Player Matchup

Freya
Freya
Bronze III
FriK1nG
Freya
Bronze III
Level 126
God Stats
2W - 1L
1,987 SR
Queue Stats
2W - 1L
1,606 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 126
1,987 SR
1,606 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 48
1,500 SR
1,587 MMR
Vamana
Vamana
Silver I
GUUHH
Vamana
Silver I
Level 48
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 11L
1,587 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
FriK1nG
Freya
14
0 / 9 / 0
9,278
663
12,805
20,049
10,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
UllrAh Muzen CabAnhurHou YiSkadi

VS

Bans
IzanamiOlorunPoseidonSolBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
GUUHH
Vamana
19
9 / 0 / 0
13,287
949
17,552
21,759
19,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
9
9
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Freya
FriK1nG
Freya
0
9
0
0
W
Vamana
GUUHH
Vamana
9
0
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,805
Damage
17,552
20,049
Taken
21,759
10,892
Mitigated
19,627
5,340
Healing
10,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
FriK1nG
Freya
12,805
3,699
0
5,340
20,049
10,892
0
241
19,808
40,911
4,311
W
Vamana
GUUHH
Vamana
17,552
8,040
0
10,506
21,759
19,627
1,548
11,240
10,519
0
78,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,278
Gold Earned
13,287
68
Minions Killed
126
2
Camps Cleared
8
224,676
Distance Traveled
293,306
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,278
663
68
5
2
224,676
1
W
Vamana
13,287
949
126
9
8
293,306
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role