Player Matchup

Tyr
Tyr
Bombastisk
Tyr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Freya
Freya
FKUGizmo
Freya
Level 90
God Stats
5W - 5L
1,833 SR
Queue Stats
212W - 199L
1,445 Elo+
Party 4
Horus
Horus
Flemmarde
Horus
Level 82
God Stats
3W - 1L
1,500 SR
Queue Stats
211W - 199L
1,446 Elo+
Party 4
Khepri
Khepri
Goeber
Khepri
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Discordia
Discordia
noksucow
Discordia
Level 89
God Stats
9W - 9L
1,514 SR
Queue Stats
704W - 635L
1,450 Elo+
Solo
Team Averages
Level 79
1,569 SR
1,468 Elo+

VS

Team Averages
Level 129
1,479 SR
1,641 Elo+
Athena
Athena
Dark_junior95
Athena
Level 132
God Stats
2W - 0L
1,522 SR
Queue Stats
12W - 6L
1,758 Elo+
Party 2
Sol
Sol
Ellhn
Sol
Level 149
God Stats
7W - 2L
1,500 SR
Queue Stats
248W - 241L
1,530 Elo+
Solo
Odin
Odin
Sempaibrn25
Odin
Level 84
God Stats
1W - 2L
1,597 SR
Queue Stats
135W - 98L
1,657 Elo+
Party 2
Chang'e
Chang'e
loicbg73
Chang'e
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 70L
1,703 Elo+
Party 3
Jing Wei
Jing Wei
sevtchenko
Jing Wei
Level 154
God Stats
3W - 3L
1,275 SR
Queue Stats
429W - 408L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 12
11,464
717
14,109
24,522
26,103
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
FKUGizmo
Freya
20
11 / 4 / 7
12,361
773
32,891
19,719
11,603
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
Flemmarde
Horus
16
3 / 5 / 13
11,670
729
5,676
27,664
35,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Khepri
Goeber
Khepri
16
1 / 7 / 15
10,786
674
9,766
22,406
27,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
noksucow
Discordia
20
8 / 6 / 12
11,956
747
18,986
13,519
6,669
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 24
11,699
731
10,029
29,300
40,154
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
Ellhn
Sol
20
9 / 6 / 18
13,119
820
22,863
17,362
7,038
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
4 / 6 / 14
11,638
727
13,152
20,875
23,918
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
loicbg73
Chang'e
20
10 / 5 / 12
13,094
818
14,742
16,427
6,622
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
sevtchenko
Jing Wei
19
3 / 3 / 14
11,707
732
21,497
15,697
5,788
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
111
27
Kills
29
30
Deaths
27
59
Assists
82
Player
Kills
Deaths
Assists
KDA
L
4
8
12
1.25
W
3
7
24
2.14
W
Sol
Ellhn
Sol
9
6
18
3
L
Freya
FKUGizmo
Freya
11
4
7
3.63
L
Horus
Flemmarde
Horus
3
5
13
1.9
L
Khepri
Goeber
Khepri
1
7
15
1.21
W
4
6
14
1.83
W
Chang'e
loicbg73
Chang'e
10
5
12
3.2
L
Discordia
noksucow
Discordia
8
6
12
2.33
W
Jing Wei
sevtchenko
Jing Wei
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,428
Damage
82,283
107,830
Taken
99,661
107,608
Mitigated
83,520
48,451
Healing
41,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,109
3,485
1,408
6,078
24,522
26,103
827
11,742
12,636
0
20,574
W
10,029
1,961
709
2,299
29,300
40,154
551
17,736
11,564
19,806
0
W
Sol
Ellhn
Sol
22,863
6,973
2,612
4,703
17,362
7,038
3,205
8,723
8,639
50,962
0
L
Freya
FKUGizmo
Freya
32,891
8,615
1,299
6,983
19,719
11,603
3,731
8,488
11,105
58,151
0
L
Horus
Flemmarde
Horus
5,676
2,501
11,225
13,682
27,664
35,780
530
12,204
15,128
0
8,382
L
Khepri
Goeber
Khepri
9,766
1,167
826
4,489
22,406
27,453
104
7,926
14,213
16,173
0
W
13,152
1,185
1,312
3,318
20,875
23,918
551
13,700
7,175
0
26,521
W
Chang'e
loicbg73
Chang'e
14,742
615
12,768
6,953
16,427
6,622
801
11,201
5,226
28,115
0
L
Discordia
noksucow
Discordia
18,986
1,940
1,386
1,075
13,519
6,669
1,729
7,274
6,008
47,907
0
W
Jing Wei
sevtchenko
Jing Wei
21,497
11,362
691
5,688
15,697
5,788
810
10,283
5,243
0
42,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,237
Gold Earned
61,257
135
Minions Killed
160
0
Camps Cleared
0
1,382,355
Distance Traveled
1,386,937
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,464
717
13
1
0
300,714
0
W
Athena
11,699
731
5
0
0
259,441
1
W
Sol
13,119
820
54
3
0
262,034
0
L
Freya
12,361
773
55
3
0
255,208
1
L
Horus
11,670
729
4
0
0
279,442
0
L
Khepri
10,786
674
3
0
0
291,313
0
W
Odin
11,638
727
18
1
0
299,240
0
W
Chang'e
13,094
818
40
3
0
284,979
0
L
Discordia
11,956
747
60
4
0
255,678
1
W
Jing Wei
11,707
732
43
3
0
281,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role