Player Matchup

Da Ji
Da Ji
Impiousss
Da Ji
Level 89
God Stats
2W - 2L
1,478 SR
Queue Stats
25W - 14L
1,620 Elo+
Solo
Tiamat
Tiamat
StiryPhry
Tiamat
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 171L
1,620 Elo+
Party 1
Ymir
Ymir
xxfatalmenxx
Ymir
Level 111
God Stats
2W - 0L
1,500 SR
Queue Stats
240W - 227L
1,603 Elo+
Party 1
Team Averages
Level 99
1,493 SR
1,614 Elo+

VS

Team Averages
Level 39
1,550 SR
1,253 Elo+
Freya
Freya
DaddysThiccWitch
Freya
Level 111
God Stats
8W - 12L
1,651 SR
Queue Stats
202W - 233L
1,419 Elo+
Party 2
Thor
Thor
RavenC69
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,102 Elo+
Party 2
Nike
Nike
TheHighRampage
Nike
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,238 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Impiousss
Da Ji
13
19 / 2 / 6
10,600
964
14,089
9,669
5,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
StiryPhry
Tiamat
14
7 / 1 / 17
9,720
884
10,061
7,612
5,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 0 / 25
10,208
928
5,458
12,086
15,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 1
8,249
750
5,424
9,830
2,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
11
1 / 13 / 2
7,669
697
4,179
14,067
2,842
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
0 / 11 / 1
6,447
586
3,249
13,248
7,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
7
30
Kills
3
3
Deaths
30
48
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
Da Ji
Impiousss
Da Ji
19
2
6
11
L
Thor
1
13
2
0.15
W
Tiamat
StiryPhry
Tiamat
7
1
17
15.5
L
0
11
1
0.05
W
4
0
25
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,608
Damage
12,852
29,367
Taken
37,145
26,033
Mitigated
12,265
6,638
Healing
2,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,424
2,434
0
1,773
9,830
2,088
0
2,851
6,677
22,680
0
W
Da Ji
Impiousss
Da Ji
14,089
3,941
0
777
9,669
5,481
0
2,405
7,231
0
25,422
L
Thor
4,179
1,471
28
46
14,067
2,842
55
7,320
6,522
0
9,384
W
Tiamat
StiryPhry
Tiamat
10,061
691
0
1,660
7,612
5,514
1,519
1,670
5,871
38,076
0
L
3,249
1,071
0
790
13,248
7,335
0
5,548
7,644
0
11,374
W
5,458
1,818
532
3,669
12,086
15,038
785
1,734
10,097
15,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,528
Gold Earned
22,365
99
Minions Killed
63
7
Camps Cleared
1
604,121
Distance Traveled
472,615
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,249
750
39
4
1
178,659
1
W
Da Ji
10,600
964
20
2
4
199,057
3
L
Thor
7,669
697
10
1
0
138,748
0
W
Tiamat
9,720
884
64
6
2
208,943
0
L
Nike
6,447
586
14
1
0
155,208
1
W
Ymir
10,208
928
15
1
1
196,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role