Player Matchup

Izanami
Izanami
Gold III
 
Izanami
Gold III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold IV
ComanderFumarola
Ares
Gold IV
Level 118
God Stats
19W - 17L
1,312 SR
Queue Stats
168W - 163L
1,506 MMR
Solo
Persephone
Persephone
Silver I
KingOfDragons64
Persephone
Silver I
Level 153
God Stats
3W - 3L
1,596 SR
Queue Stats
55W - 44L
1,538 MMR
Party 2
Fenrir
Fenrir
Gold III
MustBeYoyo
Fenrir
Gold III
Level 145
God Stats
4W - 4L
1,966 SR
Queue Stats
514W - 521L
1,467 MMR
Party 2
Amaterasu
Amaterasu
Bronze III
Sirwin5
Amaterasu
Bronze III
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,502 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 140
1,575 SR
1,503 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 96
1,480 SR
1,501 MMR
Osiris
Osiris
Gold II
 
Osiris
Gold II
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Silver I
Categorizes
Olorun
Silver I
Level 43
God Stats
1W - 3L
1,195 SR
Queue Stats
33W - 19L
1,648 MMR
Party 1
Khepri
Khepri
Bronze IV
DonnysBackBish
Khepri
Bronze IV
Level 68
God Stats
9W - 4L
1,706 SR
Queue Stats
120W - 121L
1,500 MMR
Solo
Chang'e
Chang'e
Gold IV
FrakturedStorm
Chang'e
Gold IV
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
277W - 271L
1,355 MMR
Party 1
Ah Puch
Ah Puch
Bronze IV
SarcasticEmu
Ah Puch
Bronze IV
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 121L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 1 / 4
6,221
622
3,908
6,576
1,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

9
3 / 1 / 5
5,516
552
4,245
6,837
3,412
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
KingOfDragons64
Persephone
11
4 / 0 / 2
6,769
677
4,607
4,159
966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
MustBeYoyo
Fenrir
10
3 / 0 / 3
6,049
605
3,190
6,078
1,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
Sirwin5
Amaterasu
10
1 / 0 / 1
5,488
549
2,021
8,358
5,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AgniBastetThothCliodhna

VS

Bans
KaliSolGilgameshGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
1 / 3 / 0
5,623
562
3,282
6,923
3,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
10
1 / 5 / 0
5,722
572
5,770
6,983
2,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

4
0 / 2 / 0
4,058
406
841
3,451
1,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 1 / 1
5,594
559
2,600
4,247
1,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
SarcasticEmu
Ah Puch
10
0 / 2 / 0
5,771
577
5,853
6,223
1,981
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
13
Kills
2
2
Deaths
13
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
1
4
4
L
Osiris
 
Osiris
1
3
0
0.33
L
Olorun
1
5
0
0.2
W
3
1
5
5.5
L
0
2
0
0
L
0
1
1
0.5
W
Persephone
KingOfDragons64
Persephone
4
0
2
5
W
Fenrir
MustBeYoyo
Fenrir
3
0
3
4.5
L
Ah Puch
SarcasticEmu
Ah Puch
0
2
0
0
W
Amaterasu
Sirwin5
Amaterasu
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,971
Damage
18,346
32,008
Taken
27,827
13,315
Mitigated
10,085
13,232
Healing
9,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,908
2,731
0
3,421
6,576
1,858
0
3,545
3,031
0
43,634
L
Osiris
 
Osiris
3,282
1,341
0
1,728
6,923
3,871
47
2,315
4,608
0
36,097
L
Olorun
5,770
3,153
0
1,508
6,983
2,022
0
2,954
4,029
40,359
0
W
4,245
353
263
1,757
6,837
3,412
0
3,586
3,251
11,824
0
L
841
252
0
1,088
3,451
1,004
0
1,529
1,922
3,134
0
L
2,600
107
326
2,020
4,247
1,207
0
2,054
2,193
35,374
0
W
Persephone
KingOfDragons64
Persephone
4,607
168
0
824
4,159
966
0
1,589
2,570
41,223
0
W
Fenrir
MustBeYoyo
Fenrir
3,190
1,200
0
2,672
6,078
1,872
0
1,857
4,221
0
25,515
L
Ah Puch
SarcasticEmu
Ah Puch
5,853
228
0
3,095
6,223
1,981
444
0
6,223
36,162
0
W
Amaterasu
Sirwin5
Amaterasu
2,021
763
0
4,295
8,358
5,207
0
4,487
3,871
0
23,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,043
Gold Earned
26,768
326
Minions Killed
299
0
Camps Cleared
0
1,035,498
Distance Traveled
927,739
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,221
622
102
10
0
178,467
4
L
Osiris
5,623
562
75
8
0
199,970
2
L
Olorun
5,722
572
80
8
0
168,472
4
W
Ares
5,516
552
12
1
0
213,195
1
L
Khepri
4,058
406
2
0
0
213,595
2
L
Chang'e
5,594
559
66
7
0
197,105
3
W
Persephone
6,769
677
93
9
0
207,036
6
W
Fenrir
6,049
605
55
6
0
221,053
3
L
Ah Puch
5,771
577
76
8
0
148,597
1
W
Amaterasu
5,488
549
64
6
0
215,747
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role