Player Matchup

Khepri
Khepri
ASweety
Khepri
Level 122
God Stats
11W - 11L
1,672 SR
Queue Stats
733W - 681L
1,544 Elo+
Party 3
Sun Wukong
Sun Wukong
Jhonas_Predators
Sun Wukong
Level 65
God Stats
2W - 1L
1,705 SR
Queue Stats
131W - 134L
1,389 Elo+
Party 2
Izanami
Izanami
Moldu19
Izanami
Level 39
God Stats
4W - 3L
1,500 SR
Queue Stats
224W - 176L
1,556 Elo+
Party 3
Nu Wa
Nu Wa
an-jo-ma9
Nu Wa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 52L
1,286 Elo+
Party 2
Thanatos
Thanatos
iTs-ViTi
Thanatos
Level 44
God Stats
1W - 2L
1,700 SR
Queue Stats
78W - 89L
1,359 Elo+
Party 2
Team Averages
Level 59
1,615 SR
1,427 Elo+

VS

Team Averages
Level 79
1,495 SR
1,468 Elo+
Atlas
Atlas
 
Atlas
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Brignar_
Neith
Level 7
God Stats
2W - 3L
1,375 SR
Queue Stats
8W - 9L
1,438 Elo+
Party 4
Scylla
Scylla
Khalidkmz
Scylla
Level 143
God Stats
4W - 16L
1,328 SR
Queue Stats
387W - 616L
1,328 Elo+
Party 1
Arachne
Arachne
MarcomaryP
Arachne
Level 85
God Stats
35W - 22L
1,655 SR
Queue Stats
74W - 56L
1,538 Elo+
Party 4
Mulan
Mulan
Syref98
Mulan
Level 66
God Stats
5W - 2L
1,615 SR
Queue Stats
57W - 43L
1,535 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ASweety
Khepri
7
1 / 1 / 2
5,357
536
1,852
4,336
2,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Jhonas_Predators
Sun Wukong
7
0 / 7 / 0
4,334
433
3,243
9,058
4,559
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Izanami
Moldu19
Izanami
10
2 / 2 / 1
5,677
568
8,046
4,284
1,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
an-jo-ma9
Nu Wa
8
0 / 4 / 0
4,663
466
2,971
4,243
1,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thanatos
iTs-ViTi
Thanatos
8
1 / 5 / 0
5,045
505
1,479
7,397
2,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
0 / 1 / 2
5,115
512
1,776
7,636
2,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Brignar_
Neith
8
1 / 2 / 0
4,701
470
1,489
5,881
648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Khalidkmz
Scylla
11
2 / 0 / 2
6,450
645
2,692
3,103
859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
MarcomaryP
Arachne
10
5 / 0 / 5
6,327
633
5,121
6,023
2,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mulan
Syref98
Mulan
13
11 / 1 / 0
7,578
758
7,634
6,248
4,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
19
19
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
1
2
1
L
Khepri
ASweety
Khepri
1
1
2
2
W
Neith
Brignar_
Neith
1
2
0
0.5
L
Sun Wukong
Jhonas_Predators
Sun Wukong
0
7
0
0
W
Scylla
Khalidkmz
Scylla
2
0
2
3
W
Arachne
MarcomaryP
Arachne
5
0
5
7.5
L
Izanami
Moldu19
Izanami
2
2
1
1.25
W
Mulan
Syref98
Mulan
11
1
0
11
L
Nu Wa
an-jo-ma9
Nu Wa
0
4
0
0
L
Thanatos
iTs-ViTi
Thanatos
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,591
Damage
18,712
29,318
Taken
28,891
12,171
Mitigated
10,400
7,324
Healing
13,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
1,776
959
309
2,719
7,636
2,558
0
1,053
6,549
12,621
0
L
Khepri
ASweety
Khepri
1,852
343
0
1,058
4,336
2,703
0
923
3,413
11,429
0
W
Neith
Brignar_
Neith
1,489
563
0
2,327
5,881
648
0
1,096
4,751
0
15,903
L
Sun Wukong
Jhonas_Predators
Sun Wukong
3,243
757
0
775
9,058
4,559
0
0
9,058
0
17,047
W
Scylla
Khalidkmz
Scylla
2,692
46
0
904
3,103
859
499
909
2,008
34,686
0
W
Arachne
MarcomaryP
Arachne
5,121
3,090
0
3,326
6,023
2,185
0
516
5,433
0
30,987
L
Izanami
Moldu19
Izanami
8,046
5,023
0
1,208
4,284
1,758
0
853
3,431
0
48,709
W
Mulan
Syref98
Mulan
7,634
1,931
0
3,779
6,248
4,150
0
827
5,327
0
40,539
L
Nu Wa
an-jo-ma9
Nu Wa
2,971
631
0
250
4,243
1,117
0
1,567
2,478
20,019
0
L
Thanatos
iTs-ViTi
Thanatos
1,479
820
0
4,033
7,397
2,034
0
867
6,470
0
16,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,076
Gold Earned
30,171
242
Minions Killed
264
0
Camps Cleared
0
831,447
Distance Traveled
986,999
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,115
512
14
1
0
191,725
2
L
Khepri
5,357
536
15
2
0
176,212
3
W
Neith
4,701
470
29
3
0
181,840
0
L
Sun Wukong
4,334
433
37
4
0
153,954
1
W
Scylla
6,450
645
84
8
0
198,954
3
W
Arachne
6,327
633
54
5
0
228,267
1
L
Izanami
5,677
568
106
11
0
171,149
3
W
Mulan
7,578
758
83
8
0
186,213
2
L
Nu Wa
4,663
466
42
4
0
163,637
0
L
Thanatos
5,045
505
42
4
0
166,495
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role