Player Matchup

Cernunnos
Cernunnos
Andresk14
Cernunnos
Level 28
God Stats
6W - 6L
1,500 SR
Queue Stats
142W - 138L
1,659 Elo+
Party 1
Shiva
Shiva
Billy3pc69
Shiva
Level 89
God Stats
9W - 8L
1,586 SR
Queue Stats
247W - 240L
1,493 Elo+
Party 1
Zeus
Zeus
GrizzlyHax
Zeus
Level 107
God Stats
12W - 9L
1,632 SR
Queue Stats
148W - 151L
1,532 Elo+
Party 2
Ymir
Ymir
SasukeDreams
Ymir
Level 27
God Stats
3W - 4L
1,468 SR
Queue Stats
12W - 22L
1,401 Elo+
Party 2
Heimdallr
Heimdallr
heimbot369
Heimdallr
Level 28
God Stats
13W - 7L
1,620 SR
Queue Stats
34W - 23L
1,601 Elo+
Party 1
Team Averages
Level 56
1,561 SR
1,537 Elo+

VS

Team Averages
Level 89
1,500 SR
1,513 Elo+
Shiva
Shiva
 
Shiva
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
GarryNards
Erlang Shen
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 105L
1,533 Elo+
Party 4
Ao Kuang
Ao Kuang
PopGeauxsYaTop
Ao Kuang
Level 69
God Stats
36W - 51L
1,531 SR
Queue Stats
222W - 248L
1,499 Elo+
Solo
Chronos
Chronos
RosaParksNah
Chronos
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
215W - 214L
1,509 Elo+
Party 4
Ymir
Ymir
ThtsJstGreat
Ymir
Level 123
God Stats
6W - 8L
1,472 SR
Queue Stats
315W - 332L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Andresk14
Cernunnos
13
3 / 4 / 3
7,828
522
5,359
7,577
2,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
14
1 / 1 / 6
8,411
561
7,241
11,558
4,860
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
8 / 1 / 3
9,629
642
10,976
6,997
2,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 1 / 5
7,920
528
2,600
8,313
6,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
heimbot369
Heimdallr
16
4 / 3 / 9
9,053
604
11,065
9,200
3,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
3 / 5 / 3
7,251
483
7,992
12,106
6,456
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erlang Shen
GarryNards
Erlang Shen
12
0 / 3 / 1
6,952
463
4,379
10,917
8,617
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
12
2 / 5 / 3
7,358
491
4,966
11,284
3,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
RosaParksNah
Chronos
14
2 / 5 / 0
8,123
542
4,496
11,534
4,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 1 / 4
7,047
470
4,385
7,892
6,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
19
Kills
10
10
Deaths
19
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
3
5
3
0.9
W
Cernunnos
Andresk14
Cernunnos
3
4
3
1.13
W
Shiva
1
1
6
4
L
Erlang Shen
GarryNards
Erlang Shen
0
3
1
0.17
W
8
1
3
9.5
L
Ao Kuang
2
5
3
0.7
L
Chronos
RosaParksNah
Chronos
2
5
0
0.4
W
3
1
5
5.5
L
3
1
4
5
W
Heimdallr
heimbot369
Heimdallr
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,241
Damage
26,218
43,645
Taken
53,733
19,641
Mitigated
30,023
10,134
Healing
11,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
7,992
1,353
52
771
12,106
6,456
0
2,778
9,288
0
42,373
W
Cernunnos
Andresk14
Cernunnos
5,359
1,605
0
2,106
7,577
2,162
864
1,933
5,490
0
45,311
W
Shiva
7,241
1,232
245
4,467
11,558
4,860
353
2,394
9,164
0
49,493
L
Erlang Shen
GarryNards
Erlang Shen
4,379
1,953
0
3,440
10,917
8,617
0
656
10,234
0
42,711
W
10,976
1,072
99
849
6,997
2,439
180
3,010
3,951
58,634
0
L
Ao Kuang
4,966
975
0
3,517
11,284
3,616
0
1,268
9,955
35,415
0
L
Chronos
RosaParksNah
Chronos
4,496
2,450
0
2,805
11,534
4,754
0
5,556
5,790
51,928
5,044
W
2,600
519
0
1,208
8,313
6,498
0
2,039
6,068
18,068
0
L
4,385
868
259
1,060
7,892
6,580
0
2,929
4,886
17,240
0
W
Heimdallr
heimbot369
Heimdallr
11,065
5,819
0
1,160
9,200
3,682
479
3,445
5,689
0
69,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,841
Gold Earned
36,731
448
Minions Killed
399
0
Camps Cleared
0
1,421,342
Distance Traveled
1,511,315
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,251
483
73
5
0
319,135
2
W
Cernunnos
7,828
522
75
5
0
277,051
1
W
Shiva
8,411
561
108
7
0
304,135
2
L
Erlang Shen
6,952
463
92
6
0
319,924
1
W
Zeus
9,629
642
124
8
0
275,093
4
L
Ao Kuang
7,358
491
78
5
0
321,055
2
L
Chronos
8,123
542
114
8
0
274,566
1
W
Ymir
7,920
528
29
2
0
265,184
3
L
Ymir
7,047
470
42
3
0
276,635
4
W
Heimdallr
9,053
604
112
7
0
299,879
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role