Player Matchup

Chang'e
Chang'e
ClamMuncher420
Chang'e
Level 60
God Stats
2W - 1L
1,444 SR
Queue Stats
10W - 2L
1,855 Elo+
Party 2
Neith
Neith
IBeMeep
Neith
Level 124
God Stats
5W - 2L
1,716 SR
Queue Stats
258W - 264L
1,483 Elo+
Solo
Hercules
Hercules
LonelyDarness
Hercules
Level 116
God Stats
6W - 4L
1,509 SR
Queue Stats
257W - 298L
1,498 Elo+
Solo
Shiva
Shiva
Uraqi
Shiva
Level 122
God Stats
1W - 2L
1,199 SR
Queue Stats
74W - 64L
1,449 Elo+
Solo
Scylla
Scylla
ribcrasher
Scylla
Level 89
God Stats
1W - 0L
1,794 SR
Queue Stats
10W - 2L
1,855 Elo+
Party 2
Team Averages
Level 102
1,533 SR
1,628 Elo+

VS

Team Averages
Level 47
1,421 SR
1,412 Elo+
Vulcan
Vulcan
 
Vulcan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
 
Shiva
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Cadenbach
Arachne
Level 102
God Stats
8W - 19L
1,106 SR
Queue Stats
639W - 657L
1,489 Elo+
Solo
Scylla
Scylla
Pathil
Scylla
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,284 Elo+
Party 3
Baron Samedi
Baron Samedi
Zallo
Baron Samedi
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,284 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 12
9,409
627
7,963
8,926
3,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
IBeMeep
Neith
15
6 / 1 / 13
9,440
629
7,810
6,676
2,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
LonelyDarness
Hercules
15
4 / 0 / 3
9,048
603
3,382
9,501
5,767
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shiva
Uraqi
Shiva
14
1 / 3 / 5
8,328
555
6,509
13,305
4,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
ribcrasher
Scylla
15
11 / 3 / 7
9,595
640
10,060
7,509
1,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
5 / 7 / 0
7,768
518
13,645
11,080
3,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
 
Shiva
10
0 / 2 / 0
6,647
443
3,569
6,376
5,449
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Cadenbach
Arachne
12
1 / 5 / 2
7,347
490
2,586
12,379
3,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Pathil
Scylla
11
4 / 9 / 0
7,003
467
4,513
9,459
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
Zallo
Baron Samedi
11
0 / 6 / 3
6,797
453
4,363
9,344
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
15
28
Kills
10
10
Deaths
29
40
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
5
7
0
0.71
L
Shiva
 
Shiva
0
2
0
0
L
Arachne
Cadenbach
Arachne
1
5
2
0.4
W
6
3
12
4
W
Neith
IBeMeep
Neith
6
1
13
12.5
W
Hercules
LonelyDarness
Hercules
4
0
3
5.5
L
Scylla
Pathil
Scylla
4
9
0
0.44
W
Shiva
Uraqi
Shiva
1
3
5
1.17
L
Baron Samedi
Zallo
Baron Samedi
0
6
3
0.25
W
Scylla
ribcrasher
Scylla
11
3
7
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,724
Damage
28,676
45,917
Taken
48,638
16,853
Mitigated
17,385
10,655
Healing
7,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
13,645
1,557
0
1,155
11,080
3,234
0
4,736
6,344
47,521
0
L
Shiva
 
Shiva
3,569
263
0
496
6,376
5,449
0
419
5,957
0
31,489
L
Arachne
Cadenbach
Arachne
2,586
1,780
0
2,398
12,379
3,564
132
4,426
7,953
0
36,438
W
7,963
403
860
4,437
8,926
3,023
934
6,002
2,924
35,376
0
W
Neith
IBeMeep
Neith
7,810
1,814
0
2,803
6,676
2,265
1,429
3,466
3,210
0
60,463
W
Hercules
LonelyDarness
Hercules
3,382
1,777
0
1,654
9,501
5,767
336
1,813
7,616
0
49,462
L
Scylla
Pathil
Scylla
4,513
1,053
0
468
9,459
2,360
70
5,443
4,016
25,231
0
W
Shiva
Uraqi
Shiva
6,509
1,559
50
768
13,305
4,107
0
5,933
7,160
0
62,353
L
Baron Samedi
Zallo
Baron Samedi
4,363
480
564
2,507
9,344
2,778
148
2,999
6,345
35,174
0
W
Scylla
ribcrasher
Scylla
10,060
562
0
83
7,509
1,691
1,659
4,656
2,486
38,646
220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,820
Gold Earned
35,562
469
Minions Killed
334
0
Camps Cleared
0
1,485,803
Distance Traveled
1,269,724
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,768
518
81
5
0
266,310
0
L
Shiva
6,647
443
82
5
0
199,415
0
L
Arachne
7,347
490
58
4
0
289,979
3
W
Chang'e
9,409
627
56
4
0
316,762
6
W
Neith
9,440
629
108
7
0
283,177
0
W
Hercules
9,048
603
125
8
0
275,935
2
L
Scylla
7,003
467
42
3
0
255,630
0
W
Shiva
8,328
555
104
7
0
312,953
1
L
Baron Samedi
6,797
453
71
5
0
258,390
4
W
Scylla
9,595
640
76
5
0
296,976
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role