Player Matchup

Tiamat
Tiamat
AlternateJake
Tiamat
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 16L
1,173 Elo+
Party 4
Shiva
Shiva
Blizzard088
Shiva
Level 39
God Stats
1W - 3L
1,500 SR
Queue Stats
88W - 130L
1,360 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CoolFangs
Morgan Le Fay
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 24L
1,335 Elo+
Party 4
Neith
Neith
TBS_Tev1on86
Neith
Level 83
God Stats
45W - 63L
1,436 SR
Queue Stats
91W - 131L
1,362 Elo+
Party 1
Ganesha
Ganesha
Volkmair
Ganesha
Level 25
God Stats
1W - 1L
1,728 SR
Queue Stats
25W - 47L
1,355 Elo+
Solo
Team Averages
Level 38
1,533 SR
1,317 Elo+

VS

Team Averages
Level 56
1,468 SR
1,384 Elo+
Kukulkan
Kukulkan
Casa_172ITA
Kukulkan
Level 44
God Stats
22W - 19L
1,539 SR
Queue Stats
49W - 64L
1,366 Elo+
Party 3
Da Ji
Da Ji
Champion_PoLeV8
Da Ji
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 22L
1,378 Elo+
Party 2
Nu Wa
Nu Wa
Champion_PoleV7
Nu Wa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 37L
1,303 Elo+
Party 2
Cthulhu
Cthulhu
MORO3197
Cthulhu
Level 147
God Stats
15W - 15L
1,648 SR
Queue Stats
108W - 148L
1,493 Elo+
Party 3
Danzaburou
Danzaburou
Ломачок
Danzaburou
Level 17
God Stats
3W - 2L
1,152 SR
Queue Stats
36W - 28L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 4
10,150
634
5,677
10,933
5,197
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 3 / 4
10,385
649
11,312
13,931
7,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
CoolFangs
Morgan Le Fay
17
0 / 6 / 7
10,123
633
11,248
14,837
5,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
9 / 2 / 3
11,068
692
8,733
11,223
4,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Volkmair
Ganesha
16
0 / 10 / 10
10,363
648
7,094
22,125
22,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Casa_172ITA
Kukulkan
20
7 / 2 / 10
12,566
785
13,323
8,335
2,692
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 4 / 8
11,432
715
8,164
11,777
4,358
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
4 / 6 / 14
11,558
722
12,133
10,209
2,926
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
MORO3197
Cthulhu
20
8 / 1 / 13
13,075
817
16,900
22,133
30,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Ломачок
Danzaburou
19
3 / 2 / 10
12,381
774
11,653
12,738
5,209
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
80
13
Kills
25
25
Deaths
15
28
Assists
55
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
L
3
3
4
1.67
W
Kukulkan
Casa_172ITA
Kukulkan
7
2
10
6
W
3
4
8
1.75
W
4
6
14
1.83
L
Morgan Le Fay
CoolFangs
Morgan Le Fay
0
6
7
0.58
W
Cthulhu
MORO3197
Cthulhu
8
1
13
14.5
L
9
2
3
5.25
L
Ganesha
Volkmair
Ganesha
0
10
10
0.5
W
Danzaburou
Ломачок
Danzaburou
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,064
Damage
62,173
73,049
Taken
65,192
45,256
Mitigated
45,554
9,414
Healing
19,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,677
211
0
1,212
10,933
5,197
159
7,789
2,946
29,420
0
L
11,312
2,511
195
1,976
13,931
7,883
0
5,508
8,060
0
37,113
W
Kukulkan
Casa_172ITA
Kukulkan
13,323
312
0
813
8,335
2,692
568
2,919
4,127
53,799
0
W
8,164
1,340
320
1,718
11,777
4,358
154
4,915
6,660
0
27,774
W
12,133
2,860
1,015
1,897
10,209
2,926
1,992
2,004
6,905
28,734
0
L
Morgan Le Fay
CoolFangs
Morgan Le Fay
11,248
1,354
0
226
14,837
5,589
22
7,670
6,905
43,391
0
W
Cthulhu
MORO3197
Cthulhu
16,900
1,406
150
9,568
22,133
30,369
205
11,479
10,383
47,424
0
L
8,733
3,134
98
3,912
11,223
4,457
0
6,053
4,893
0
31,485
L
Ganesha
Volkmair
Ganesha
7,094
928
0
1,795
22,125
22,130
177
13,621
7,683
25,167
0
W
Danzaburou
Ломачок
Danzaburou
11,653
3,979
0
3,569
12,738
5,209
5,636
2,702
9,930
0
59,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,089
Gold Earned
61,012
244
Minions Killed
254
0
Camps Cleared
0
1,435,763
Distance Traveled
1,645,957
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,150
634
77
5
0
293,886
1
L
Shiva
10,385
649
51
3
0
305,542
0
W
Kukulkan
12,566
785
78
5
0
314,941
0
W
Da Ji
11,432
715
22
1
0
352,298
1
W
Nu Wa
11,558
722
24
2
0
311,854
2
L
Morgan Le Fay
10,123
633
57
4
0
298,980
3
W
Cthulhu
13,075
817
53
3
0
334,229
1
L
Neith
11,068
692
58
4
0
267,493
0
L
Ganesha
10,363
648
1
0
0
269,862
0
W
Danzaburou
12,381
774
77
5
0
332,635
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role