Player Matchup

Zeus
Zeus
Amaro_Stone
Zeus
Level 50
God Stats
5W - 5L
1,547 SR
Queue Stats
59W - 55L
1,491 Elo+
Party 2
Nox
Nox
D3STRO88
Nox
Level 57
God Stats
10W - 20L
1,227 SR
Queue Stats
131W - 158L
1,413 Elo+
Solo
Arachne
Arachne
Mattyboi4260
Arachne
Level 100
God Stats
19W - 3L
1,865 SR
Queue Stats
256W - 266L
1,458 Elo+
Solo
Charybdis
Charybdis
NoHacksJustCat
Charybdis
Level 66
God Stats
18W - 14L
1,499 SR
Queue Stats
200W - 202L
1,492 Elo+
Solo
Mulan
Mulan
SweetunicornLALO
Mulan
Level 82
God Stats
16W - 11L
1,397 SR
Queue Stats
280W - 292L
1,470 Elo+
Party 2
Team Averages
Level 71
1,507 SR
1,465 Elo+

VS

Team Averages
Level 91
1,484 SR
1,443 Elo+
Shiva
Shiva
Dstrob
Shiva
Level 74
God Stats
3W - 4L
1,247 SR
Queue Stats
121W - 121L
1,402 Elo+
Solo
Sol
Sol
Quokka_King
Sol
Level 85
God Stats
2W - 3L
1,428 SR
Queue Stats
37W - 36L
1,425 Elo+
Solo
Atlas
Atlas
TheRealKetchup00
Atlas
Level 87
God Stats
1W - 2L
1,743 SR
Queue Stats
16W - 17L
1,485 Elo+
Party 1
Ne Zha
Ne Zha
TheRealMustard00
Ne Zha
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,485 Elo+
Party 1
Charybdis
Charybdis
lamondschnee
Charybdis
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 83L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 9
10,845
542
16,741
12,505
4,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 5 / 11
10,596
530
11,430
10,682
4,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Mattyboi4260
Arachne
18
10 / 3 / 6
11,873
594
15,547
17,897
7,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
NoHacksJustCat
Charybdis
15
4 / 5 / 5
9,515
476
8,039
13,215
3,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 6 / 6
10,753
538
14,067
20,813
20,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Dstrob
Shiva
16
5 / 4 / 5
10,312
516
13,437
23,263
18,406
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
5 / 8 / 4
10,021
501
11,972
17,202
6,242
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
2 / 4 / 11
9,492
475
9,267
21,274
23,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
12 / 4 / 6
10,979
549
14,116
17,978
7,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
lamondschnee
Charybdis
9
1 / 5 / 2
7,327
366
3,176
9,613
2,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
53
25
Kills
25
25
Deaths
25
37
Assists
28
Player
Kills
Deaths
Assists
KDA
W
4
6
9
1.42
W
4
5
11
1.9
L
Shiva
Dstrob
Shiva
5
4
5
1.88
W
Arachne
Mattyboi4260
Arachne
10
3
6
4.33
W
Charybdis
NoHacksJustCat
Charybdis
4
5
5
1.3
L
5
8
4
0.88
W
3
6
6
1
L
2
4
11
1.88
L
12
4
6
3.75
L
Charybdis
lamondschnee
Charybdis
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,824
Damage
51,968
75,112
Taken
89,330
40,225
Mitigated
58,811
17,525
Healing
25,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,741
1,576
0
1,033
12,505
4,197
0
6,611
5,894
66,330
0
W
11,430
944
143
2,334
10,682
4,093
770
3,355
7,327
37,308
0
L
Shiva
Dstrob
Shiva
13,437
3,352
256
5,837
23,263
18,406
411
5,532
17,164
0
59,735
W
Arachne
Mattyboi4260
Arachne
15,547
8,731
89
6,860
17,897
7,678
1,870
6,675
11,222
0
64,319
W
Charybdis
NoHacksJustCat
Charybdis
8,039
3,154
0
2,504
13,215
3,793
1,545
2,252
10,963
0
46,117
L
11,972
2,108
293
4,653
17,202
6,242
568
8,229
8,887
57,960
0
W
14,067
1,921
0
4,562
20,813
20,464
529
2,346
18,467
0
71,391
L
9,267
4,065
2,959
4,227
21,274
23,795
598
5,008
16,094
37,465
0
L
14,116
4,327
0
5,017
17,978
7,558
1,680
5,374
12,491
0
58,350
L
Charybdis
lamondschnee
Charybdis
3,176
1,719
0
2,667
9,613
2,810
1,177
4,028
5,585
0
27,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,582
Gold Earned
48,131
442
Minions Killed
417
0
Camps Cleared
0
1,811,006
Distance Traveled
1,618,090
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,845
542
97
5
0
339,709
6
W
Nox
10,596
530
43
2
0
352,240
0
L
Shiva
10,312
516
104
5
0
354,396
7
W
Arachne
11,873
594
100
5
0
425,002
0
W
Charybdis
9,515
476
81
4
0
359,713
2
L
Sol
10,021
501
112
6
0
324,239
5
W
Mulan
10,753
538
121
6
0
334,342
0
L
Atlas
9,492
475
39
2
0
358,737
3
L
Ne Zha
10,979
549
104
5
0
412,195
0
L
Charybdis
7,327
366
58
3
0
168,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role