Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
 
Shiva
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Hapyrst
Nu Wa
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,198 Elo+
Solo
Fenrir
Fenrir
Kirokill
Fenrir
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Rtrdo
Cthulhu
Level 108
God Stats
10W - 9L
1,406 SR
Queue Stats
703W - 723L
1,523 Elo+
Party 2
Team Averages
Level 107
1,481 SR
1,444 Elo+

VS

Team Averages
Level 109
1,465 SR
1,512 Elo+
Olorun
Olorun
Alexsito8
Olorun
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 45L
1,500 Elo+
Solo
Athena
Athena
Niokman
Athena
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 35L
1,582 Elo+
Party 1
Hun Batz
Hun Batz
VoldMort
Hun Batz
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 98L
1,481 Elo+
Solo
The Morrigan
The Morrigan
Xyts_Achille
The Morrigan
Level 105
God Stats
1W - 4L
1,537 SR
Queue Stats
127W - 125L
1,475 Elo+
Party 1
Chaac
Chaac
therealflucher
Chaac
Level 102
God Stats
0W - 2L
1,288 SR
Queue Stats
26W - 28L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
4 / 4 / 11
9,773
888
10,092
11,899
5,684
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Shiva
 
Shiva
14
1 / 3 / 11
9,039
822
10,451
16,720
20,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
Hapyrst
Nu Wa
16
2 / 3 / 10
9,348
850
8,654
7,766
3,188
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Kirokill
Fenrir
14
5 / 4 / 12
9,202
837
7,185
23,141
14,956
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cthulhu
Rtrdo
Cthulhu
18
8 / 1 / 12
10,366
942
21,223
20,431
15,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Alexsito8
Olorun
14
7 / 5 / 3
8,393
763
15,655
13,302
6,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
Niokman
Athena
14
0 / 3 / 10
7,940
722
8,145
13,981
14,516
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
VoldMort
Hun Batz
13
2 / 6 / 4
7,431
676
15,165
13,758
5,537
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
Xyts_Achille
The Morrigan
15
4 / 2 / 7
8,306
755
9,745
6,367
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 4 / 7
8,284
753
12,195
14,234
9,663
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
46
20
Kills
15
15
Deaths
20
56
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
4
11
2.38
W
Shiva
 
Shiva
1
3
11
2.17
L
Olorun
Alexsito8
Olorun
7
5
3
1.7
W
Nu Wa
Hapyrst
Nu Wa
2
3
10
2.33
W
Fenrir
Kirokill
Fenrir
5
4
12
2.75
L
Athena
Niokman
Athena
0
3
10
1.67
W
Cthulhu
Rtrdo
Cthulhu
8
1
12
14
L
Hun Batz
VoldMort
Hun Batz
2
6
4
0.67
L
The Morrigan
Xyts_Achille
The Morrigan
4
2
7
3.75
L
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,605
Damage
60,905
79,957
Taken
61,642
59,712
Mitigated
38,987
34,409
Healing
18,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
10,092
4,934
1,448
2,884
11,899
5,684
2,167
4,191
7,708
0
22,704
W
Shiva
 
Shiva
10,451
1,003
2,413
2,846
16,720
20,109
361
5,452
11,268
0
18,381
L
Olorun
Alexsito8
Olorun
15,655
7,551
1,469
4,401
13,302
6,306
0
7,444
5,436
22,782
2,196
W
Nu Wa
Hapyrst
Nu Wa
8,654
2,041
1,834
1,425
7,766
3,188
1,017
3,688
4,078
31,201
0
W
Fenrir
Kirokill
Fenrir
7,185
2,154
1,439
7,371
23,141
14,956
697
10,662
12,479
0
9,708
L
Athena
Niokman
Athena
8,145
2,006
754
1,390
13,981
14,516
0
6,048
7,575
11,808
0
W
Cthulhu
Rtrdo
Cthulhu
21,223
1,598
3,456
9,293
20,431
15,775
417
4,841
15,590
38,830
0
L
Hun Batz
VoldMort
Hun Batz
15,165
1,774
1,262
938
13,758
5,537
0
6,329
6,862
0
24,731
L
The Morrigan
Xyts_Achille
The Morrigan
9,745
1,117
722
1,090
6,367
2,965
0
2,884
3,225
23,227
3,754
L
12,195
2,210
696
5,833
14,234
9,663
0
5,922
7,921
0
28,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,728
Gold Earned
40,354
120
Minions Killed
108
0
Camps Cleared
0
1,100,026
Distance Traveled
1,012,860
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,773
888
11
1
0
204,552
0
W
Shiva
9,039
822
14
1
0
222,583
0
L
Olorun
8,393
763
23
2
0
168,969
0
W
Nu Wa
9,348
850
53
5
0
217,089
0
W
Fenrir
9,202
837
7
1
0
221,488
1
L
Athena
7,940
722
12
1
0
219,714
2
W
Cthulhu
10,366
942
35
3
0
234,314
0
L
Hun Batz
7,431
676
15
1
0
204,886
0
L
The Morrigan
8,306
755
33
3
0
192,585
2
L
Chaac
8,284
753
25
2
0
226,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role