,189 Elo+
Solo
Hel
Hel
Fex0
Hel
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,393 Elo+
Solo
Zeus
Zeus
mora
Zeus
Level 70
God Stats
1W - 3L
1,500 SR
Queue Stats
76W - 88L
1,397 Elo+
Solo
Ao Kuang
Ao Kuang
xrtsilli
Ao Kuang
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
261W - 349L
1,435 Elo+
Solo
Team Averages
Level 82
1,500 SR
1,366 Elo+

VS

Team Averages
Level 61
1,500 SR
1,384 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Hundo144
Yemoja
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
116W - 152L
1,236 Elo+
Solo
Neith
Neith
Kwagga-muis
Neith
Level 38
God Stats
3W - 3L
1,500 SR
Queue Stats
65W - 64L
1,469 Elo+
Solo
Geb
Geb
steezydonaveen
Geb
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,330 Elo+
Solo
Fenrir
Fenrir
witchaster
Fenrir
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 35L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BLUE_10_01
Merlin
10
0 / 2 / 2
5,171
1,034
4,563
3,312
1,191
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Bicca2276
Kumbhakarna
8
0 / 1 / 2
4,935
987
688
3,476
2,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hel
Fex0
Hel
10
1 / 0 / 3
5,437
1,087
1,528
3,753
1,219
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zeus
mora
Zeus
11
2 / 2 / 2
5,871
1,174
7,541
4,854
1,612
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
xrtsilli
Ao Kuang
10
1 / 2 / 3
5,466
1,093
1,740
4,439
2,390
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
2 / 1 / 4
5,874
1,175
3,120
4,327
1,119
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
Hundo144
Yemoja
10
0 / 0 / 4
5,625
1,125
2,323
2,384
1,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 0 / 5
5,776
1,155
4,185
1,110
282
Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 3 / 5
5,235
1,047
4,477
6,433
1,938
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fenrir
witchaster
Fenrir
11
2 / 0 / 3
5,610
1,122
3,084
4,026
956
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
4
Kills
7
7
Deaths
4
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
2
1
4
4
L
Merlin
BLUE_10_01
Merlin
0
2
2
0.5
L
Kumbhakarna
Bicca2276
Kumbhakarna
0
1
2
1
L
Hel
Fex0
Hel
1
0
3
2.5
W
Yemoja
Hundo144
Yemoja
0
0
4
2
W
2
0
5
4.5
L
Zeus
mora
Zeus
2
2
2
1.5
W
1
3
5
1.17
W
Fenrir
witchaster
Fenrir
2
0
3
3.5
L
Ao Kuang
xrtsilli
Ao Kuang
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,060
Damage
17,189
19,834
Taken
18,280
8,666
Mitigated
5,383
9,454
Healing
8,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
3,120
435
731
1,058
4,327
1,119
0
3,538
789
0
10,710
L
Merlin
BLUE_10_01
Merlin
4,563
470
438
472
3,312
1,191
0
1,204
2,108
11,296
0
L
Kumbhakarna
Bicca2276
Kumbhakarna
688
133
0
574
3,476
2,254
0
795
2,681
1,023
0
L
Hel
Fex0
Hel
1,528
156
2,890
2,332
3,753
1,219
0
1,557
2,196
5,844
0
W
Yemoja
Hundo144
Yemoja
2,323
216
1,668
762
2,384
1,088
0
2,142
242
7,090
0
W
4,185
702
658
339
1,110
282
0
1,000
110
0
9,324
L
Zeus
mora
Zeus
7,541
1,189
221
1,441
4,854
1,612
0
2,173
2,681
15,359
0
W
4,477
533
695
1,176
6,433
1,938
0
5,731
702
5,214
0
W
Fenrir
witchaster
Fenrir
3,084
750
392
622
4,026
956
0
3,649
377
0
4,939
L
Ao Kuang
xrtsilli
Ao Kuang
1,740
369
225
861
4,439
2,390
0
1,071
3,368
3,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,880
Gold Earned
28,120
50
Minions Killed
37
0
Camps Cleared
0
502,277
Distance Traveled
564,539
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,874
1,175
20
4
0
106,025
0
L
Merlin
5,171
1,034
17
3
0
86,820
0
L
Kumbhakarna
4,935
987
1
0
0
67,703
0
L
Hel
5,437
1,087
10
2
0
117,405
0
W
Yemoja
5,625
1,125
3
1
0
99,818
0
W
Neith
5,776
1,155
6
1
0
118,733
0
L
Zeus
5,871
1,174
17
3
0
115,011
0
W
Geb
5,235
1,047
2
0
0
119,470
0
W
Fenrir
5,610
1,122
6
1
0
120,493
0
L
Ao Kuang
5,466
1,093
5
1
0
115,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role