Player Matchup

Chernobog
Chernobog
B4BYI
Chernobog
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,214 Elo+
Solo
Hachiman
Hachiman
Chef19_SK
Hachiman
Level 38
God Stats
5W - 1L
1,715 SR
Queue Stats
256W - 262L
1,446 Elo+
Solo
Cerberus
Cerberus
KillStealForLife
Cerberus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,441 Elo+
Party 2
Ra
Ra
Schneckentüv
Ra
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 11L
1,549 Elo+
Party 2
Kali
Kali
TheBiggestBawse
Kali
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,800 Elo+
Solo
Team Averages
Level 45
1,543 SR
1,490 Elo+

VS

Team Averages
Level 38
1,500 SR
1,652 Elo+
Chaac
Chaac
 
Chaac
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
BlackEagle8667
Guan Yu
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
321W - 382L
1,617 Elo+
Solo
Izanami
Izanami
BonsveytDK
Izanami
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,793 Elo+
Party 1
Vamana
Vamana
Frkxx
Vamana
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,793 Elo+
Party 1
Raijin
Raijin
SacaDeBatatas
Raijin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 43L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
B4BYI
Chernobog
15
4 / 5 / 16
9,484
948
12,548
8,817
3,509
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hachiman
Chef19_SK
Hachiman
15
5 / 2 / 20
9,426
943
6,754
6,970
3,036
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 3 / 22
9,907
991
12,649
16,397
19,035
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
6 / 4 / 19
10,327
1,033
13,192
7,836
3,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
17 / 3 / 15
11,885
1,189
18,633
14,914
10,974
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
6 / 8 / 7
9,411
941
12,641
16,872
17,824
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
1 / 8 / 9
7,807
781
4,290
15,091
14,403
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
BonsveytDK
Izanami
15
2 / 8 / 7
8,065
807
9,614
14,310
4,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
Frkxx
Vamana
8
0 / 4 / 2
6,285
629
2,115
8,936
3,647
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
6 / 8 / 6
9,203
920
10,582
13,673
4,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
46
36
Kills
15
17
Deaths
36
92
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
6
8
7
1.19
W
Chernobog
B4BYI
Chernobog
4
5
16
2.4
L
1
8
9
0.69
L
Izanami
BonsveytDK
Izanami
2
8
7
0.69
W
Hachiman
Chef19_SK
Hachiman
5
2
20
7.5
L
Vamana
Frkxx
Vamana
0
4
2
0.25
W
4
3
22
5
L
6
8
6
1.13
W
6
4
19
3.88
W
17
3
15
8.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,776
Damage
39,242
54,934
Taken
68,882
39,627
Mitigated
45,259
25,190
Healing
13,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
12,641
1,023
489
2,012
16,872
17,824
0
6,350
10,522
0
20,945
W
Chernobog
B4BYI
Chernobog
12,548
7,506
1,614
1,454
8,817
3,509
1,086
2,275
6,542
0
23,739
L
4,290
767
2,480
1,903
15,091
14,403
0
5,561
9,530
0
9,619
L
Izanami
BonsveytDK
Izanami
9,614
5,704
248
2,756
14,310
4,683
0
6,726
7,584
0
23,941
W
Hachiman
Chef19_SK
Hachiman
6,754
2,913
211
1,455
6,970
3,036
1,535
1,472
5,498
0
15,496
L
Vamana
Frkxx
Vamana
2,115
718
0
1,121
8,936
3,647
0
1,622
7,314
0
2,920
W
12,649
922
301
4,761
16,397
19,035
504
2,341
14,056
20,148
0
L
10,582
747
599
1,833
13,673
4,702
0
5,582
8,091
26,321
0
W
13,192
1,646
4,082
2,140
7,836
3,073
607
2,219
5,617
25,995
0
W
18,633
11,601
1,853
7,319
14,914
10,974
2,113
2,275
12,639
0
34,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,029
Gold Earned
40,771
108
Minions Killed
88
0
Camps Cleared
0
957,568
Distance Traveled
709,976
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,411
941
16
2
0
171,370
0
W
Chernobog
9,484
948
17
2
0
157,568
2
L
Guan Yu
7,807
781
11
1
0
184,962
1
L
Izanami
8,065
807
28
3
0
149,732
0
W
Hachiman
9,426
943
21
2
0
208,095
0
L
Vamana
6,285
629
1
0
0
72,613
0
W
Cerberus
9,907
991
15
2
0
200,203
0
L
Raijin
9,203
920
32
3
0
131,299
0
W
Ra
10,327
1,033
32
3
0
196,884
0
W
Kali
11,885
1,189
23
2
0
194,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role