Player Matchup

Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Deathscythe197
Skadi
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,538 Elo+
Party 2
Shiva
Shiva
ItsHuxtt
Shiva
Level 126
God Stats
6W - 4L
1,332 SR
Queue Stats
116W - 104L
1,456 Elo+
Solo
Khepri
Khepri
TheSilencedOne_
Khepri
Level 127
God Stats
38W - 17L
1,704 SR
Queue Stats
309W - 288L
1,582 Elo+
Solo
Loki
Loki
jimlayey71
Loki
Level 117
God Stats
14W - 13L
1,506 SR
Queue Stats
220W - 187L
1,555 Elo+
Solo
Team Averages
Level 135
1,508 SR
1,526 Elo+

VS

Team Averages
Level 99
1,609 SR
1,533 Elo+
Hercules
Hercules
CowboyHawg
Hercules
Level 68
God Stats
0W - 1L
1,518 SR
Queue Stats
36W - 29L
1,551 Elo+
Party 3
Geb
Geb
HereticalAscetic
Geb
Level 104
God Stats
5W - 6L
1,622 SR
Queue Stats
54W - 57L
1,457 Elo+
Party 1
Scylla
Scylla
SquirmyLion2705
Scylla
Level 127
God Stats
0W - 4L
1,439 SR
Queue Stats
199W - 172L
1,569 Elo+
Party 3
Charybdis
Charybdis
StankAlien
Charybdis
Level 87
God Stats
5W - 4L
1,743 SR
Queue Stats
48W - 49L
1,558 Elo+
Party 1
Arachne
Arachne
TheColonelChap
Arachne
Level 108
God Stats
2W - 1L
1,725 SR
Queue Stats
181W - 141L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
3 / 3 / 7
9,213
614
7,884
11,019
4,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 1 / 7
9,348
623
11,270
11,127
4,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
ItsHuxtt
Shiva
15
2 / 1 / 2
9,375
625
7,678
8,079
11,932
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

12
0 / 0 / 11
7,941
529
4,852
9,957
8,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
8 / 3 / 2
9,405
627
11,114
12,403
4,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CowboyHawg
Hercules
13
1 / 4 / 0
7,389
493
1,834
11,688
12,227
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 3 / 4
6,779
452
6,887
12,809
8,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 5 / 2
7,720
515
6,740
8,643
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
StankAlien
Charybdis
12
1 / 4 / 0
7,147
476
7,384
9,457
2,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 3 / 2
8,526
568
7,593
12,691
5,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
19
Kills
8
8
Deaths
19
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
3
7
2.17
L
Hercules
CowboyHawg
Hercules
1
4
0
0.25
W
6
1
7
9.5
L
0
3
4
0.67
W
Shiva
ItsHuxtt
Shiva
2
1
2
3
L
2
5
2
0.6
L
Charybdis
StankAlien
Charybdis
1
4
0
0.25
L
4
3
2
1.67
W
0
0
11
5.5
W
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,798
Damage
30,438
52,585
Taken
55,288
34,630
Mitigated
30,200
21,543
Healing
11,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
7,884
104
2,673
5,753
11,019
4,939
775
5,646
5,373
61,653
0
L
Hercules
CowboyHawg
Hercules
1,834
391
0
2,178
11,688
12,227
0
682
11,006
0
36,096
W
11,270
5,629
0
3,787
11,127
4,264
2,775
2,922
8,205
0
71,223
L
6,887
504
0
1,526
12,809
8,392
0
3,716
9,093
20,248
0
W
Shiva
ItsHuxtt
Shiva
7,678
1,832
0
2,016
8,079
11,932
47
446
7,633
0
61,204
L
6,740
965
0
571
8,643
2,309
0
2,854
5,789
45,641
0
L
Charybdis
StankAlien
Charybdis
7,384
2,977
0
2,763
9,457
2,010
0
2,331
7,126
0
51,086
L
7,593
4,231
0
4,806
12,691
5,262
0
3,153
9,538
0
56,407
W
4,852
240
341
2,538
9,957
8,916
207
3,171
6,786
18,134
0
W
11,114
3,068
0
4,435
12,403
4,579
23
1,442
10,961
0
58,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,282
Gold Earned
37,561
475
Minions Killed
394
0
Camps Cleared
0
1,530,958
Distance Traveled
1,450,499
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,213
614
126
8
0
304,764
5
L
Hercules
7,389
493
89
6
0
250,655
2
W
Skadi
9,348
623
101
7
0
290,948
2
L
Geb
6,779
452
16
1
0
314,143
7
W
Shiva
9,375
625
120
8
0
312,859
6
L
Scylla
7,720
515
88
6
0
271,809
0
L
Charybdis
7,147
476
100
7
0
285,650
4
L
Arachne
8,526
568
101
7
0
328,242
2
W
Khepri
7,941
529
25
2
0
319,732
0
W
Loki
9,405
627
103
7
0
302,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role