Player Matchup

Ymir
Ymir
DaRk_SaMaNuSkY
Ymir
Level 103
God Stats
10W - 13L
1,499 SR
Queue Stats
371W - 548L
1,295 Elo+
Party 2
Chaac
Chaac
Payo_Malo
Chaac
Level 105
God Stats
19W - 30L
1,487 SR
Queue Stats
81W - 170L
1,304 Elo+
Party 2
Baron Samedi
Baron Samedi
cabo8969
Baron Samedi
Level 108
God Stats
24W - 26L
1,515 SR
Queue Stats
430W - 557L
1,328 Elo+
Party 2
Team Averages
Level 105
1,500 SR
1,309 Elo+

VS

Team Averages
Level 51
1,584 SR
1,364 Elo+
Vulcan
Vulcan
BULLDOG DORIS
Vulcan
Level 60
God Stats
6W - 9L
1,696 SR
Queue Stats
34W - 64L
1,369 Elo+
Party 1
Fenrir
Fenrir
FINST3R1999
Fenrir
Level 63
God Stats
0W - 4L
1,500 SR
Queue Stats
41W - 81L
1,355 Elo+
Party 1
Mulan
Mulan
Rapid VenomZz
Mulan
Level 29
God Stats
5W - 8L
1,555 SR
Queue Stats
35W - 73L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 7
9,558
797
8,075
13,647
7,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
Payo_Malo
Chaac
13
6 / 2 / 6
9,895
825
7,604
20,971
18,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mace

Mace

+10
Physical Power

Baron Samedi
cabo8969
Baron Samedi
14
2 / 4 / 7
8,676
723
9,008
10,113
4,614
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 2
8,254
688
13,965
7,882
3,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
12
1 / 4 / 6
7,446
621
6,933
11,322
7,245
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 5 / 4
7,659
638
8,372
10,256
7,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
12
Kills
7
7
Deaths
12
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
3
2
1.67
W
4
1
7
7.5
L
Fenrir
1
4
6
1
W
Chaac
Payo_Malo
Chaac
6
2
6
4.5
L
2
5
4
0.8
W
Baron Samedi
cabo8969
Baron Samedi
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,687
Damage
29,270
44,731
Taken
29,460
30,785
Mitigated
18,123
21,677
Healing
6,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,965
4,531
669
2,275
7,882
3,194
0
5,535
2,347
40,970
0
W
8,075
1,102
240
5,779
13,647
7,535
76
4,560
8,631
16,855
0
L
Fenrir
6,933
1,031
387
2,112
11,322
7,245
0
5,510
5,812
0
12,199
W
Chaac
Payo_Malo
Chaac
7,604
897
612
9,253
20,971
18,636
428
6,698
13,719
0
24,502
L
8,372
1,256
224
836
10,256
7,684
0
6,276
3,980
0
12,884
W
Baron Samedi
cabo8969
Baron Samedi
9,008
211
2,135
3,658
10,113
4,614
667
1,967
7,856
32,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,129
Gold Earned
23,359
108
Minions Killed
93
2
Camps Cleared
5
653,479
Distance Traveled
629,035
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,254
688
75
6
3
207,043
1
W
Ymir
9,558
797
30
3
1
205,548
0
L
Fenrir
7,446
621
8
1
1
227,114
1
W
Chaac
9,895
825
17
1
0
239,446
1
L
Mulan
7,659
638
10
1
1
194,878
1
W
Baron Samedi
8,676
723
61
5
1
208,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role