Player Matchup

Shiva
Shiva
MG Kingboomy
Shiva
Level 48
God Stats
8W - 9L
1,570 SR
Queue Stats
167W - 162L
1,578 Elo+
Party 2
Neith
Neith
Megasol23UnU
Neith
Level 13
God Stats
1W - 2L
1,305 SR
Queue Stats
1W - 3L
1,260 Elo+
Party 1
King Arthur
King Arthur
Onenutt
King Arthur
Level 34
God Stats
1W - 1L
1,536 SR
Queue Stats
9W - 8L
1,781 Elo+
Solo
Khepri
Khepri
PlainGnu8
Khepri
Level 64
God Stats
59W - 29L
1,674 SR
Queue Stats
141W - 138L
1,547 Elo+
Party 2
Scylla
Scylla
VictorGamer9508
Scylla
Level 69
God Stats
5W - 2L
1,547 SR
Queue Stats
21W - 14L
1,604 Elo+
Party 1
Team Averages
Level 46
1,526 SR
1,554 Elo+

VS

Team Averages
Level 40
1,408 SR
1,447 Elo+
Atlas
Atlas
Dragon_Of_Trades
Atlas
Level 41
God Stats
4W - 12L
1,333 SR
Queue Stats
111W - 117L
1,538 Elo+
Solo
Chiron
Chiron
Shifty__SoB
Chiron
Level 44
God Stats
3W - 6L
1,612 SR
Queue Stats
44W - 50L
1,479 Elo+
Solo
Janus
Janus
TheWetperm
Janus
Level 34
God Stats
15W - 31L
1,199 SR
Queue Stats
216W - 248L
1,380 Elo+
Solo
Ymir
Ymir
djkeyz
Ymir
Level 40
God Stats
98W - 99L
1,605 SR
Queue Stats
98W - 101L
1,527 Elo+
Solo
Shiva
Shiva
some_girl_trash1
Shiva
Level 39
God Stats
3W - 5L
1,289 SR
Queue Stats
22W - 38L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 12
10,352
1,294
13,494
12,806
6,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
4 / 1 / 9
9,948
1,244
8,526
6,229
2,765
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Onenutt
King Arthur
15
2 / 2 / 8
9,171
1,146
8,700
9,996
10,974
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Khepri
PlainGnu8
Khepri
16
1 / 0 / 10
10,453
1,307
3,778
8,303
9,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
6 / 3 / 5
10,338
1,292
10,871
6,345
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

322

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 5
10,553
1,319
8,278
17,527
19,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chiron
15
5 / 3 / 1
10,447
1,306
14,842
12,980
3,814
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
14
1 / 3 / 4
9,162
1,145
9,359
6,775
1,278
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
djkeyz
Ymir
14
0 / 5 / 3
9,127
1,141
3,788
12,571
12,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 0 / 0
7,760
970
0
0
0

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
16
Kills
8
8
Deaths
16
44
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
W
3
2
12
4.5
W
4
1
9
8.5
W
King Arthur
Onenutt
King Arthur
2
2
8
3
W
Khepri
PlainGnu8
Khepri
1
0
10
6
L
Chiron
5
3
1
1.83
L
Janus
1
3
4
1
W
6
3
5
2.83
L
Ymir
djkeyz
Ymir
0
5
3
0.3
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,369
Damage
36,267
43,679
Taken
49,853
31,567
Mitigated
36,440
8,644
Healing
4,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,278
2,691
125
1,450
17,527
19,329
0
4,757
12,770
25,908
0
W
13,494
3,418
890
4,573
12,806
6,184
0
5,215
7,490
0
31,674
W
8,526
2,552
0
1,999
6,229
2,765
0
3,351
2,878
0
13,824
W
King Arthur
Onenutt
King Arthur
8,700
882
0
0
9,996
10,974
0
4,457
5,539
6,983
10,559
W
Khepri
PlainGnu8
Khepri
3,778
258
0
1,182
8,303
9,303
0
4,619
3,684
12,875
0
L
Chiron
14,842
6,692
609
1,894
12,980
3,814
0
5,082
7,898
0
30,216
L
Janus
9,359
814
0
12
6,775
1,278
0
3,593
3,182
23,284
0
W
10,871
583
0
0
6,345
2,341
0
3,783
2,562
32,017
0
L
Ymir
djkeyz
Ymir
3,788
136
0
726
12,571
12,019
0
3,915
8,656
10,619
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,262
Gold Earned
47,049
150
Minions Killed
127
6
Camps Cleared
3
766,194
Distance Traveled
579,521
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,553
1,319
39
5
1
135,942
2
W
Shiva
10,352
1,294
46
6
4
168,128
0
W
Neith
9,948
1,244
8
1
0
153,274
0
W
King Arthur
9,171
1,146
15
2
0
126,561
0
W
Khepri
10,453
1,307
9
1
1
178,058
0
L
Chiron
10,447
1,306
43
5
1
152,295
0
L
Janus
9,162
1,145
29
4
1
159,918
1
W
Scylla
10,338
1,292
72
9
1
140,173
0
L
Ymir
9,127
1,141
16
2
0
131,366
0
L
Shiva
7,760
970
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role