Player Matchup

Atlas
Atlas
Gold I
BonetownZiggy2
Atlas
Gold I
Level 148
God Stats
5W - 2L
1,714 SR
Queue Stats
120W - 119L
1,743 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
EddieOnJungle
Gilgamesh
Gold II
Level 121
God Stats
5W - 1L
1,813 SR
Queue Stats
36W - 24L
1,800 MMR
Party 3
Medusa
Medusa
Platinum I
Fenix
Medusa
Platinum I
Level 158
God Stats
3W - 5L
1,620 SR
Queue Stats
331W - 328L
1,831 MMR
Party 3
Chaac
Chaac
Gold III
iAndrohmeda
Chaac
Gold III
Level 145
God Stats
2W - 3L
1,394 SR
Queue Stats
159W - 137L
1,784 MMR
Party 1
Agni
Agni
Gold II
sigifredo22
Agni
Gold II
Level 81
God Stats
1W - 3L
1,500 SR
Queue Stats
316W - 264L
1,784 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 131
1,608 SR
1,789 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,716 SR
1,779 MMR
Nemesis
Nemesis
Platinum II
Dethhhh
Nemesis
Platinum II
Level 160
God Stats
9W - 6L
1,897 SR
Queue Stats
263W - 228L
1,971 MMR
Party 4
Cabrakan
Cabrakan
Platinum IV
GGNORExd
Cabrakan
Platinum IV
Level 67
God Stats
7W - 8L
1,890 SR
Queue Stats
616W - 615L
1,708 MMR
Party 4
Eset
Eset
Platinum III
Strαt
Eset
Platinum III
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
378W - 367L
1,747 MMR
Party 2
Scylla
Scylla
Platinum V
XPIWXDELTA
Scylla
Platinum V
Level 158
God Stats
3W - 2L
1,777 SR
Queue Stats
323W - 305L
1,747 MMR
Solo
Heimdallr
Heimdallr
Gold II
zhhed
Heimdallr
Gold II
Level 141
God Stats
15W - 18L
1,517 SR
Queue Stats
160W - 159L
1,722 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 5
9,843
547
3,484
14,777
12,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
EddieOnJungle
Gilgamesh
17
7 / 2 / 5
11,103
617
11,773
16,114
6,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
Fenix
Medusa
19
6 / 0 / 3
12,122
673
11,134
13,262
5,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
6 / 2 / 7
11,919
662
12,087
20,155
18,768
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
5 / 2 / 10
11,688
649
18,910
8,825
2,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
Erlang ShenThothArtio

VS

Bans
AchillesChronosBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dethhhh
Nemesis
14
1 / 7 / 2
8,365
465
12,173
15,487
4,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
GGNORExd
Cabrakan
13
3 / 4 / 1
8,705
484
5,372
20,391
23,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Eset
Strαt
Eset
15
3 / 2 / 0
9,466
526
11,356
11,147
8,925
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
XPIWXDELTA
Scylla
13
1 / 7 / 2
7,803
434
5,948
11,796
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
zhhed
Heimdallr
14
0 / 6 / 1
8,626
479
5,712
13,395
3,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
26
Kills
8
8
Deaths
26
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
L
Nemesis
Dethhhh
Nemesis
1
7
2
0.29
W
Gilgamesh
EddieOnJungle
Gilgamesh
7
2
5
4.75
W
Medusa
Fenix
Medusa
6
0
3
7.5
L
Cabrakan
GGNORExd
Cabrakan
3
4
1
0.88
L
Eset
Strαt
Eset
3
2
0
1.5
L
Scylla
XPIWXDELTA
Scylla
1
7
2
0.29
W
6
2
7
4.75
W
5
2
10
5
L
Heimdallr
zhhed
Heimdallr
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,388
Damage
40,561
73,133
Taken
72,216
44,979
Mitigated
42,483
27,906
Healing
11,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,484
998
235
3,205
14,777
12,188
158
4,368
10,409
23,992
2,849
L
Nemesis
Dethhhh
Nemesis
12,173
5,389
0
1,589
15,487
4,585
0
4,799
10,545
0
69,682
W
Gilgamesh
EddieOnJungle
Gilgamesh
11,773
3,266
0
2,912
16,114
6,038
2,885
5,173
10,365
0
75,856
W
Medusa
Fenix
Medusa
11,134
5,718
0
8,921
13,262
5,333
5,234
1,877
11,385
0
109,933
L
Cabrakan
GGNORExd
Cabrakan
5,372
459
60
2,403
20,391
23,039
0
8,569
11,503
19,218
0
L
Eset
Strαt
Eset
11,356
1,637
0
4,225
11,147
8,925
0
849
10,269
65,022
0
L
Scylla
XPIWXDELTA
Scylla
5,948
372
0
480
11,796
2,892
0
5,588
5,941
44,709
0
W
12,087
1,140
0
10,746
20,155
18,768
315
9,252
10,903
0
72,020
W
18,910
1,622
0
1,887
8,825
2,652
3,572
3,609
5,216
92,328
0
L
Heimdallr
zhhed
Heimdallr
5,712
2,646
0
3,159
13,395
3,042
0
1,525
11,845
0
63,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,675
Gold Earned
42,965
601
Minions Killed
470
0
Camps Cleared
0
1,864,840
Distance Traveled
1,676,104
37
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,843
547
38
2
0
323,503
6
L
Nemesis
8,365
465
103
6
0
345,279
5
W
Gilgamesh
11,103
617
108
6
0
418,372
7
W
Medusa
12,122
673
168
9
0
340,353
6
L
Cabrakan
8,705
484
37
2
0
354,912
6
L
Eset
9,466
526
120
7
0
343,168
6
L
Scylla
7,803
434
87
5
0
316,967
0
W
Chaac
11,919
662
135
8
0
406,465
10
W
Agni
11,688
649
152
8
0
376,147
8
L
Heimdallr
8,626
479
123
7
0
315,778
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role